Player Matchup

Bakasura
Bakasura
Diamond IV
JasonJewrulo
Bakasura
Diamond IV
Level 160
God Stats
5W - 5L
1,503 SR
Queue Stats
380W - 363L
2,028 MMR
Solo
Serqet
Serqet
Diamond IV
Lostchaosx
Serqet
Diamond IV
Level 158
God Stats
11W - 7L
1,642 SR
Queue Stats
280W - 268L
2,039 MMR
Solo
Thoth
Thoth
Diamond V
Rualot
Thoth
Diamond V
Level 160
God Stats
1W - 0L
1,712 SR
Queue Stats
82W - 58L
2,018 MMR
Party 1
Zeus
Zeus
Diamond V
ShadowWombat
Zeus
Diamond V
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 48L
1,991 MMR
Party 1
Osiris
Osiris
Diamond V
ѕtерhеn
Osiris
Diamond V
Level 157
God Stats
5W - 2L
1,696 SR
Queue Stats
231W - 220L
2,011 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,611 SR
2,017 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 122
1,657 SR
1,898 MMR
Achilles
Achilles
Diamond V
 
Achilles
Diamond V
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Kali
Kali
Diamond IV
CommoDoggo
Kali
Diamond IV
Level 149
God Stats
0W - 2L
1,715 SR
Queue Stats
195W - 176L
2,082 MMR
Party 2
Scylla
Scylla
Platinum I
JOLUDELLA
Scylla
Platinum I
Level 158
God Stats
21W - 16L
1,680 SR
Queue Stats
297W - 310L
1,997 MMR
Solo
Jing Wei
Jing Wei
Platinum I
RaidenMeí
Jing Wei
Platinum I
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
2,004 MMR
Party 3
Fafnir
Fafnir
Platinum I
SmallKayak
Fafnir
Platinum I
Level 160
God Stats
12W - 6L
1,888 SR
Queue Stats
288W - 287L
1,906 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JasonJewrulo
Bakasura
20
2 / 2 / 4
12,878
644
12,211
17,494
11,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
Lostchaosx
Serqet
14
0 / 4 / 7
9,140
457
4,134
15,743
8,968
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
Rualot
Thoth
18
6 / 3 / 7
12,202
610
11,177
9,235
3,063
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 4 / 1
12,498
625
14,747
9,722
3,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
19
11 / 2 / 5
12,605
630
13,008
16,605
17,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
TiamatMorgan Le FayGilgameshJanus

VS

Bans
ArtemisAthenaThe MorriganDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 8 / 1
9,604
480
8,092
17,334
13,085
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
8 / 6 / 3
10,706
535
12,959
19,585
10,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
JOLUDELLA
Scylla
15
3 / 5 / 2
10,088
504
10,426
10,462
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
RaidenMeí
Jing Wei
17
1 / 6 / 3
10,369
518
4,327
13,758
4,882
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
SmallKayak
Fafnir
13
1 / 2 / 8
9,282
464
6,291
13,163
12,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
27
Kills
15
15
Deaths
27
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
8
1
0.31
L
8
6
3
1.58
L
Scylla
JOLUDELLA
Scylla
3
5
2
0.8
W
Bakasura
JasonJewrulo
Bakasura
2
2
4
2
W
Serqet
Lostchaosx
Serqet
0
4
7
0.88
L
Jing Wei
RaidenMeí
Jing Wei
1
6
3
0.42
W
Thoth
Rualot
Thoth
6
3
7
3.17
W
8
4
1
2.13
L
Fafnir
SmallKayak
Fafnir
1
2
8
2.5
W
Osiris
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,277
Damage
42,095
68,799
Taken
74,302
45,209
Mitigated
43,143
19,257
Healing
14,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,092
2,089
0
4,603
17,334
13,085
0
2,599
13,130
0
53,341
L
12,959
4,863
0
5,425
19,585
10,272
0
6,075
12,774
0
71,932
L
Scylla
JOLUDELLA
Scylla
10,426
930
0
500
10,462
2,813
502
4,479
5,769
67,071
0
W
Bakasura
JasonJewrulo
Bakasura
12,211
7,496
0
8,089
17,494
11,273
118
1,299
15,608
0
87,444
W
Serqet
Lostchaosx
Serqet
4,134
313
54
4,318
15,743
8,968
0
5,884
9,646
0
24,519
L
Jing Wei
RaidenMeí
Jing Wei
4,327
2,640
0
2,234
13,758
4,882
0
8,069
5,206
0
76,771
W
Thoth
Rualot
Thoth
11,177
292
0
519
9,235
3,063
468
4,442
4,793
81,091
0
W
14,747
2,611
0
3,186
9,722
3,936
2,216
504
9,209
95,022
9,654
L
Fafnir
SmallKayak
Fafnir
6,291
872
0
2,094
13,163
12,091
0
4,156
8,419
20,908
0
W
Osiris
13,008
5,095
0
3,091
16,605
17,969
0
3,696
12,826
0
100,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,323
Gold Earned
50,049
680
Minions Killed
519
0
Camps Cleared
0
2,185,468
Distance Traveled
1,940,436
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,604
480
114
6
0
391,333
4
L
Kali
10,706
535
103
5
0
440,420
7
L
Scylla
10,088
504
138
7
0
317,281
5
W
Bakasura
12,878
644
208
10
0
470,366
5
W
Serqet
9,140
457
39
2
0
438,689
10
L
Jing Wei
10,369
518
144
7
0
366,231
1
W
Thoth
12,202
610
148
7
0
421,224
6
W
Zeus
12,498
625
167
8
0
367,822
3
L
Fafnir
9,282
464
20
1
0
425,171
6
W
Osiris
12,605
630
118
6
0
487,367
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role