Player Matchup

Tyr
Tyr
Berus SC
Tyr
Level 28
God Stats
4W - 3L
1,851 SR
Queue Stats
170W - 223L
1,390 Elo+
Solo
Danzaburou
Danzaburou
ItsExo3943
Danzaburou
Level 28
God Stats
12W - 8L
1,525 SR
Queue Stats
77W - 63L
1,424 Elo+
Party 1
Ymir
Ymir
NiCk_Em202
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 133L
1,343 Elo+
Party 2
Sol
Sol
OdysseyNth
Sol
Level 30
God Stats
13W - 10L
1,686 SR
Queue Stats
279W - 270L
1,437 Elo+
Party 1
Da Ji
Da Ji
SanctusXXII
Da Ji
Level 27
God Stats
26W - 20L
1,521 SR
Queue Stats
125W - 137L
1,345 Elo+
Party 2
Team Averages
Level 28
1,617 SR
1,388 Elo+

VS

Team Averages
Level 16
1,458 SR
1,447 Elo+
Scylla
Scylla
DHG WAKALULU
Scylla
Level 28
God Stats
2W - 3L
1,360 SR
Queue Stats
2W - 3L
1,472 Elo+
Party 3
Bakasura
Bakasura
KingDaltino
Bakasura
Level 27
God Stats
20W - 23L
1,452 SR
Queue Stats
89W - 94L
1,416 Elo+
Party 3
Neith
Neith
Luminosity023
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,594 Elo+
Party 3
Thor
Thor
ghost-98755
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,385 Elo+
Solo
Osiris
Osiris
olwhitey
Osiris
Level 20
God Stats
5W - 8L
1,480 SR
Queue Stats
225W - 273L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
7,791
557
6,096
10,801
5,541
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
ItsExo3943
Danzaburou
11
3 / 1 / 3
7,214
515
3,846
6,621
2,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 4 / 4
6,769
484
2,784
11,827
8,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 0 / 2
8,994
642
9,212
7,619
2,306
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
3 / 3 / 2
7,497
536
6,057
7,956
2,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 5 / 3
6,905
493
4,855
6,613
2,527
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bakasura
KingDaltino
Bakasura
13
3 / 3 / 1
7,425
530
5,472
10,353
3,553
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 1 / 2
7,691
549
7,800
8,181
2,687
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 7 / 0
5,064
362
541
5,319
1,298
Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
olwhitey
Osiris
12
3 / 2 / 3
7,354
525
5,550
12,731
6,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
14
Kills
11
11
Deaths
18
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
3
1
1.17
L
Scylla
1
5
3
0.5
W
Danzaburou
ItsExo3943
Danzaburou
3
1
3
4.5
L
Bakasura
KingDaltino
Bakasura
3
3
1
1.17
L
4
1
2
5
W
0
4
4
0.5
W
5
0
2
6
W
3
3
2
1.33
L
0
7
0
0
L
Osiris
olwhitey
Osiris
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,995
Damage
24,218
44,824
Taken
43,197
20,634
Mitigated
16,309
10,218
Healing
12,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,096
704
0
2,049
10,801
5,541
69
0
10,781
0
34,341
L
Scylla
4,855
288
0
0
6,613
2,527
249
4,280
2,333
29,155
0
W
Danzaburou
ItsExo3943
Danzaburou
3,846
1,591
0
1,031
6,621
2,307
2,661
1,539
5,082
0
36,369
L
Bakasura
KingDaltino
Bakasura
5,472
4,936
0
3,666
10,353
3,553
518
3,147
7,206
0
38,446
L
7,800
3,065
0
3,853
8,181
2,687
727
1,119
7,062
0
48,823
W
2,784
358
0
1,978
11,827
8,010
473
2,059
9,768
19,656
0
W
9,212
2,904
0
5,160
7,619
2,306
3,641
468
7,051
60,274
0
W
6,057
2,056
0
0
7,956
2,470
1,614
789
6,892
0
31,151
L
541
175
0
0
5,319
1,298
0
1,068
4,251
0
11,180
L
Osiris
olwhitey
Osiris
5,550
3,495
49
4,729
12,731
6,244
0
2,550
10,181
0
27,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,265
Gold Earned
34,439
333
Minions Killed
283
0
Camps Cleared
0
1,311,458
Distance Traveled
1,207,592
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,791
557
66
5
0
269,472
0
L
Scylla
6,905
493
50
4
0
226,070
0
W
Danzaburou
7,214
515
74
5
0
249,902
1
L
Bakasura
7,425
530
79
6
0
307,077
5
L
Neith
7,691
549
83
6
0
218,215
7
W
Ymir
6,769
484
30
2
0
238,820
0
W
Sol
8,994
642
109
8
0
261,893
3
W
Da Ji
7,497
536
54
4
0
291,371
0
L
Thor
5,064
362
25
2
0
168,588
2
L
Osiris
7,354
525
46
3
0
287,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role