Player Matchup

Cthulhu
Cthulhu
B4LL3R
Cthulhu
Level 28
God Stats
1W - 1L
1,240 SR
Queue Stats
70W - 77L
1,440 Elo+
Party 3
Da Ji
Da Ji
PeakyKat
Da Ji
Level 60
God Stats
51W - 25L
1,772 SR
Queue Stats
381W - 192L
1,641 Elo+
Party 2
Nu Wa
Nu Wa
jaded12
Nu Wa
Level 145
God Stats
50W - 23L
1,727 SR
Queue Stats
749W - 442L
1,610 Elo+
Party 2
Hel
Hel
loobndoobn
Hel
Level 18
God Stats
5W - 5L
1,688 SR
Queue Stats
230W - 119L
1,566 Elo+
Party 2
Hou Yi
Hou Yi
xJustiz
Hou Yi
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 91L
1,444 Elo+
Party 3
Team Averages
Level 58
1,586 SR
1,540 Elo+

VS

Team Averages
Level 66
1,696 SR
1,426 Elo+
Jing Wei
Jing Wei
Arraellin
Jing Wei
Level 123
God Stats
0W - 1L
1,775 SR
Queue Stats
32W - 35L
1,427 Elo+
Party 1
Fenrir
Fenrir
Derpysnorlax
Fenrir
Level 136
God Stats
2W - 1L
1,955 SR
Queue Stats
51W - 51L
1,435 Elo+
Party 1
Zeus
Zeus
Redeamer24
Zeus
Level 23
God Stats
0W - 1L
1,688 SR
Queue Stats
32W - 31L
1,361 Elo+
Party 1
Baron Samedi
Baron Samedi
elowin2428
Baron Samedi
Level 20
God Stats
22W - 21L
1,562 SR
Queue Stats
30W - 26L
1,408 Elo+
Party 1
Cabrakan
Cabrakan
shaniqua65
Cabrakan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B4LL3R
Cthulhu
16
5 / 0 / 8
9,158
916
6,184
7,111
8,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
PeakyKat
Da Ji
14
8 / 2 / 4
9,554
955
9,643
5,541
2,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
jaded12
Nu Wa
15
2 / 1 / 14
8,199
820
12,647
5,065
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 6
7,945
795
3,432
8,928
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hou Yi
xJustiz
Hou Yi
15
4 / 0 / 7
8,485
849
7,178
6,125
2,876
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Arraellin
Jing Wei
16
1 / 0 / 2
7,948
795
6,429
7,390
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
14
4 / 6 / 2
8,626
863
7,121
15,247
12,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 5 / 2
6,545
655
5,899
7,337
2,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
elowin2428
Baron Samedi
12
1 / 4 / 1
6,702
670
2,481
6,356
2,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
shaniqua65
Cabrakan
12
0 / 5 / 2
6,296
630
1,972
10,997
6,215
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
20
Kills
6
6
Deaths
20
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Arraellin
Jing Wei
1
0
2
2
W
Cthulhu
B4LL3R
Cthulhu
5
0
8
9
L
Fenrir
4
6
2
0.83
W
Da Ji
PeakyKat
Da Ji
8
2
4
5
L
0
5
2
0.2
L
Baron Samedi
elowin2428
Baron Samedi
1
4
1
0.38
W
Nu Wa
jaded12
Nu Wa
2
1
14
9
W
1
3
6
1.33
L
Cabrakan
shaniqua65
Cabrakan
0
5
2
0.2
W
Hou Yi
xJustiz
Hou Yi
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,084
Damage
23,902
32,770
Taken
47,327
20,078
Mitigated
26,159
10,141
Healing
9,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Arraellin
Jing Wei
6,429
5,417
0
3,218
7,390
2,624
0
3,793
3,515
0
40,109
W
Cthulhu
B4LL3R
Cthulhu
6,184
67
365
0
7,111
8,637
0
4,220
2,891
24,475
0
L
Fenrir
7,121
2,513
0
2,954
15,247
12,248
0
5,882
9,126
0
20,286
W
Da Ji
PeakyKat
Da Ji
9,643
4,177
0
635
5,541
2,984
0
1,655
3,886
0
23,562
L
5,899
376
0
609
7,337
2,642
0
4,203
2,976
28,763
0
L
Baron Samedi
elowin2428
Baron Samedi
2,481
163
1,225
641
6,356
2,430
430
2,697
3,471
15,341
0
W
Nu Wa
jaded12
Nu Wa
12,647
4,352
0
562
5,065
2,095
962
1,276
3,789
28,820
0
W
3,432
248
2,447
4,575
8,928
3,486
527
1,275
7,653
26,967
0
L
Cabrakan
shaniqua65
Cabrakan
1,972
391
0
500
10,997
6,215
0
5,764
4,999
7,697
0
W
Hou Yi
xJustiz
Hou Yi
7,178
3,262
0
1,557
6,125
2,876
159
2,057
4,068
0
27,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,341
Gold Earned
36,117
255
Minions Killed
222
8
Camps Cleared
6
923,116
Distance Traveled
855,461
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,948
795
94
9
0
205,258
1
W
Cthulhu
9,158
916
65
7
1
235,001
1
L
Fenrir
8,626
863
22
2
4
173,165
2
W
Da Ji
9,554
955
28
3
4
123,234
1
L
Zeus
6,545
655
53
5
0
145,548
0
L
Baron Samedi
6,702
670
33
3
0
150,330
0
W
Nu Wa
8,199
820
37
4
0
178,639
1
W
Hel
7,945
795
66
7
1
180,805
0
L
Cabrakan
6,296
630
20
2
2
181,160
2
W
Hou Yi
8,485
849
59
6
2
205,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role