Player Matchup

Neith
Neith
Fluffkiimmyxx
Neith
Level 14
God Stats
2W - 1L
1,423 SR
Queue Stats
3W - 2L
1,489 Elo+
Solo
Cu Chulainn
Cu Chulainn
Inobishi
Cu Chulainn
Level 26
God Stats
44W - 37L
1,419 SR
Queue Stats
378W - 370L
1,394 Elo+
Solo
Olorun
Olorun
Purpleturtle197
Olorun
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,363 Elo+
Party 1
Zeus
Zeus
TD x Mal
Zeus
Level 16
God Stats
8W - 1L
1,500 SR
Queue Stats
45W - 29L
1,487 Elo+
Solo
Ra
Ra
TopMonster77362
Ra
Level 7
God Stats
5W - 4L
1,492 SR
Queue Stats
9W - 7L
1,404 Elo+
Party 1
Team Averages
Level 15
1,467 SR
1,428 Elo+

VS

Team Averages
Level 14
1,501 SR
1,301 Elo+
Loki
Loki
Deku_only
Loki
Level 17
God Stats
2W - 3L
1,675 SR
Queue Stats
9W - 8L
1,601 Elo+
Solo
Ymir
Ymir
FTF__NIKO__
Ymir
Level 29
God Stats
5W - 8L
1,799 SR
Queue Stats
124W - 145L
1,367 Elo+
Party 2
Nemesis
Nemesis
FTF_joakin
Nemesis
Level 12
God Stats
36W - 46L
1,440 SR
Queue Stats
52W - 73L
1,338 Elo+
Party 2
Cerberus
Cerberus
PilotPro305
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,158 Elo+
Solo
Kukulkan
Kukulkan
PrxnceGrey
Kukulkan
Level 4
God Stats
1W - 2L
1,093 SR
Queue Stats
1W - 4L
1,043 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 19
14,962
997
23,632
10,666
4,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
Inobishi
Cu Chulainn
20
8 / 2 / 13
15,231
1,015
30,057
20,792
13,595
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 9 / 9
13,378
892
10,214
21,007
7,951
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zeus
20
11 / 7 / 10
15,902
1,060
29,309
14,125
5,128
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
1 / 8 / 15
13,872
925
16,100
18,225
7,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

118

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
6 / 2 / 4
13,935
929
9,512
11,562
4,319
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 8 / 15
14,175
945
18,121
38,681
60,975
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
FTF_joakin
Nemesis
20
17 / 4 / 4
17,512
1,167
28,290
26,540
18,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
PilotPro305
Cerberus
20
1 / 8 / 18
14,040
936
21,216
37,731
56,088
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
PrxnceGrey
Kukulkan
18
0 / 2 / 1
11,392
759
1,260
3,061
984
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
69
24
Kills
27
27
Deaths
24
66
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Loki
6
2
4
4
L
3
8
15
1.31
L
Nemesis
FTF_joakin
Nemesis
17
4
4
4.75
W
1
1
19
10.5
W
Cu Chulainn
Inobishi
Cu Chulainn
8
2
13
7.25
L
Cerberus
PilotPro305
Cerberus
1
8
18
1.25
L
Kukulkan
PrxnceGrey
Kukulkan
0
2
1
0.25
W
3
9
9
0.83
W
Zeus
11
7
10
2.29
W
1
8
15
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,312
Damage
78,399
84,815
Taken
117,575
38,171
Mitigated
140,413
15,885
Healing
10,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
9,512
2,645
0
0
11,562
4,319
0
4,858
6,704
0
27,164
L
18,121
1,228
0
0
38,681
60,975
0
19,356
19,325
33,433
0
L
Nemesis
FTF_joakin
Nemesis
28,290
11,014
0
6,035
26,540
18,047
0
11,311
15,229
141
64,464
W
23,632
9,394
0
3,597
10,666
4,330
0
4,444
6,222
0
52,663
W
Cu Chulainn
Inobishi
Cu Chulainn
30,057
12,923
0
1,757
20,792
13,595
0
9,778
11,014
0
48,087
L
Cerberus
PilotPro305
Cerberus
21,216
867
0
4,530
37,731
56,088
0
19,359
18,372
39,503
0
L
Kukulkan
PrxnceGrey
Kukulkan
1,260
624
0
0
3,061
984
0
739
2,322
3,438
0
W
10,214
6,432
2,051
3,128
21,007
7,951
0
10,983
10,024
24,673
0
W
Zeus
29,309
7,290
0
1,106
14,125
5,128
0
7,495
6,630
58,675
0
W
16,100
1,757
3,084
1,162
18,225
7,167
0
7,965
10,260
40,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,345
Gold Earned
71,054
271
Minions Killed
225
8
Camps Cleared
3
1,379,866
Distance Traveled
1,089,796
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,935
929
54
4
0
183,852
0
L
Ymir
14,175
945
32
2
0
241,156
0
L
Nemesis
17,512
1,167
91
6
2
342,828
0
W
Neith
14,962
997
78
5
4
297,400
2
W
Cu Chulainn
15,231
1,015
36
2
0
321,070
0
L
Cerberus
14,040
936
44
3
0
254,027
0
L
Kukulkan
11,392
759
4
0
1
67,933
0
W
Olorun
13,378
892
29
2
0
227,976
2
W
Zeus
15,902
1,060
71
5
3
242,395
2
W
Ra
13,872
925
57
4
1
291,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role