Player Matchup

Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Gratisfactions
Anubis
Level 151
God Stats
52W - 48L
1,549 SR
Queue Stats
409W - 413L
1,477 Elo+
Solo
Tyr
Tyr
JonaoFDS
Tyr
Level 129
God Stats
22W - 26L
1,326 SR
Queue Stats
199W - 208L
1,478 Elo+
Solo
Hera
Hera
Keenjo
Hera
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,542 Elo+
Solo
Team Averages
Level 122
1,475 SR
1,499 Elo+

VS

Team Averages
Level 133
1,537 SR
1,546 Elo+
Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DaddyHero
He Bo
Level 147
God Stats
2W - 1L
1,610 SR
Queue Stats
279W - 179L
1,630 Elo+
Party 1
Susano
Susano
MarcoCC19
Susano
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,526 Elo+
Party 1
Merlin
Merlin
Pokemonzinha
Merlin
Level 124
God Stats
10W - 11L
1,415 SR
Queue Stats
142W - 151L
1,411 Elo+
Solo
Terra
Terra
iClowing
Terra
Level 129
God Stats
4W - 1L
1,657 SR
Queue Stats
238W - 110L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 2 / 3
10,369
1,037
9,258
10,643
3,282
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
 
Hachiman
16
2 / 5 / 4
9,678
968
9,989
11,737
3,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 6 / 6
9,145
915
3,454
18,980
15,934
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 2 / 6
10,104
1,010
11,074
11,146
9,000
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
Keenjo
Hera
16
1 / 5 / 6
9,674
967
12,127
9,353
3,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

178

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 1 / 10
10,632
1,063
12,663
7,915
3,579
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
DaddyHero
He Bo
17
4 / 3 / 12
10,903
1,090
18,253
11,727
3,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
MarcoCC19
Susano
16
6 / 3 / 4
10,400
1,040
14,172
14,681
6,937
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
17
3 / 1 / 7
10,219
1,022
6,896
4,998
2,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
iClowing
Terra
17
3 / 0 / 12
10,688
1,069
6,755
9,848
13,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
65
8
Kills
20
20
Deaths
8
25
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
2
3
2.25
L
Hachiman
 
Hachiman
2
5
4
0.8
W
Neith
 
Neith
4
1
10
9
W
He Bo
DaddyHero
He Bo
4
3
12
3.33
L
0
6
6
0.5
L
2
2
6
2.5
L
Hera
Keenjo
Hera
1
5
6
0.8
W
Susano
MarcoCC19
Susano
6
3
4
2.67
W
Merlin
3
1
7
6.5
W
Terra
iClowing
Terra
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,902
Damage
58,739
61,859
Taken
49,169
34,697
Mitigated
30,060
3,493
Healing
7,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,258
5,823
0
476
10,643
3,282
0
4,696
5,947
0
34,110
L
Hachiman
 
Hachiman
9,989
4,725
0
729
11,737
3,437
0
6,675
5,062
0
31,334
W
Neith
 
Neith
12,663
4,522
0
924
7,915
3,579
0
2,469
5,446
0
31,126
W
He Bo
DaddyHero
He Bo
18,253
479
0
2,938
11,727
3,816
0
3,345
8,382
37,408
0
L
3,454
37
0
0
18,980
15,934
0
10,378
8,602
20,674
0
L
11,074
1,855
195
1,706
11,146
9,000
0
6,357
4,789
0
18,934
L
Hera
Keenjo
Hera
12,127
2,460
0
387
9,353
3,044
0
3,798
5,555
26,455
0
W
Susano
MarcoCC19
Susano
14,172
2,503
0
0
14,681
6,937
0
4,623
10,058
0
32,425
W
Merlin
6,896
547
0
236
4,998
2,138
0
755
4,243
35,437
0
W
Terra
iClowing
Terra
6,755
337
2,107
1,323
9,848
13,590
0
4,389
5,459
14,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,970
Gold Earned
52,842
201
Minions Killed
211
6
Camps Cleared
12
1,048,761
Distance Traveled
1,045,001
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,369
1,037
67
7
1
198,179
0
L
Hachiman
9,678
968
58
6
2
187,556
0
W
Neith
10,632
1,063
32
3
5
199,461
2
W
He Bo
10,903
1,090
44
4
3
209,955
2
L
Anubis
9,145
915
35
4
0
232,699
0
L
Tyr
10,104
1,010
15
2
2
239,121
1
L
Hera
9,674
967
26
3
1
191,206
0
W
Susano
10,400
1,040
47
5
2
225,922
3
W
Merlin
10,219
1,022
65
7
2
196,486
3
W
Terra
10,688
1,069
23
2
0
213,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role