Player Matchup

Chang'e
Chang'e
Jıkan
Chang'e
Level 30
God Stats
33W - 37L
1,650 SR
Queue Stats
572W - 650L
1,440 Elo+
Solo
Fenrir
Fenrir
Lava Bitz
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
MazinKuro61
Agni
Level 26
God Stats
2W - 3L
1,708 SR
Queue Stats
49W - 51L
1,539 Elo+
Party 1
Anubis
Anubis
Rollitocanela 2
Anubis
Level 19
God Stats
3W - 4L
1,615 SR
Queue Stats
27W - 25L
1,606 Elo+
Party 1
Eset
Eset
Torn_Apartt
Eset
Level 25
God Stats
6W - 5L
1,579 SR
Queue Stats
50W - 56L
1,367 Elo+
Solo
Team Averages
Level 21
1,611 SR
1,490 Elo+

VS

Team Averages
Level 19
1,557 SR
1,453 Elo+
Ares
Ares
 
Ares
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
EpsilonKS
Sol
Level 25
God Stats
39W - 29L
1,575 SR
Queue Stats
106W - 122L
1,519 Elo+
Party 2
Ra
Ra
P3N3LOP33P
Ra
Level 17
God Stats
2W - 0L
1,735 SR
Queue Stats
14W - 16L
1,444 Elo+
Solo
Pele
Pele
SinOfChaos_Anos
Pele
Level 22
God Stats
15W - 22L
1,436 SR
Queue Stats
33W - 52L
1,335 Elo+
Solo
Neith
Neith
lilcuh14
Neith
Level 15
God Stats
29W - 23L
1,539 SR
Queue Stats
31W - 33L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jıkan
Chang'e
15
2 / 7 / 5
9,595
960
8,332
22,906
8,293
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Lava Bitz
Fenrir
14
0 / 13 / 5
8,235
824
2,010
16,506
5,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

16
4 / 13 / 4
10,666
1,067
13,354
20,159
7,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 10 / 6
10,551
1,055
13,523
22,049
11,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 6
9,179
918
12,262
12,369
4,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
1 / 0 / 30
10,327
1,033
11,231
10,495
13,056
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
10 / 3 / 25
11,831
1,183
23,771
14,112
5,733
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
9 / 1 / 30
11,479
1,148
9,582
5,895
2,455
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
11 / 3 / 23
11,557
1,156
15,987
13,300
4,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
lilcuh14
Neith
18
16 / 2 / 15
13,088
1,309
27,554
11,874
5,580
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
170
9
Kills
47
47
Deaths
9
26
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
0
30
16
W
10
3
25
7.5
L
Chang'e
Jıkan
Chang'e
2
7
5
0.64
L
Fenrir
Lava Bitz
Fenrir
0
13
5
0.19
L
4
13
4
0.46
W
9
1
30
24
L
2
10
6
0.5
W
11
3
23
7.5
L
1
4
6
1
W
Neith
lilcuh14
Neith
16
2
15
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,481
Damage
88,125
93,989
Taken
55,676
38,006
Mitigated
31,588
9,986
Healing
12,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,231
113
0
121
10,495
13,056
0
7,949
2,318
21,676
0
W
23,771
13,765
0
4,942
14,112
5,733
0
11,993
1,921
41,119
0
L
Chang'e
Jıkan
Chang'e
8,332
466
1,439
2,110
22,906
8,293
0
10,576
12,330
24,034
0
L
Fenrir
Lava Bitz
Fenrir
2,010
661
0
106
16,506
5,670
0
6,979
9,527
0
3,776
L
13,354
1,030
0
155
20,159
7,448
0
9,664
10,495
27,728
0
W
9,582
1,138
3,150
1,571
5,895
2,455
0
4,570
1,169
28,554
0
L
13,523
1,163
0
5,753
22,049
11,688
0
10,746
11,303
44,140
0
W
15,987
3,630
0
718
13,300
4,764
0
11,240
1,770
0
24,450
L
12,262
374
0
423
12,369
4,907
0
6,619
5,750
25,153
0
W
Neith
lilcuh14
Neith
27,554
17,334
288
1,400
11,874
5,580
0
10,657
1,027
0
50,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,226
Gold Earned
58,282
144
Minions Killed
190
3
Camps Cleared
6
748,630
Distance Traveled
911,910
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,327
1,033
11
1
0
203,616
0
W
Sol
11,831
1,183
42
4
4
170,721
0
L
Chang'e
9,595
960
21
2
1
149,313
0
L
Fenrir
8,235
824
2
0
0
105,876
1
L
Agni
10,666
1,067
21
2
0
165,358
0
W
Ra
11,479
1,148
62
6
0
164,972
0
L
Anubis
10,551
1,055
67
7
2
143,147
0
W
Pele
11,557
1,156
13
1
0
204,151
0
L
Eset
9,179
918
33
3
0
184,936
0
W
Neith
13,088
1,309
62
6
2
168,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role