Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Rafiq the bold
Gilgamesh
Level 155
God Stats
33W - 27L
1,645 SR
Queue Stats
257W - 288L
1,526 Elo+
Party 2
Chiron
Chiron
SirSaltAlt
Chiron
Level 125
God Stats
21W - 11L
1,689 SR
Queue Stats
371W - 363L
1,536 Elo+
Solo
Team Averages
Level 134
1,611 SR
1,521 Elo+

VS

Team Averages
Level 109
1,552 SR
1,828 Elo+
Kali
Kali
BeSt__LoKi
Kali
Level 156
God Stats
4W - 1L
1,789 SR
Queue Stats
180W - 81L
1,721 Elo+
Party 1
Chaac
Chaac
RunNGuns
Chaac
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 2L
1,878 Elo+
Party 1
Thoth
Thoth
tazdeelusion
Thoth
Level 159
God Stats
25W - 2L
1,368 SR
Queue Stats
107W - 25L
1,884 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 2 / 0
6,481
648
4,642
5,527
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Rafiq the bold
Gilgamesh
8
0 / 3 / 1
5,756
576
2,494
7,452
2,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
SirSaltAlt
Chiron
9
0 / 4 / 0
5,945
595
3,189
7,018
1,866
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
8,227
823
3,954
9,903
4,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
RunNGuns
Chaac
10
1 / 0 / 7
6,814
681
4,174
5,213
2,963
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
4 / 1 / 4
7,594
759
9,402
4,631
1,372
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
9
9
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
2
0
0.5
W
4
0
3
5.5
L
Gilgamesh
Rafiq the bold
Gilgamesh
0
3
1
0.17
W
Chaac
RunNGuns
Chaac
1
0
7
4.5
L
Chiron
SirSaltAlt
Chiron
0
4
0
0
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,325
Damage
17,530
19,997
Taken
19,747
6,113
Mitigated
9,249
3,926
Healing
6,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
4,642
45
0
2,412
5,527
1,494
0
3,227
2,300
31,109
0
W
3,954
1,722
0
3,968
9,903
4,914
0
2,037
7,866
0
33,334
L
Gilgamesh
Rafiq the bold
Gilgamesh
2,494
641
0
49
7,452
2,753
0
2,596
4,856
0
5,633
W
Chaac
RunNGuns
Chaac
4,174
302
0
1,435
5,213
2,963
210
1,957
3,256
0
18,848
L
Chiron
SirSaltAlt
Chiron
3,189
558
255
1,210
7,018
1,866
0
3,579
3,439
0
17,596
W
9,402
208
0
1,051
4,631
1,372
433
648
3,983
29,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,182
Gold Earned
22,635
106
Minions Killed
135
0
Camps Cleared
0
551,589
Distance Traveled
590,787
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,481
648
74
7
0
185,461
1
W
Kali
8,227
823
47
5
0
242,734
1
L
Gilgamesh
5,756
576
8
1
0
190,746
2
W
Chaac
6,814
681
21
2
0
175,636
1
L
Chiron
5,945
595
24
2
0
175,382
3
W
Thoth
7,594
759
67
7
0
172,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role