Player Matchup

Baron Samedi
Baron Samedi
CrashWhistles
Baron Samedi
Level 35
God Stats
1W - 5L
1,265 SR
Queue Stats
105W - 135L
1,359 Elo+
Party 1
Nemesis
Nemesis
Impossibile
Nemesis
Level 8
God Stats
5W - 4L
1,877 SR
Queue Stats
16W - 14L
1,390 Elo+
Solo
Ao Kuang
Ao Kuang
ToiletPaper2
Ao Kuang
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,293 Elo+
Party 1
Izanami
Izanami
nathweiss
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,481 Elo+
Party 2
Sun Wukong
Sun Wukong
tim5
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,370 Elo+
Party 2
Team Averages
Level 14
1,528 SR
1,379 Elo+

VS

Team Averages
Level 15
1,290 SR
1,300 Elo+
Kukulkan
Kukulkan
SaltSmashhh
Kukulkan
Level 15
God Stats
1W - 2L
1,087 SR
Queue Stats
2W - 6L
984 Elo+
Party 4
Merlin
Merlin
ShinoBiryani
Merlin
Level 4
God Stats
1W - 2L
1,198 SR
Queue Stats
2W - 5L
968 Elo+
Party 4
Sol
Sol
SniperSMUDGE1
Sol
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 31L
1,436 Elo+
Party 3
Thor
Thor
xantaer
Thor
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,632 Elo+
Solo
Pele
Pele
xasaan
Pele
Level 13
God Stats
1W - 1L
1,168 SR
Queue Stats
36W - 30L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrashWhistles
Baron Samedi
19
3 / 9 / 16
11,734
1,067
13,299
18,011
12,348
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Impossibile
Nemesis
18
12 / 14 / 5
13,586
1,235
21,784
28,530
11,399
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
ToiletPaper2
Ao Kuang
18
3 / 12 / 14
11,100
1,009
10,529
23,658
9,827
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
nathweiss
Izanami
19
6 / 8 / 9
12,228
1,112
14,837
17,148
6,963
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
tim5
Sun Wukong
19
2 / 5 / 13
11,664
1,060
8,418
23,526
18,744
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SaltSmashhh
Kukulkan
20
18 / 0 / 19
16,269
1,479
39,341
7,680
4,223
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
19
2 / 13 / 18
11,425
1,039
4,706
17,106
7,874
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 4 / 26
14,020
1,275
29,383
17,897
7,374
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
xantaer
Thor
20
9 / 1 / 25
13,868
1,261
11,820
9,639
4,394
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pele
xasaan
Pele
19
9 / 8 / 22
13,592
1,236
20,023
21,548
10,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
158
26
Kills
48
48
Deaths
26
57
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CrashWhistles
Baron Samedi
3
9
16
1.22
L
Nemesis
Impossibile
Nemesis
12
14
5
1.04
W
Kukulkan
SaltSmashhh
Kukulkan
18
0
19
27.5
W
Merlin
2
13
18
0.85
W
10
4
26
5.75
L
Ao Kuang
ToiletPaper2
Ao Kuang
3
12
14
0.83
L
Izanami
nathweiss
Izanami
6
8
9
1.31
L
Sun Wukong
tim5
Sun Wukong
2
5
13
1.7
W
Thor
xantaer
Thor
9
1
25
21.5
W
Pele
xasaan
Pele
9
8
22
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,867
Damage
105,273
110,873
Taken
73,870
59,281
Mitigated
34,004
11,597
Healing
9,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CrashWhistles
Baron Samedi
13,299
1,739
2,601
2,462
18,011
12,348
0
11,118
6,893
34,829
0
L
Nemesis
Impossibile
Nemesis
21,784
10,814
0
2,984
28,530
11,399
0
16,783
11,747
1,647
36,485
W
Kukulkan
SaltSmashhh
Kukulkan
39,341
3,932
0
0
7,680
4,223
0
1,697
5,983
90,087
0
W
Merlin
4,706
937
0
173
17,106
7,874
0
5,075
12,031
13,639
0
W
29,383
11,924
0
6,781
17,897
7,374
0
7,261
10,636
44,790
0
L
Ao Kuang
ToiletPaper2
Ao Kuang
10,529
2,803
0
2,112
23,658
9,827
0
16,071
7,587
16,791
0
L
Izanami
nathweiss
Izanami
14,837
7,043
0
0
17,148
6,963
0
12,030
5,118
0
57,649
L
Sun Wukong
tim5
Sun Wukong
8,418
1,042
0
1,438
23,526
18,744
0
17,428
6,098
0
33,641
W
Thor
xantaer
Thor
11,820
2,163
0
0
9,639
4,394
0
4,103
5,536
0
23,891
W
Pele
xasaan
Pele
20,023
7,253
0
2,132
21,548
10,139
0
7,280
14,268
0
35,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,312
Gold Earned
69,174
210
Minions Killed
248
9
Camps Cleared
7
1,074,253
Distance Traveled
1,054,729
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,734
1,067
36
3
1
207,317
1
L
Nemesis
13,586
1,235
25
2
4
203,826
2
W
Kukulkan
16,269
1,479
138
13
1
242,141
0
W
Merlin
11,425
1,039
20
2
0
145,362
2
W
Sol
14,020
1,275
25
2
3
219,656
0
L
Ao Kuang
11,100
1,009
17
2
2
212,323
0
L
Izanami
12,228
1,112
89
8
2
203,563
0
L
Sun Wukong
11,664
1,060
43
4
0
247,224
0
W
Thor
13,868
1,261
28
3
0
237,241
3
W
Pele
13,592
1,236
37
3
3
210,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role