Player Matchup

Ganesha
Ganesha
ChilledPanda92
Ganesha
Level 68
God Stats
12W - 11L
1,503 SR
Queue Stats
21W - 16L
1,544 Elo+
Solo
Sol
Sol
Cptzonnebril
Sol
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 49L
1,608 Elo+
Solo
Mulan
Mulan
F4TAL YOKO
Mulan
Level 66
God Stats
21W - 36L
1,442 SR
Queue Stats
38W - 80L
1,357 Elo+
Party 1
Gilgamesh
Gilgamesh
leoleo73
Gilgamesh
Level 47
God Stats
92W - 139L
1,350 SR
Queue Stats
164W - 257L
1,310 Elo+
Solo
Skadi
Skadi
zeVeyRon
Skadi
Level 49
God Stats
4W - 8L
1,249 SR
Queue Stats
42W - 81L
1,379 Elo+
Party 1
Team Averages
Level 58
1,409 SR
1,440 Elo+

VS

Team Averages
Level 75
1,459 SR
1,390 Elo+
Hercules
Hercules
 
Hercules
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DaysiaWolfix
Izanami
Level 125
God Stats
27W - 21L
1,454 SR
Queue Stats
249W - 290L
1,360 Elo+
Party 2
The Morrigan
The Morrigan
MeyaKas
The Morrigan
Level 66
God Stats
37W - 48L
1,350 SR
Queue Stats
244W - 303L
1,371 Elo+
Solo
Fenrir
Fenrir
perseus91
Fenrir
Level 51
God Stats
12W - 14L
1,554 SR
Queue Stats
151W - 222L
1,363 Elo+
Solo
Athena
Athena
rivalnutria
Athena
Level 63
God Stats
6W - 6L
1,436 SR
Queue Stats
240W - 290L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 12
7,639
509
5,869
11,373
7,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
7 / 3 / 2
8,938
596
10,290
13,015
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
14
3 / 0 / 4
8,887
592
6,813
7,340
5,705
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
leoleo73
Gilgamesh
14
7 / 0 / 3
8,944
596
4,291
8,748
4,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
zeVeyRon
Skadi
14
6 / 3 / 3
8,743
583
8,876
6,804
2,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 2 / 0
6,250
417
2,003
8,224
10,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
DaysiaWolfix
Izanami
11
6 / 7 / 1
7,713
514
10,354
12,372
2,748
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
MeyaKas
The Morrigan
14
1 / 4 / 2
8,058
537
4,768
9,133
4,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
perseus91
Fenrir
11
2 / 7 / 3
7,445
496
6,114
11,782
3,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
11
1 / 3 / 5
6,852
457
3,089
10,551
7,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
23
Kills
10
10
Deaths
23
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
0
0
W
0
4
12
1.5
W
7
3
2
2.67
L
Izanami
DaysiaWolfix
Izanami
6
7
1
0.93
W
Mulan
3
0
4
5
L
The Morrigan
MeyaKas
The Morrigan
1
4
2
0.5
W
Gilgamesh
leoleo73
Gilgamesh
7
0
3
8.5
L
Fenrir
perseus91
Fenrir
2
7
3
0.5
L
Athena
1
3
5
1.17
W
Skadi
zeVeyRon
Skadi
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,139
Damage
26,328
47,280
Taken
52,062
24,287
Mitigated
28,087
15,557
Healing
11,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,003
636
0
2,078
8,224
10,288
0
0
8,224
0
22,810
W
5,869
604
0
848
11,373
7,796
424
3,677
7,696
23,196
0
W
10,290
5,734
0
5,872
13,015
3,862
2,313
1,299
11,716
68,621
0
L
Izanami
DaysiaWolfix
Izanami
10,354
8,122
0
1,571
12,372
2,748
524
8,289
4,083
0
39,228
W
Mulan
6,813
1,138
0
2,896
7,340
5,705
537
0
7,340
0
45,075
L
The Morrigan
MeyaKas
The Morrigan
4,768
801
0
2,307
9,133
4,185
162
1,188
7,945
51,929
0
W
Gilgamesh
leoleo73
Gilgamesh
4,291
874
0
5,122
8,748
4,474
343
300
8,448
0
52,306
L
Fenrir
perseus91
Fenrir
6,114
1,616
0
3,550
11,782
3,612
0
1,795
9,987
0
36,704
L
Athena
3,089
795
400
1,770
10,551
7,254
0
5,045
5,506
17,130
0
W
Skadi
zeVeyRon
Skadi
8,876
4,197
0
819
6,804
2,450
229
2,581
4,223
0
53,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,151
Gold Earned
36,318
429
Minions Killed
315
0
Camps Cleared
0
1,348,429
Distance Traveled
1,281,781
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,250
417
37
2
0
255,716
1
W
Ganesha
7,639
509
6
0
0
268,004
17
W
Sol
8,938
596
117
8
0
253,983
2
L
Izanami
7,713
514
60
4
0
243,704
1
W
Mulan
8,887
592
109
7
0
263,663
6
L
The Morrigan
8,058
537
108
7
0
271,457
9
W
Gilgamesh
8,944
596
101
7
0
279,206
0
L
Fenrir
7,445
496
80
5
0
238,418
6
L
Athena
6,852
457
30
2
0
272,486
2
W
Skadi
8,743
583
96
6
0
283,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role