Player Matchup

Olorun
Olorun
IPrahs
Olorun
Level 38
God Stats
12W - 11L
1,417 SR
Queue Stats
46W - 69L
1,328 Elo+
Party 1
Nemesis
Nemesis
kodobla
Nemesis
Level 64
God Stats
1W - 0L
1,759 SR
Queue Stats
66W - 67L
1,475 Elo+
Party 1
Sun Wukong
Sun Wukong
pelotonzoc
Sun Wukong
Level 16
God Stats
12W - 10L
1,643 SR
Queue Stats
177W - 196L
1,362 Elo+
Solo
Team Averages
Level 39
1,606 SR
1,388 Elo+

VS

Team Averages
Level 61
1,224 SR
1,409 Elo+
Heimdallr
Heimdallr
Couguarete
Heimdallr
Level 22
God Stats
0W - 1L
1,177 SR
Queue Stats
6W - 15L
1,243 Elo+
Solo
Discordia
Discordia
Heynenator
Discordia
Level 18
God Stats
4W - 11L
1,154 SR
Queue Stats
90W - 105L
1,435 Elo+
Solo
Xing Tian
Xing Tian
alexitoLatam01
Xing Tian
Level 142
God Stats
3W - 2L
1,342 SR
Queue Stats
178W - 194L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
IPrahs
Olorun
18
6 / 6 / 13
13,205
695
12,743
17,460
5,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
kodobla
Nemesis
18
7 / 3 / 8
13,171
693
20,103
20,008
9,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
pelotonzoc
Sun Wukong
18
8 / 4 / 11
13,164
693
13,673
20,260
15,881
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Couguarete
Heimdallr
15
2 / 13 / 7
12,117
638
10,971
20,695
9,708
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Heynenator
Discordia
16
2 / 7 / 6
12,124
638
12,600
15,243
6,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
alexitoLatam01
Xing Tian
18
9 / 1 / 3
14,887
784
17,227
20,587
32,760
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
21
Kills
13
13
Deaths
21
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Couguarete
Heimdallr
2
13
7
0.42
L
Discordia
Heynenator
Discordia
2
7
6
0.71
W
Olorun
IPrahs
Olorun
6
6
13
2.08
L
Xing Tian
alexitoLatam01
Xing Tian
9
1
3
10.5
W
Nemesis
kodobla
Nemesis
7
3
8
3.67
W
Sun Wukong
pelotonzoc
Sun Wukong
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,519
Damage
40,798
57,728
Taken
56,525
31,021
Mitigated
48,960
11,994
Healing
4,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Couguarete
Heimdallr
10,971
3,391
0
2,510
20,695
9,708
666
5,328
15,367
0
32,441
L
Discordia
Heynenator
Discordia
12,600
1,368
0
127
15,243
6,492
299
572
14,671
60,456
0
W
Olorun
IPrahs
Olorun
12,743
5,833
1,302
6,101
17,460
5,637
1,454
10,526
6,934
46,766
0
L
Xing Tian
alexitoLatam01
Xing Tian
17,227
1,713
0
1,518
20,587
32,760
0
6,843
13,744
48,590
0
W
Nemesis
kodobla
Nemesis
20,103
8,213
0
3,341
20,008
9,503
1,437
9,132
10,261
0
64,332
W
Sun Wukong
pelotonzoc
Sun Wukong
13,673
1,585
0
1,250
20,260
15,881
117
10,169
9,779
0
54,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,540
Gold Earned
39,128
208
Minions Killed
199
0
Camps Cleared
0
1,174,234
Distance Traveled
849,158
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,117
638
54
3
0
243,075
1
L
Discordia
12,124
638
89
5
0
291,086
1
W
Olorun
13,205
695
77
4
0
329,260
1
L
Xing Tian
14,887
784
56
3
0
314,997
2
W
Nemesis
13,171
693
64
3
0
407,514
2
W
Sun Wukong
13,164
693
67
4
0
437,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role