Player Matchup

Neith
Neith
Decanomen2509
Neith
Level 14
God Stats
7W - 6L
1,440 SR
Queue Stats
16W - 42L
1,189 Elo+
Solo
Izanami
Izanami
Jestalil
Izanami
Level 29
God Stats
19W - 14L
1,401 SR
Queue Stats
57W - 79L
1,282 Elo+
Solo
Ah Puch
Ah Puch
XJET_STREAMX
Ah Puch
Level 105
God Stats
5W - 1L
1,432 SR
Queue Stats
292W - 315L
1,435 Elo+
Party 2
Fenrir
Fenrir
YouAr3Mysonx
Fenrir
Level 29
God Stats
3W - 7L
1,431 SR
Queue Stats
19W - 31L
1,328 Elo+
Solo
Vamana
Vamana
drbaldness
Vamana
Level 10
God Stats
3W - 5L
1,500 SR
Queue Stats
7W - 11L
1,412 Elo+
Party 2
Team Averages
Level 37
1,441 SR
1,329 Elo+

VS

Team Averages
Level 19
1,485 SR
1,349 Elo+
Fenrir
Fenrir
Opiejaxon
Fenrir
Level 18
God Stats
4W - 6L
1,459 SR
Queue Stats
146W - 172L
1,445 Elo+
Party 1
Cthulhu
Cthulhu
WantedChar11431
Cthulhu
Level 13
God Stats
9W - 14L
1,500 SR
Queue Stats
191W - 257L
1,376 Elo+
Party 1
Ganesha
Ganesha
oakesjoakes1997
Ganesha
Level 26
God Stats
18W - 16L
1,464 SR
Queue Stats
236W - 304L
1,226 Elo+
Solo
Skadi
Skadi
shaniqua65
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Apollo
Apollo
zerrr7
Apollo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 10
11,720
469
8,001
15,012
5,288
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Jestalil
Izanami
17
7 / 9 / 9
11,834
473
21,015
22,320
7,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
XJET_STREAMX
Ah Puch
20
11 / 4 / 11
13,130
525
30,040
22,985
11,062
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
20
14 / 2 / 5
14,235
569
13,128
19,507
9,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
drbaldness
Vamana
17
6 / 2 / 5
11,834
473
7,492
14,853
9,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Opiejaxon
Fenrir
15
7 / 7 / 4
11,306
452
10,093
18,211
9,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 14 / 4
11,013
441
14,967
28,228
26,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 10 / 9
11,320
453
22,542
24,926
16,981
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
15
4 / 13 / 7
10,039
402
11,541
19,672
6,442
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
zerrr7
Apollo
15
3 / 4 / 2
10,178
407
6,335
15,923
5,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
51
44
Kills
25
25
Deaths
48
40
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
8
10
1.38
W
Izanami
Jestalil
Izanami
7
9
9
1.28
L
Fenrir
Opiejaxon
Fenrir
7
7
4
1.29
L
5
14
4
0.5
W
Ah Puch
XJET_STREAMX
Ah Puch
11
4
11
4.13
W
Fenrir
14
2
5
8.25
W
Vamana
drbaldness
Vamana
6
2
5
4.25
L
6
10
9
1.05
L
Skadi
4
13
7
0.58
L
Apollo
zerrr7
Apollo
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,676
Damage
65,478
94,677
Taken
106,960
42,892
Mitigated
64,225
32,177
Healing
16,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,001
3,838
0
2,290
15,012
5,288
1,309
5,873
9,139
0
28,240
W
Izanami
Jestalil
Izanami
21,015
13,689
0
8,067
22,320
7,082
1,135
9,595
12,725
0
69,473
L
Fenrir
Opiejaxon
Fenrir
10,093
2,229
0
3,105
18,211
9,240
1,399
5,215
12,996
0
35,029
L
14,967
753
220
2,153
28,228
26,047
692
8,729
19,499
49,023
0
W
Ah Puch
XJET_STREAMX
Ah Puch
30,040
2,312
311
12,705
22,985
11,062
1,030
10,332
12,653
97,114
0
W
Fenrir
13,128
4,164
570
4,595
19,507
9,929
3,024
5,481
14,026
0
101,661
W
Vamana
drbaldness
Vamana
7,492
4,843
0
3,639
14,853
9,531
422
6,228
8,625
0
32,007
L
22,542
4,007
504
3,570
24,926
16,981
1,796
3,989
20,937
53,328
0
L
Skadi
11,541
6,108
0
1,945
19,672
6,442
629
8,507
11,165
0
39,214
L
Apollo
zerrr7
Apollo
6,335
3,989
0
4,641
15,923
5,515
1,618
3,600
12,323
0
50,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,753
Gold Earned
53,856
460
Minions Killed
365
0
Camps Cleared
0
2,062,375
Distance Traveled
1,842,881
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,720
469
44
2
0
369,192
0
W
Izanami
11,834
473
91
4
0
382,808
0
L
Fenrir
11,306
452
63
3
0
364,357
0
L
Cthulhu
11,013
441
71
3
0
345,181
2
W
Ah Puch
13,130
525
118
5
0
443,784
6
W
Fenrir
14,235
569
159
6
0
446,032
1
W
Vamana
11,834
473
48
2
0
420,559
2
L
Ganesha
11,320
453
49
2
0
379,932
0
L
Skadi
10,039
402
85
3
0
356,875
1
L
Apollo
10,178
407
97
4
0
396,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role