Player Matchup

Set
Set
FugitiveMonkey22
Set
Level 12
God Stats
2W - 5L
1,237 SR
Queue Stats
64W - 45L
1,457 Elo+
Solo
Bacchus
Bacchus
JewsHaveRights2
Bacchus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,554 Elo+
Party 1
Chang'e
Chang'e
LlamaLia
Chang'e
Level 129
God Stats
2W - 3L
1,483 SR
Queue Stats
8W - 6L
1,555 Elo+
Party 1
Hachiman
Hachiman
Sneegy
Hachiman
Level 6
God Stats
2W - 1L
1,801 SR
Queue Stats
7W - 7L
1,365 Elo+
Solo
Vulcan
Vulcan
cl4ym4ti0n
Vulcan
Level 29
God Stats
3W - 3L
1,484 SR
Queue Stats
107W - 128L
1,362 Elo+
Solo
Team Averages
Level 36
1,501 SR
1,458 Elo+

VS

Team Averages
Level 8
1,322 SR
1,175 Elo+
Xing Tian
Xing Tian
BehemothCheeks
Xing Tian
Level 8
God Stats
2W - 4L
1,291 SR
Queue Stats
19W - 25L
1,154 Elo+
Party 2
Danzaburou
Danzaburou
GirthyCheeks
Danzaburou
Level 8
God Stats
15W - 14L
1,311 SR
Queue Stats
29W - 34L
1,183 Elo+
Party 2
Khepri
Khepri
JuggerKing81
Khepri
Level 13
God Stats
1W - 4L
1,482 SR
Queue Stats
32W - 35L
1,520 Elo+
Solo
Raijin
Raijin
LeanFrog
Raijin
Level 6
God Stats
0W - 4L
1,176 SR
Queue Stats
0W - 7L
928 Elo+
Party 2
Baron Samedi
Baron Samedi
RumblyCheeks
Baron Samedi
Level 7
God Stats
20W - 11L
1,348 SR
Queue Stats
22W - 23L
1,090 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 23
12,698
1,058
15,703
10,743
5,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
2 / 2 / 20
11,533
961
12,576
14,874
22,211
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
LlamaLia
Chang'e
19
9 / 0 / 13
12,770
1,064
17,498
12,385
4,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Sneegy
Hachiman
20
11 / 5 / 15
12,869
1,072
30,386
15,701
5,657
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
cl4ym4ti0n
Vulcan
20
5 / 1 / 24
13,287
1,107
26,339
12,295
5,514
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BehemothCheeks
Xing Tian
17
0 / 7 / 6
10,512
876
8,408
32,131
34,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
GirthyCheeks
Danzaburou
17
6 / 7 / 1
12,055
1,005
23,174
26,890
13,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
16
0 / 1 / 7
10,096
841
5,058
10,083
11,026
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
LeanFrog
Raijin
16
4 / 10 / 2
10,872
906
9,518
14,064
6,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
RumblyCheeks
Baron Samedi
17
1 / 8 / 6
10,632
886
13,698
25,480
13,478
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
33
33
Kills
11
11
Deaths
33
95
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BehemothCheeks
Xing Tian
0
7
6
0.43
W
6
3
23
5.83
L
Danzaburou
GirthyCheeks
Danzaburou
6
7
1
0.93
W
2
2
20
6
L
Khepri
0
1
7
3.5
L
Raijin
LeanFrog
Raijin
4
10
2
0.5
W
Chang'e
LlamaLia
Chang'e
9
0
13
15.5
L
Baron Samedi
RumblyCheeks
Baron Samedi
1
8
6
0.5
W
Hachiman
Sneegy
Hachiman
11
5
15
3.7
W
Vulcan
cl4ym4ti0n
Vulcan
5
1
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,502
Damage
59,856
65,998
Taken
108,648
43,244
Mitigated
78,390
21,171
Healing
14,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BehemothCheeks
Xing Tian
8,408
1,197
0
3,831
32,131
34,452
0
15,491
16,640
22,681
0
W
15,703
9,273
0
795
10,743
5,739
0
6,443
4,300
0
23,322
L
Danzaburou
GirthyCheeks
Danzaburou
23,174
10,092
0
4,357
26,890
13,024
0
15,659
11,231
0
47,573
W
12,576
1,376
346
748
14,874
22,211
0
9,875
4,999
26,589
0
L
Khepri
5,058
321
0
0
10,083
11,026
0
3,739
6,344
12,983
0
L
Raijin
LeanFrog
Raijin
9,518
2,326
0
0
14,064
6,410
0
8,448
5,616
25,967
0
W
Chang'e
LlamaLia
Chang'e
17,498
2,040
8,922
4,902
12,385
4,123
0
6,396
5,989
40,808
0
L
Baron Samedi
RumblyCheeks
Baron Samedi
13,698
1,896
2,369
4,296
25,480
13,478
0
13,076
12,404
33,954
0
W
Hachiman
Sneegy
Hachiman
30,386
21,691
0
1,641
15,701
5,657
0
9,031
6,670
0
43,129
W
Vulcan
cl4ym4ti0n
Vulcan
26,339
11,448
879
2,938
12,295
5,514
0
4,937
7,358
61,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,157
Gold Earned
54,167
233
Minions Killed
166
6
Camps Cleared
3
1,072,121
Distance Traveled
954,735
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,512
876
17
1
0
225,350
2
W
Set
12,698
1,058
27
2
2
233,126
1
L
Danzaburou
12,055
1,005
51
4
2
203,142
2
W
Bacchus
11,533
961
28
2
0
195,726
0
L
Khepri
10,096
841
18
2
1
164,455
3
L
Raijin
10,872
906
37
3
0
141,961
1
W
Chang'e
12,770
1,064
63
5
1
239,460
0
L
Baron Samedi
10,632
886
43
4
0
219,827
3
W
Hachiman
12,869
1,072
23
2
0
188,711
0
W
Vulcan
13,287
1,107
92
8
3
215,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role