Player Matchup

Artemis
Artemis
AdrianThePR
Artemis
Level 61
God Stats
51W - 34L
1,610 SR
Queue Stats
224W - 197L
1,488 Elo+
Party 1
Zeus
Zeus
SilverWolf317
Zeus
Level 66
God Stats
3W - 5L
1,136 SR
Queue Stats
77W - 82L
1,446 Elo+
Party 2
Ares
Ares
dialogar210273
Ares
Level 21
God Stats
9W - 12L
1,502 SR
Queue Stats
18W - 22L
1,445 Elo+
Party 2
Erlang Shen
Erlang Shen
itslashon
Erlang Shen
Level 44
God Stats
4W - 1L
1,896 SR
Queue Stats
162W - 158L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
zambir
Cthulhu
Level 145
God Stats
2W - 1L
1,600 SR
Queue Stats
348W - 349L
1,471 Elo+
Party 2
Team Averages
Level 67
1,549 SR
1,466 Elo+

VS

Team Averages
Level 73
1,563 SR
1,478 Elo+
Zhong Kui
Zhong Kui
Auntydae
Zhong Kui
Level 86
God Stats
6W - 1L
1,618 SR
Queue Stats
171W - 179L
1,451 Elo+
Party 3
Khepri
Khepri
CommieKev
Khepri
Level 77
God Stats
17W - 18L
1,345 SR
Queue Stats
64W - 47L
1,572 Elo+
Party 3
Eset
Eset
FeGiant
Eset
Level 29
God Stats
1W - 1L
1,868 SR
Queue Stats
213W - 244L
1,463 Elo+
Party 3
Cernunnos
Cernunnos
Flacko_NoFooFoo
Cernunnos
Level 64
God Stats
6W - 4L
1,238 SR
Queue Stats
115W - 138L
1,411 Elo+
Solo
Chaac
Chaac
Thatguytho4
Chaac
Level 107
God Stats
18W - 5L
1,746 SR
Queue Stats
348W - 339L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AdrianThePR
Artemis
16
4 / 6 / 4
10,101
532
13,560
15,302
5,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 5 / 2
9,054
477
7,452
9,728
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 6
8,077
425
2,141
10,873
8,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
itslashon
Erlang Shen
17
5 / 5 / 5
10,403
548
10,714
16,128
10,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
zambir
Cthulhu
6
0 / 0 / 0
6,282
331
451
2,711
1,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Auntydae
Zhong Kui
18
5 / 0 / 4
11,190
589
7,678
9,842
12,144
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
CommieKev
Khepri
14
4 / 4 / 6
10,065
530
6,514
14,615
16,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
FeGiant
Eset
15
1 / 7 / 8
9,966
525
5,496
13,634
4,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Flacko_NoFooFoo
Cernunnos
15
3 / 3 / 7
9,812
516
10,926
11,893
4,721
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 4 / 3
10,231
538
10,427
18,823
11,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
46
17
Kills
18
18
Deaths
18
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Artemis
AdrianThePR
Artemis
4
6
4
1
W
Zhong Kui
Auntydae
Zhong Kui
5
0
4
7
W
Khepri
CommieKev
Khepri
4
4
6
1.75
W
Eset
FeGiant
Eset
1
7
8
0.71
W
Cernunnos
Flacko_NoFooFoo
Cernunnos
3
3
7
2.17
L
6
5
2
1.4
W
5
4
3
1.63
L
2
2
6
2.5
L
Erlang Shen
itslashon
Erlang Shen
5
5
5
1.5
L
Cthulhu
zambir
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,318
Damage
41,041
54,742
Taken
68,807
29,725
Mitigated
49,511
9,674
Healing
22,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AdrianThePR
Artemis
13,560
7,744
0
2,555
15,302
5,923
0
6,518
8,784
0
61,581
W
Zhong Kui
Auntydae
Zhong Kui
7,678
1,056
0
4,897
9,842
12,144
4,240
519
9,323
65,096
0
W
Khepri
CommieKev
Khepri
6,514
468
0
1,441
14,615
16,860
608
1,626
12,877
23,812
0
W
Eset
FeGiant
Eset
5,496
187
918
1,685
13,634
4,631
713
4,487
8,793
45,714
0
W
Cernunnos
Flacko_NoFooFoo
Cernunnos
10,926
5,474
1,039
4,637
11,893
4,721
2,497
1,031
10,862
0
65,592
L
7,452
631
0
993
9,728
3,297
856
3,775
5,953
35,798
0
W
10,427
2,554
0
7,878
18,823
11,155
1,269
1,801
14,326
0
61,688
L
2,141
265
0
1,608
10,873
8,517
0
3,149
7,724
20,454
0
L
Erlang Shen
itslashon
Erlang Shen
10,714
5,929
0
3,847
16,128
10,421
0
5,735
10,293
0
80,476
L
Cthulhu
zambir
Cthulhu
451
132
0
671
2,711
1,567
0
411
2,300
10,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,917
Gold Earned
51,264
350
Minions Killed
425
0
Camps Cleared
0
1,245,990
Distance Traveled
1,727,312
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,101
532
107
6
0
308,715
0
W
Zhong Kui
11,190
589
120
6
0
336,045
2
W
Khepri
10,065
530
25
1
0
378,430
2
W
Eset
9,966
525
80
4
0
331,205
4
W
Cernunnos
9,812
516
95
5
0
342,048
6
L
Zeus
9,054
477
74
4
0
224,725
2
W
Chaac
10,231
538
105
6
0
339,584
2
L
Ares
8,077
425
25
1
0
284,734
0
L
Erlang Shen
10,403
548
110
6
0
352,481
2
L
Cthulhu
6,282
331
34
2
0
75,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role