Player Matchup

Osiris
Osiris
Mukonisuru
Osiris
Level 146
God Stats
7W - 4L
1,614 SR
Queue Stats
596W - 612L
1,597 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NephilimLord
Tsukuyomi
Level 29
God Stats
11W - 9L
1,238 SR
Queue Stats
51W - 46L
1,429 Elo+
Party 1
Olorun
Olorun
RarLikeATiger
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,652 Elo+
Party 2
Tiamat
Tiamat
neonscapes
Tiamat
Level 5
God Stats
2W - 4L
1,238 SR
Queue Stats
26W - 16L
1,407 Elo+
Party 1
Ymir
Ymir
xhxcgamerx
Ymir
Level 23
God Stats
3W - 1L
1,524 SR
Queue Stats
6W - 6L
1,397 Elo+
Party 2
Team Averages
Level 46
1,423 SR
1,496 Elo+

VS

Team Averages
Level 11
1,273 SR
1,300 Elo+
Olorun
Olorun
Dreathis
Olorun
Level 28
God Stats
3W - 5L
1,400 SR
Queue Stats
54W - 66L
1,373 Elo+
Party 4
Neith
Neith
ShiroiKitsune13
Neith
Level 7
God Stats
2W - 7L
1,235 SR
Queue Stats
8W - 15L
1,307 Elo+
Solo
Cthulhu
Cthulhu
UbelChaos
Cthulhu
Level 12
God Stats
0W - 2L
1,274 SR
Queue Stats
17W - 18L
1,402 Elo+
Party 4
Ra
Ra
blackvw
Ra
Level 7
God Stats
1W - 3L
1,194 SR
Queue Stats
1W - 4L
1,195 Elo+
Party 3
Ares
Ares
zerobloodfallen
Ares
Level 3
God Stats
0W - 2L
1,265 SR
Queue Stats
0W - 2L
1,224 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Mukonisuru
Osiris
20
21 / 6 / 12
16,130
1,344
30,933
15,310
12,816
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
NephilimLord
Tsukuyomi
19
9 / 7 / 17
12,636
1,053
22,970
16,147
6,354
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 4 / 19
13,862
1,155
25,156
13,489
5,955
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Tiamat
neonscapes
Tiamat
20
4 / 7 / 25
13,029
1,086
16,325
13,654
10,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
2 / 1 / 23
12,400
1,033
8,872
15,987
19,216
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

137

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dreathis
Olorun
19
9 / 10 / 12
13,896
1,158
15,896
21,592
8,305
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
10 / 11 / 6
14,142
1,179
22,409
21,045
7,499
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
UbelChaos
Cthulhu
19
1 / 2 / 19
11,987
999
10,419
18,509
23,456
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
4 / 9 / 10
12,213
1,018
9,890
17,429
6,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 14 / 13
11,482
957
7,214
29,391
30,807
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
85
46
Kills
25
25
Deaths
46
96
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Olorun
Dreathis
Olorun
9
10
12
1.5
W
Osiris
Mukonisuru
Osiris
21
6
12
4.5
W
Tsukuyomi
NephilimLord
Tsukuyomi
9
7
17
2.5
W
10
4
19
4.88
L
10
11
6
1.18
L
Cthulhu
UbelChaos
Cthulhu
1
2
19
5.25
L
4
9
10
1
W
Tiamat
neonscapes
Tiamat
4
7
25
2.36
W
2
1
23
13.5
L
1
14
13
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,256
Damage
65,828
74,587
Taken
107,966
55,265
Mitigated
76,648
9,090
Healing
6,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Dreathis
Olorun
15,896
9,183
185
2,406
21,592
8,305
0
11,914
9,678
34,105
0
W
Osiris
Mukonisuru
Osiris
30,933
19,062
0
500
15,310
12,816
0
6,811
7,286
2,314
39,119
W
Tsukuyomi
NephilimLord
Tsukuyomi
22,970
6,846
0
1,210
16,147
6,354
0
11,205
4,942
0
33,020
W
25,156
19,406
207
5,492
13,489
5,955
0
7,426
6,063
45,483
0
L
22,409
12,865
0
1,358
21,045
7,499
0
13,749
7,296
0
52,331
L
Cthulhu
UbelChaos
Cthulhu
10,419
650
327
0
18,509
23,456
0
8,609
9,900
20,526
0
L
9,890
1,862
377
638
17,429
6,581
0
6,099
11,330
28,422
0
W
Tiamat
neonscapes
Tiamat
16,325
1,344
0
1,681
13,654
10,924
0
8,895
4,759
35,036
0
W
8,872
912
0
0
15,987
19,216
0
9,082
6,905
31,962
0
L
7,214
1,172
540
638
29,391
30,807
0
12,296
17,095
14,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,057
Gold Earned
63,720
197
Minions Killed
184
8
Camps Cleared
6
983,141
Distance Traveled
1,012,968
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,896
1,158
43
4
1
180,659
0
W
Osiris
16,130
1,344
11
1
5
194,249
0
W
Tsukuyomi
12,636
1,053
26
2
1
186,602
0
W
Olorun
13,862
1,155
49
4
0
179,185
1
L
Neith
14,142
1,179
74
6
0
194,818
1
L
Cthulhu
11,987
999
23
2
1
253,628
1
L
Ra
12,213
1,018
37
3
0
202,647
1
W
Tiamat
13,029
1,086
55
5
1
185,599
1
W
Ymir
12,400
1,033
56
5
1
237,506
0
L
Ares
11,482
957
7
1
4
181,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role