Player Matchup

Sol
Sol
JonSnowball
Sol
Level 142
God Stats
1W - 2L
1,730 SR
Queue Stats
103W - 54L
1,703 Elo+
Party 1
Nike
Nike
Justin³
Nike
Level 148
God Stats
1W - 3L
1,754 SR
Queue Stats
226W - 151L
1,701 Elo+
Party 1
Baba Yaga
Baba Yaga
LoneWoOolf
Baba Yaga
Level 145
God Stats
5W - 3L
1,722 SR
Queue Stats
153W - 111L
1,675 Elo+
Party 1
Ullr
Ullr
mathieu66
Ullr
Level 106
God Stats
0W - 2L
1,498 SR
Queue Stats
144W - 130L
1,524 Elo+
Solo
Guan Yu
Guan Yu
sullllyishere
Guan Yu
Level 141
God Stats
1W - 2L
1,692 SR
Queue Stats
121W - 69L
1,678 Elo+
Party 1
Team Averages
Level 136
1,679 SR
1,656 Elo+

VS

Team Averages
Level 140
1,616 SR
1,512 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CromeZz
Sol
Level 127
God Stats
5W - 3L
1,812 SR
Queue Stats
271W - 277L
1,512 Elo+
Party 2
Jormungandr
Jormungandr
GutZuWiss3n
Jormungandr
Level 100
God Stats
4W - 1L
1,748 SR
Queue Stats
91W - 91L
1,514 Elo+
Party 2
Hachiman
Hachiman
Malek_7900
Hachiman
Level 153
God Stats
8W - 12L
1,521 SR
Queue Stats
802W - 872L
1,513 Elo+
Solo
Zhong Kui
Zhong Kui
RyYBaCK
Zhong Kui
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 46L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
7,270
727
17,031
11,037
5,266
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nike
13
2 / 4 / 3
7,367
737
9,237
15,013
16,104
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
LoneWoOolf
Baba Yaga
13
2 / 2 / 4
7,402
740
11,203
9,182
4,497
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
13
0 / 5 / 1
7,862
786
5,219
11,447
5,387
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
12
2 / 4 / 2
6,936
694
5,786
13,877
20,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
5 / 2 / 7
8,324
832
8,414
12,873
8,218
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
14
2 / 1 / 8
7,925
793
12,510
8,515
2,736
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
GutZuWiss3n
Jormungandr
17
6 / 0 / 11
9,338
934
11,957
11,286
7,287
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Malek_7900
Hachiman
13
3 / 3 / 10
8,015
802
11,272
9,564
3,197
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
RyYBaCK
Zhong Kui
14
1 / 2 / 11
8,009
801
12,480
13,667
12,162
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
7
Kills
17
17
Deaths
8
13
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
2
7
4.25
W
Sol
2
1
8
6
W
Jormungandr
GutZuWiss3n
Jormungandr
6
0
11
11.5
L
1
2
3
1.25
L
Nike
2
4
3
0.88
L
Baba Yaga
LoneWoOolf
Baba Yaga
2
2
4
2
W
Hachiman
Malek_7900
Hachiman
3
3
10
2.67
W
Zhong Kui
RyYBaCK
Zhong Kui
1
2
11
3.25
L
Ullr
0
5
1
0.1
L
Guan Yu
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,476
Damage
56,633
60,556
Taken
55,905
51,257
Mitigated
33,600
18,333
Healing
21,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,414
642
3,137
3,198
12,873
8,218
44
5,051
7,506
0
15,293
W
Sol
12,510
2,140
723
2,347
8,515
2,736
1,546
5,036
3,211
20,454
0
W
Jormungandr
GutZuWiss3n
Jormungandr
11,957
1,194
1,236
1,441
11,286
7,287
0
6,389
4,638
29,131
0
L
17,031
3,024
376
2,010
11,037
5,266
0
6,643
4,394
31,025
0
L
Nike
9,237
223
854
2,251
15,013
16,104
0
8,228
6,785
0
14,328
L
Baba Yaga
LoneWoOolf
Baba Yaga
11,203
781
1,124
2,839
9,182
4,497
0
5,666
3,516
20,543
0
W
Hachiman
Malek_7900
Hachiman
11,272
5,014
1,182
734
9,564
3,197
234
4,382
4,966
0
21,763
W
Zhong Kui
RyYBaCK
Zhong Kui
12,480
718
2,562
4,749
13,667
12,162
440
7,376
6,155
20,094
0
L
Ullr
5,219
1,212
151
332
11,447
5,387
0
8,223
3,120
0
17,619
L
Guan Yu
5,786
644
4,841
3,555
13,877
20,003
0
8,083
5,794
0
6,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,837
Gold Earned
41,611
101
Minions Killed
124
0
Camps Cleared
0
981,210
Distance Traveled
1,085,813
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,324
832
17
2
0
232,205
1
W
Sol
7,925
793
23
2
0
213,064
0
W
Jormungandr
9,338
934
33
3
0
239,471
1
L
Sol
7,270
727
29
3
0
221,259
0
L
Nike
7,367
737
11
1
0
176,798
0
L
Baba Yaga
7,402
740
29
3
0
197,132
0
W
Hachiman
8,015
802
32
3
0
177,923
5
W
Zhong Kui
8,009
801
19
2
0
223,150
4
L
Ullr
7,862
786
30
3
0
175,212
0
L
Guan Yu
6,936
694
2
0
0
210,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role