Player Matchup

Mercury
Mercury
EstoymuLOKI
Mercury
Level 29
God Stats
10W - 8L
1,589 SR
Queue Stats
116W - 101L
1,610 Elo+
Solo
Tiamat
Tiamat
ItWontMatter
Tiamat
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 28L
2,006 Elo+
Party 1
Scylla
Scylla
KRWNY
Scylla
Level 44
God Stats
17W - 3L
1,673 SR
Queue Stats
39W - 14L
1,958 Elo+
Party 1
Horus
Horus
OnmiMan
Horus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 67L
1,609 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zarezas696
Morgan Le Fay
Level 18
God Stats
3W - 2L
1,445 SR
Queue Stats
4W - 5L
1,476 Elo+
Solo
Team Averages
Level 24
1,541 SR
1,732 Elo+

VS

Team Averages
Level 21
1,463 SR
1,722 Elo+
Awilix
Awilix
Bastercita09
Awilix
Level 16
God Stats
0W - 2L
1,317 SR
Queue Stats
25W - 24L
1,566 Elo+
Solo
Jormungandr
Jormungandr
NaniTrickter
Jormungandr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
277W - 69L
1,942 Elo+
Party 2
Vamana
Vamana
Numbers54298
Vamana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 28L
1,836 Elo+
Party 2
Artemis
Artemis
Rawsion
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,710 Elo+
Solo
Sobek
Sobek
jimlington
Sobek
Level 27
God Stats
4W - 10L
1,500 SR
Queue Stats
125W - 135L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EstoymuLOKI
Mercury
16
5 / 2 / 3
10,136
596
8,369
12,267
4,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
15
9 / 3 / 2
9,993
588
19,212
12,522
10,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
KRWNY
Scylla
15
3 / 2 / 3
8,871
522
9,297
8,550
3,127
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
OnmiMan
Horus
11
0 / 2 / 11
7,334
431
4,534
14,041
14,477
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Zarezas696
Morgan Le Fay
13
1 / 4 / 2
7,640
449
8,294
9,621
3,828
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
5 / 2 / 1
9,507
559
7,058
12,264
4,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
NaniTrickter
Jormungandr
17
2 / 0 / 7
10,481
617
9,574
13,699
11,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
17
5 / 4 / 4
10,520
619
10,137
20,465
14,066
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
Rawsion
Artemis
9
1 / 7 / 2
6,651
391
5,053
9,353
2,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
9
0 / 5 / 5
7,026
413
5,483
18,970
10,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
18
Kills
13
13
Deaths
18
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Awilix
5
2
1
2.75
W
Mercury
EstoymuLOKI
Mercury
5
2
3
3.25
W
Tiamat
9
3
2
3.33
W
Scylla
KRWNY
Scylla
3
2
3
2.25
L
Jormungandr
NaniTrickter
Jormungandr
2
0
7
5.5
L
Vamana
5
4
4
1.75
W
Horus
OnmiMan
Horus
0
2
11
2.75
L
Artemis
Rawsion
Artemis
1
7
2
0.29
W
Morgan Le Fay
Zarezas696
Morgan Le Fay
1
4
2
0.5
L
Sobek
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,706
Damage
37,305
57,001
Taken
74,751
36,413
Mitigated
42,829
19,596
Healing
21,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
7,058
1,748
0
3,366
12,264
4,512
453
3,627
8,637
0
63,368
W
Mercury
EstoymuLOKI
Mercury
8,369
5,093
0
4,912
12,267
4,835
790
1,843
10,396
0
74,011
W
Tiamat
19,212
2,755
0
3,514
12,522
10,146
176
1,334
11,188
70,352
0
W
Scylla
KRWNY
Scylla
9,297
1,634
0
944
8,550
3,127
623
2,582
5,925
67,068
0
L
Jormungandr
NaniTrickter
Jormungandr
9,574
1,963
0
4,100
13,699
11,081
315
7,646
6,053
68,892
0
L
Vamana
10,137
5,478
0
9,656
20,465
14,066
98
8,388
12,077
0
80,369
W
Horus
OnmiMan
Horus
4,534
1,947
3,393
5,090
14,041
14,477
20
4,366
9,675
0
10,209
L
Artemis
Rawsion
Artemis
5,053
2,354
0
907
9,353
2,374
267
6,649
2,704
0
18,814
W
Morgan Le Fay
Zarezas696
Morgan Le Fay
8,294
1,206
0
1,743
9,621
3,828
501
4,755
4,760
43,012
0
L
Sobek
5,483
683
0
3,648
18,970
10,796
31
10,493
8,477
20,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,974
Gold Earned
44,185
441
Minions Killed
478
0
Camps Cleared
0
1,672,744
Distance Traveled
1,673,604
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,507
559
107
6
0
360,426
4
W
Mercury
10,136
596
140
8
0
391,920
2
W
Tiamat
9,993
588
107
6
0
308,334
1
W
Scylla
8,871
522
118
7
0
310,861
5
L
Jormungandr
10,481
617
162
10
0
345,969
1
L
Vamana
10,520
619
153
9
0
358,814
4
W
Horus
7,334
431
8
0
0
344,994
13
L
Artemis
6,651
391
29
2
0
282,766
2
W
Morgan Le Fay
7,640
449
68
4
0
316,635
3
L
Sobek
7,026
413
27
2
0
325,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role