Player Matchup

Apollo
Apollo
Pedroguspe
Apollo
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 25L
1,578 Elo+
Solo
Thanatos
Thanatos
SANS-NRG
Thanatos
Level 23
God Stats
25W - 27L
1,524 SR
Queue Stats
187W - 222L
1,323 Elo+
Party 1
Izanami
Izanami
ThreeSaucer5314
Izanami
Level 13
God Stats
1W - 1L
1,726 SR
Queue Stats
3W - 9L
1,210 Elo+
Solo
Zeus
Zeus
VitorSena04
Zeus
Level 17
God Stats
0W - 2L
1,297 SR
Queue Stats
13W - 17L
1,433 Elo+
Solo
Cthulhu
Cthulhu
alanwinner17
Cthulhu
Level 26
God Stats
70W - 69L
1,582 SR
Queue Stats
442W - 508L
1,381 Elo+
Party 1
Team Averages
Level 21
1,526 SR
1,385 Elo+

VS

Team Averages
Level 23
1,478 SR
1,265 Elo+
Izanami
Izanami
FelinaMinhau
Izanami
Level 30
God Stats
25W - 13L
1,575 SR
Queue Stats
144W - 169L
1,476 Elo+
Party 2
Ra
Ra
LeloCBN2008
Ra
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
835 Elo+
Solo
Mercury
Mercury
blackgabriel
Mercury
Level 29
God Stats
17W - 14L
1,425 SR
Queue Stats
164W - 178L
1,390 Elo+
Party 2
Chronos
Chronos
lembasile
Chronos
Level 19
God Stats
19W - 21L
1,392 SR
Queue Stats
23W - 31L
1,325 Elo+
Solo
Yemoja
Yemoja
recrutacwb
Yemoja
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
125W - 165L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Pedroguspe
Apollo
12
4 / 6 / 1
8,057
474
7,065
12,131
4,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
SANS-NRG
Thanatos
14
6 / 2 / 2
9,121
537
7,058
12,623
4,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 6 / 3
7,234
426
3,951
9,572
7,971
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
0 / 9 / 5
6,567
386
6,923
10,658
3,249
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
alanwinner17
Cthulhu
13
1 / 6 / 2
8,166
480
5,144
12,690
11,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FelinaMinhau
Izanami
17
10 / 0 / 9
10,438
614
12,475
6,042
2,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

10
1 / 6 / 3
6,714
395
3,135
8,250
3,070
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
blackgabriel
Mercury
16
9 / 1 / 9
9,765
574
13,746
10,231
4,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
lembasile
Chronos
13
5 / 3 / 7
8,096
476
8,718
12,901
4,843
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
recrutacwb
Yemoja
12
4 / 3 / 7
7,734
455
3,733
8,771
3,031
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
12
Kills
29
29
Deaths
13
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Izanami
FelinaMinhau
Izanami
10
0
9
14.5
W
1
6
3
0.42
L
Apollo
Pedroguspe
Apollo
4
6
1
0.75
L
Thanatos
SANS-NRG
Thanatos
6
2
2
3.5
L
1
6
3
0.42
L
0
9
5
0.28
L
Cthulhu
alanwinner17
Cthulhu
1
6
2
0.33
W
Mercury
blackgabriel
Mercury
9
1
9
13.5
W
Chronos
lembasile
Chronos
5
3
7
2.83
W
Yemoja
recrutacwb
Yemoja
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,141
Damage
41,807
57,674
Taken
46,195
32,096
Mitigated
17,200
10,611
Healing
15,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
FelinaMinhau
Izanami
12,475
9,849
0
1,956
6,042
2,049
2,383
2,644
3,398
0
67,700
W
3,135
1,045
245
1,441
8,250
3,070
526
1,535
6,715
19,674
0
L
Apollo
Pedroguspe
Apollo
7,065
3,479
0
1,397
12,131
4,978
4,773
2,711
9,420
0
40,620
L
Thanatos
SANS-NRG
Thanatos
7,058
2,486
0
8,862
12,623
4,585
0
1,825
10,798
0
48,952
L
3,951
2,219
0
0
9,572
7,971
957
4,798
4,774
0
28,857
L
6,923
1,220
0
352
10,658
3,249
106
4,300
6,358
18,930
0
L
Cthulhu
alanwinner17
Cthulhu
5,144
947
0
0
12,690
11,313
499
1,952
10,738
42,975
0
W
Mercury
blackgabriel
Mercury
13,746
9,368
0
3,960
10,231
4,207
428
1,488
8,743
0
63,021
W
Chronos
lembasile
Chronos
8,718
2,790
0
4,289
12,901
4,843
655
4,596
8,305
35,076
0
W
Yemoja
recrutacwb
Yemoja
3,733
1,189
2,838
369
8,771
3,031
929
1,804
6,967
15,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,145
Gold Earned
42,747
306
Minions Killed
335
0
Camps Cleared
0
1,369,563
Distance Traveled
1,477,759
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,438
614
122
7
0
325,304
0
W
Ra
6,714
395
28
2
0
247,255
1
L
Apollo
8,057
474
85
5
0
283,900
0
L
Thanatos
9,121
537
84
5
0
354,710
2
L
Izanami
7,234
426
43
3
0
217,681
4
L
Zeus
6,567
386
27
2
0
225,020
2
L
Cthulhu
8,166
480
67
4
0
288,252
3
W
Mercury
9,765
574
90
5
0
358,786
1
W
Chronos
8,096
476
60
4
0
266,630
0
W
Yemoja
7,734
455
35
2
0
279,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role