Player Matchup

Chronos
Chronos
Chrissy Lew3010
Chronos
Level 108
God Stats
21W - 7L
1,771 SR
Queue Stats
142W - 119L
1,565 Elo+
Party 1
Neith
Neith
Hemixt
Neith
Level 67
God Stats
17W - 14L
1,412 SR
Queue Stats
54W - 54L
1,332 Elo+
Solo
Cthulhu
Cthulhu
TruebornAlloy65
Cthulhu
Level 77
God Stats
7W - 7L
1,431 SR
Queue Stats
331W - 455L
1,296 Elo+
Solo
Arachne
Arachne
king robert 22
Arachne
Level 126
God Stats
5W - 7L
1,383 SR
Queue Stats
179W - 145L
1,557 Elo+
Party 1
Sobek
Sobek
spinebuster1991
Sobek
Level 80
God Stats
2W - 1L
1,656 SR
Queue Stats
42W - 23L
1,626 Elo+
Party 1
Team Averages
Level 92
1,531 SR
1,475 Elo+

VS

Team Averages
Level 94
1,564 SR
1,393 Elo+
Scylla
Scylla
BjornQ
Scylla
Level 109
God Stats
0W - 1L
1,584 SR
Queue Stats
236W - 282L
1,387 Elo+
Solo
Medusa
Medusa
Fenris30
Medusa
Level 51
God Stats
4W - 1L
1,888 SR
Queue Stats
117W - 158L
1,341 Elo+
Solo
Ra
Ra
byzokers__
Ra
Level 107
God Stats
5W - 6L
1,347 SR
Queue Stats
143W - 159L
1,398 Elo+
Solo
Loki
Loki
s_a_m_s_o_n34
Loki
Level 119
God Stats
39W - 46L
1,459 SR
Queue Stats
203W - 244L
1,387 Elo+
Solo
Sun Wukong
Sun Wukong
szyderca15243
Sun Wukong
Level 84
God Stats
16W - 9L
1,539 SR
Queue Stats
87W - 85L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 10
8,759
584
6,793
5,895
2,229
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
Hemixt
Neith
12
2 / 0 / 3
7,613
508
3,026
4,987
1,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 0 / 3
9,589
639
5,561
10,320
9,024
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
9 / 0 / 6
8,886
592
7,698
8,331
3,225
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 1 / 11
8,008
534
4,489
9,592
9,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BjornQ
Scylla
13
0 / 4 / 0
7,167
478
2,022
7,129
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Fenris30
Medusa
10
1 / 4 / 0
5,974
398
3,436
7,712
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 1
5,882
392
4,843
8,940
4,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 0
6,935
462
2,634
8,843
3,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
szyderca15243
Sun Wukong
12
0 / 5 / 0
7,063
471
4,772
12,209
7,835
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
22
Kills
2
2
Deaths
22
33
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
BjornQ
Scylla
0
4
0
0
W
4
1
10
9
L
Medusa
Fenris30
Medusa
1
4
0
0.25
W
Neith
Hemixt
Neith
2
0
3
3.5
W
5
0
3
6.5
L
0
6
1
0.08
W
9
0
6
12
L
1
3
0
0.33
W
2
1
11
7.5
L
Sun Wukong
szyderca15243
Sun Wukong
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,567
Damage
17,707
39,125
Taken
44,833
25,319
Mitigated
20,836
17,314
Healing
12,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BjornQ
Scylla
2,022
76
0
1,790
7,129
2,245
0
2,233
4,896
48,959
0
W
6,793
2,392
0
2,510
5,895
2,229
1,946
1,754
4,119
43,181
0
L
Medusa
Fenris30
Medusa
3,436
1,463
115
2,170
7,712
2,756
0
3,100
4,612
0
24,474
W
Neith
Hemixt
Neith
3,026
410
0
2,296
4,987
1,445
1,970
987
3,894
0
47,857
W
5,561
653
461
4,860
10,320
9,024
0
223
10,086
55,379
0
L
4,843
280
362
2,048
8,940
4,649
0
3,620
5,320
29,392
0
W
7,698
6,002
0
4,264
8,331
3,225
950
1,348
6,851
0
52,592
L
2,634
311
167
3,923
8,843
3,351
0
1,978
6,865
0
39,681
W
4,489
531
0
2,923
9,592
9,396
149
2,227
7,135
13,609
0
L
Sun Wukong
szyderca15243
Sun Wukong
4,772
2,041
0
2,373
12,209
7,835
0
5,912
6,297
0
42,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,855
Gold Earned
33,021
377
Minions Killed
363
0
Camps Cleared
0
1,494,413
Distance Traveled
1,344,128
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,167
478
105
7
0
273,781
5
W
Chronos
8,759
584
85
6
0
273,850
5
L
Medusa
5,974
398
46
3
0
265,949
6
W
Neith
7,613
508
77
5
0
276,385
3
W
Cthulhu
9,589
639
121
8
0
300,383
1
L
Ra
5,882
392
48
3
0
247,810
4
W
Arachne
8,886
592
68
5
0
336,440
5
L
Loki
6,935
462
78
5
0
276,009
5
W
Sobek
8,008
534
26
2
0
307,355
5
L
Sun Wukong
7,063
471
86
6
0
280,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role