Player Matchup

Merlin
Merlin
FabioInavan
Merlin
Level 27
God Stats
0W - 1L
1,320 SR
Queue Stats
71W - 98L
1,382 Elo+
Solo
Terra
Terra
GhostCatUwU
Terra
Level 25
God Stats
3W - 6L
1,453 SR
Queue Stats
39W - 49L
1,412 Elo+
Solo
Fenrir
Fenrir
GodThorVIII
Fenrir
Level 16
God Stats
2W - 2L
1,770 SR
Queue Stats
14W - 23L
1,272 Elo+
Party 1
Jing Wei
Jing Wei
dillanezequiel
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,304 Elo+
Party 1
Ares
Ares
olgasann
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,063 Elo+
Party 1
Team Averages
Level 18
1,509 SR
1,287 Elo+

VS

Team Averages
Level 17
1,515 SR
1,395 Elo+
Apollo
Apollo
 
Apollo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GotecKanup
Morgan Le Fay
Level 18
God Stats
19W - 22L
1,394 SR
Queue Stats
117W - 184L
1,317 Elo+
Party 2
Yemoja
Yemoja
Igorrdão
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
QuiteiDoPaladins
Guan Yu
Level 7
God Stats
3W - 1L
1,490 SR
Queue Stats
22W - 27L
1,286 Elo+
Solo
Mercury
Mercury
shaokkan
Mercury
Level 28
God Stats
2W - 0L
1,693 SR
Queue Stats
126W - 166L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
1 / 4 / 0
4,644
581
2,244
4,767
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
1 / 2 / 0
4,381
548
1,758
4,607
1,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
3
0 / 4 / 0
3,288
411
565
3,110
960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
5
0 / 3 / 0
3,742
468
2,462
5,344
910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
5
0 / 5 / 0
3,870
484
1,105
6,304
1,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
7 / 1 / 2
5,716
715
5,522
4,706
1,525
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
GotecKanup
Morgan Le Fay
8
3 / 1 / 2
5,120
640
3,184
3,645
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
Igorrdão
Yemoja
8
3 / 0 / 6
5,283
660
1,700
2,218
1,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 2 / 1
5,148
644
3,442
5,153
2,090
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
shaokkan
Mercury
8
2 / 0 / 4
4,909
614
1,895
4,736
1,372
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
2
Kills
18
18
Deaths
4
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
1
2
8
L
Merlin
1
4
0
0.25
L
1
2
0
0.5
L
Fenrir
0
4
0
0
W
Morgan Le Fay
GotecKanup
Morgan Le Fay
3
1
2
4
W
Yemoja
Igorrdão
Yemoja
3
0
6
6
W
3
2
1
1.75
L
Jing Wei
0
3
0
0
L
Ares
0
5
0
0
W
Mercury
shaokkan
Mercury
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,134
Damage
15,743
24,132
Taken
20,458
6,866
Mitigated
7,417
1,773
Healing
6,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,522
3,233
0
1,132
4,706
1,525
1,302
448
4,258
0
24,041
L
Merlin
2,244
279
0
474
4,767
1,464
707
2,317
2,450
24,035
0
L
1,758
625
0
410
4,607
1,832
0
0
4,607
13,752
0
L
Fenrir
565
138
0
44
3,110
960
0
843
2,267
0
2,313
W
Morgan Le Fay
GotecKanup
Morgan Le Fay
3,184
663
0
1,310
3,645
1,043
280
2,440
1,205
20,919
0
W
Yemoja
Igorrdão
Yemoja
1,700
814
927
122
2,218
1,387
48
349
1,869
9,183
0
W
3,442
966
238
1,520
5,153
2,090
72
1,770
3,383
0
16,477
L
Jing Wei
2,462
1,954
0
595
5,344
910
0
681
4,663
0
9,436
L
Ares
1,105
624
0
250
6,304
1,700
0
1,043
5,261
7,470
0
W
Mercury
shaokkan
Mercury
1,895
1,435
0
1,419
4,736
1,372
0
100
4,636
0
18,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,925
Gold Earned
26,176
90
Minions Killed
164
0
Camps Cleared
0
673,580
Distance Traveled
776,213
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,716
715
49
6
0
144,724
1
L
Merlin
4,644
581
38
5
0
137,990
0
L
Terra
4,381
548
21
3
0
153,059
0
L
Fenrir
3,288
411
2
0
0
82,004
0
W
Morgan Le Fay
5,120
640
37
5
0
126,391
0
W
Yemoja
5,283
660
9
1
0
157,944
1
W
Guan Yu
5,148
644
34
4
0
166,501
4
L
Jing Wei
3,742
468
20
3
0
170,997
0
L
Ares
3,870
484
9
1
0
129,530
1
W
Mercury
4,909
614
35
4
0
180,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role