Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Blazertazer5691
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,350 Elo+
Party 3
Danzaburou
Danzaburou
R0dentC1de
Danzaburou
Level 26
God Stats
1W - 2L
1,660 SR
Queue Stats
57W - 53L
1,460 Elo+
Party 3
Ra
Ra
WitchesHollow
Ra
Level 29
God Stats
6W - 7L
1,479 SR
Queue Stats
142W - 170L
1,487 Elo+
Solo
Thor
Thor
ryxebowl
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,501 Elo+
Party 2
Team Averages
Level 17
1,528 SR
1,460 Elo+

VS

Team Averages
Level 21
1,608 SR
1,503 Elo+
Artemis
Artemis
BigFezz
Artemis
Level 27
God Stats
7W - 3L
1,585 SR
Queue Stats
36W - 17L
1,531 Elo+
Party 1
Neith
Neith
Jawshwahhh
Neith
Level 17
God Stats
25W - 7L
1,664 SR
Queue Stats
42W - 17L
1,604 Elo+
Party 1
Ra
Ra
SkolVikings3
Ra
Level 15
God Stats
3W - 2L
1,553 SR
Queue Stats
4W - 6L
1,333 Elo+
Party 1
Susano
Susano
iratetroglodyte
Susano
Level 21
God Stats
5W - 4L
1,608 SR
Queue Stats
40W - 28L
1,478 Elo+
Solo
Ares
Ares
kidlover69
Ares
Level 26
God Stats
10W - 2L
1,633 SR
Queue Stats
42W - 18L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
1 / 6 / 4
9,406
941
8,380
17,136
19,085
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 7 / 2
8,364
836
4,440
10,234
4,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
R0dentC1de
Danzaburou
15
2 / 3 / 3
9,965
997
11,327
13,168
5,203
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 7 / 2
8,649
865
4,095
12,162
4,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
15
4 / 13 / 1
9,897
990
10,541
18,876
8,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

62

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigFezz
Artemis
18
12 / 3 / 18
11,452
1,145
23,930
10,335
4,810
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
18
9 / 0 / 25
11,473
1,147
13,201
7,656
3,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 1 / 18
10,483
1,048
11,170
5,629
2,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 1 / 18
10,271
1,027
6,033
6,304
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 2 / 24
10,772
1,077
11,069
12,312
14,611
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
139
7
Kills
36
36
Deaths
7
12
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
6
4
0.5
W
Artemis
BigFezz
Artemis
12
3
18
7
L
0
7
2
0.14
W
Neith
9
0
25
21.5
L
Danzaburou
R0dentC1de
Danzaburou
2
3
3
1.17
W
6
1
18
15
L
0
7
2
0.14
W
4
1
18
13
W
5
2
24
8.5
L
Thor
4
13
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,783
Damage
65,403
71,576
Taken
42,236
41,579
Mitigated
27,708
3,973
Healing
6,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,380
582
0
444
17,136
19,085
0
4,053
13,083
23,611
0
W
Artemis
BigFezz
Artemis
23,930
16,814
0
2,707
10,335
4,810
0
4,337
5,998
0
43,167
L
4,440
240
0
130
10,234
4,041
0
3,921
6,313
11,604
0
W
Neith
13,201
6,286
0
2,092
7,656
3,407
0
2,906
4,750
0
26,432
L
Danzaburou
R0dentC1de
Danzaburou
11,327
5,624
0
1,927
13,168
5,203
0
4,275
8,893
0
30,001
W
11,170
1,990
1,096
447
5,629
2,152
0
2,886
2,743
31,496
0
L
4,095
434
383
127
12,162
4,494
0
4,856
7,306
16,090
0
W
6,033
886
0
237
6,304
2,728
0
2,201
4,103
0
17,216
W
11,069
813
0
0
12,312
14,611
0
4,585
7,727
16,051
0
L
Thor
10,541
3,955
127
835
18,876
8,756
0
5,134
13,742
0
18,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,281
Gold Earned
54,451
145
Minions Killed
176
4
Camps Cleared
3
810,449
Distance Traveled
899,943
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,406
941
37
4
1
188,692
0
W
Artemis
11,452
1,145
42
4
0
148,072
0
L
Merlin
8,364
836
19
2
1
142,910
0
W
Neith
11,473
1,147
33
3
2
188,569
0
L
Danzaburou
9,965
997
53
5
0
152,252
0
W
Ra
10,483
1,048
60
6
1
180,215
0
L
Ra
8,649
865
20
2
2
174,790
0
W
Susano
10,271
1,027
28
3
0
204,037
0
W
Ares
10,772
1,077
13
1
0
179,050
0
L
Thor
9,897
990
16
2
0
151,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role