Player Matchup

Cthulhu
Cthulhu
Ecarlion
Cthulhu
Level 5
God Stats
0W - 3L
1,203 SR
Queue Stats
2W - 5L
1,307 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Elosgastos
Morgan Le Fay
Level 6
God Stats
2W - 4L
1,203 SR
Queue Stats
5W - 18L
1,307 Elo+
Party 2
Gilgamesh
Gilgamesh
FuRohDa
Gilgamesh
Level 26
God Stats
2W - 3L
1,670 SR
Queue Stats
15W - 12L
1,462 Elo+
Solo
Team Averages
Level 12
1,359 SR
1,359 Elo+

VS

Team Averages
Level 29
1,500 SR
1,500 Elo+
Sobek
Sobek
 
Sobek
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Jojinn
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
UseMeSenpai
Heimdallr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ecarlion
Cthulhu
14
2 / 5 / 11
10,832
677
10,957
20,229
19,553
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
Elosgastos
Morgan Le Fay
14
3 / 9 / 8
10,720
670
11,687
15,767
7,831
Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
FuRohDa
Gilgamesh
15
12 / 4 / 3
12,822
801
22,264
22,439
20,453
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
6 / 1 / 11
12,029
752
11,366
22,544
32,225
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Jojinn
Baron Samedi
13
2 / 9 / 9
10,602
663
13,386
18,558
13,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heimdallr
UseMeSenpai
Heimdallr
16
10 / 7 / 7
12,948
809
19,078
15,103
7,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
45
17
Kills
18
18
Deaths
17
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
6
1
11
11.5
L
Cthulhu
Ecarlion
Cthulhu
2
5
11
1.5
L
Morgan Le Fay
Elosgastos
Morgan Le Fay
3
9
8
0.78
L
Gilgamesh
FuRohDa
Gilgamesh
12
4
3
3.38
W
Baron Samedi
Jojinn
Baron Samedi
2
9
9
0.72
W
Heimdallr
UseMeSenpai
Heimdallr
10
7
7
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,908
Damage
43,830
58,435
Taken
56,205
47,837
Mitigated
53,200
4,393
Healing
19,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
11,366
1,503
0
7,349
22,544
32,225
254
11,114
11,412
25,840
0
L
Cthulhu
Ecarlion
Cthulhu
10,957
1,729
1,198
1,101
20,229
19,553
307
10,464
9,760
29,575
0
L
Morgan Le Fay
Elosgastos
Morgan Le Fay
11,687
2,328
0
1,605
15,767
7,831
834
6,227
9,540
39,224
0
L
Gilgamesh
FuRohDa
Gilgamesh
22,264
4,455
0
489
22,439
20,453
380
8,061
14,374
11,741
34,768
W
Baron Samedi
Jojinn
Baron Samedi
13,386
2,374
2,974
5,627
18,558
13,741
770
8,937
9,621
36,623
0
W
Heimdallr
UseMeSenpai
Heimdallr
19,078
6,428
0
3,422
15,103
7,234
1,745
7,389
7,714
0
45,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,374
Gold Earned
35,579
126
Minions Killed
105
0
Camps Cleared
0
925,120
Distance Traveled
773,812
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,029
752
19
1
0
283,413
4
L
Cthulhu
10,832
677
35
2
0
331,568
0
L
Morgan Le Fay
10,720
670
48
3
0
222,946
0
L
Gilgamesh
12,822
801
43
3
0
370,606
0
W
Baron Samedi
10,602
663
33
2
0
226,305
0
W
Heimdallr
12,948
809
53
3
0
264,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role