Player Matchup

Horus
Horus
BFMShaolinStyle
Horus
Level 64
God Stats
6W - 11L
1,419 SR
Queue Stats
115W - 138L
1,404 Elo+
Party 3
Arachne
Arachne
GreatestLinke24
Arachne
Level 48
God Stats
10W - 6L
1,551 SR
Queue Stats
121W - 126L
1,422 Elo+
Party 3
Poseidon
Poseidon
SiNiiStERs
Poseidon
Level 29
God Stats
6W - 5L
1,520 SR
Queue Stats
145W - 139L
1,397 Elo+
Party 2
Skadi
Skadi
W0lf Kill3r9491
Skadi
Level 15
God Stats
1W - 2L
1,199 SR
Queue Stats
25W - 34L
1,297 Elo+
Party 2
Sun Wukong
Sun Wukong
zV14N4
Sun Wukong
Level 86
God Stats
5W - 4L
1,500 SR
Queue Stats
184W - 185L
1,393 Elo+
Party 2
Team Averages
Level 48
1,438 SR
1,383 Elo+

VS

Team Averages
Level 57
1,520 SR
1,415 Elo+
Anubis
Anubis
Bloody567
Anubis
Level 37
God Stats
11W - 9L
1,582 SR
Queue Stats
63W - 89L
1,397 Elo+
Solo
Mulan
Mulan
DarkStalker72
Mulan
Level 74
God Stats
17W - 33L
1,374 SR
Queue Stats
116W - 130L
1,416 Elo+
Party 1
Bacchus
Bacchus
Zimoeevee101
Bacchus
Level 48
God Stats
9W - 8L
1,596 SR
Queue Stats
45W - 53L
1,416 Elo+
Party 1
Danzaburou
Danzaburou
iTzBillyBob8768
Danzaburou
Level 49
God Stats
41W - 39L
1,550 SR
Queue Stats
196W - 190L
1,437 Elo+
Solo
Scylla
Scylla
nervodo
Scylla
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 133L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 1
5,233
523
2,510
7,340
3,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
4 / 0 / 3
5,962
596
3,567
5,236
1,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
SiNiiStERs
Poseidon
12
7 / 0 / 4
7,173
717
6,848
3,990
1,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

7
2 / 4 / 2
4,899
490
3,920
5,051
1,289
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
zV14N4
Sun Wukong
11
0 / 0 / 0
5,827
583
3,287
5,257
4,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bloody567
Anubis
7
0 / 5 / 0
4,240
424
1,315
6,702
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 0 / 0
5,058
506
3,145
5,996
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Zimoeevee101
Bacchus
8
2 / 2 / 4
5,276
528
2,584
6,725
3,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
iTzBillyBob8768
Danzaburou
8
5 / 4 / 2
5,826
583
4,952
5,872
1,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
nervodo
Scylla
7
0 / 5 / 0
4,343
434
2,267
6,645
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
15
Kills
7
7
Deaths
16
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
L
Anubis
Bloody567
Anubis
0
5
0
0
L
0
0
0
0
W
4
0
3
5.5
W
Poseidon
SiNiiStERs
Poseidon
7
0
4
9
W
2
4
2
0.75
L
Bacchus
Zimoeevee101
Bacchus
2
2
4
2
L
Danzaburou
iTzBillyBob8768
Danzaburou
5
4
2
1.5
L
Scylla
nervodo
Scylla
0
5
0
0
W
Sun Wukong
zV14N4
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,132
Damage
14,263
26,874
Taken
31,940
12,325
Mitigated
12,967
7,520
Healing
8,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,510
1,342
745
1,969
7,340
3,286
0
1,432
5,908
0
17,757
L
Anubis
Bloody567
Anubis
1,315
39
0
1,452
6,702
2,861
25
3,459
3,243
16,753
0
L
3,145
868
0
3,151
5,996
3,356
0
0
5,454
0
24,498
W
3,567
2,585
0
1,849
5,236
1,903
0
1,361
3,875
0
29,025
W
Poseidon
SiNiiStERs
Poseidon
6,848
1,446
0
1,083
3,990
1,383
560
2,221
1,769
39,552
0
W
3,920
2,289
0
365
5,051
1,289
0
1,152
3,899
0
11,450
L
Bacchus
Zimoeevee101
Bacchus
2,584
230
286
2,312
6,725
3,453
177
0
6,725
10,177
0
L
Danzaburou
iTzBillyBob8768
Danzaburou
4,952
2,223
0
1,409
5,872
1,479
0
236
5,636
0
22,932
L
Scylla
nervodo
Scylla
2,267
306
111
277
6,645
1,818
0
3,153
3,492
17,127
0
W
Sun Wukong
zV14N4
Sun Wukong
3,287
874
0
1,509
5,257
4,464
340
0
5,257
0
31,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,094
Gold Earned
24,743
226
Minions Killed
189
0
Camps Cleared
0
891,313
Distance Traveled
844,005
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,233
523
33
3
0
148,716
1
L
Anubis
4,240
424
27
3
0
153,935
0
L
Mulan
5,058
506
52
5
0
163,263
1
W
Arachne
5,962
596
55
6
0
194,938
0
W
Poseidon
7,173
717
67
7
0
199,616
4
W
Skadi
4,899
490
22
2
0
174,184
0
L
Bacchus
5,276
528
22
2
0
197,223
1
L
Danzaburou
5,826
583
41
4
0
160,700
0
L
Scylla
4,343
434
47
5
0
168,884
0
W
Sun Wukong
5,827
583
49
5
0
173,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role