Player Matchup

Zeus
Zeus
AMBVSH z
Zeus
Level 109
God Stats
5W - 9L
1,389 SR
Queue Stats
111W - 123L
1,380 Elo+
Solo
Apollo
Apollo
Hall1987
Apollo
Level 121
God Stats
5W - 7L
1,509 SR
Queue Stats
158W - 176L
1,387 Elo+
Solo
Hun Batz
Hun Batz
WeedyCreature75
Hun Batz
Level 126
God Stats
4W - 2L
1,571 SR
Queue Stats
28W - 53L
1,229 Elo+
Solo
Anubis
Anubis
blackdeath707
Anubis
Level 141
God Stats
1W - 1L
1,375 SR
Queue Stats
12W - 15L
1,179 Elo+
Solo
Tsukuyomi
Tsukuyomi
slyxx-S
Tsukuyomi
Level 160
God Stats
11W - 11L
1,455 SR
Queue Stats
1,062W - 1,118L
1,387 Elo+
Solo
Team Averages
Level 131
1,460 SR
1,312 Elo+

VS

Team Averages
Level 89
1,403 SR
1,419 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Sugarbearmariah
Neith
Level 63
God Stats
1W - 6L
1,159 SR
Queue Stats
114W - 142L
1,395 Elo+
Party 2
Ah Puch
Ah Puch
daddy4life58
Ah Puch
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
129W - 151L
1,391 Elo+
Party 2
Pele
Pele
nacho_1284
Pele
Level 110
God Stats
4W - 6L
1,358 SR
Queue Stats
6W - 11L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
14 / 2 / 4
12,333
1,028
19,197
7,962
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Hall1987
Apollo
16
4 / 5 / 12
10,379
865
8,725
11,582
4,128
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
15
5 / 4 / 7
10,290
858
6,923
10,136
3,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 2 / 12
9,896
825
6,423
6,985
3,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
slyxx-S
Tsukuyomi
15
3 / 3 / 14
10,055
838
9,929
10,423
3,929
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
2 / 6 / 7
8,644
720
6,974
13,759
6,398
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hel
 
Hel
14
2 / 6 / 4
8,438
703
6,146
12,423
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 5 / 3
8,457
705
3,861
9,001
2,942
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
daddy4life58
Ah Puch
16
8 / 6 / 1
11,100
925
11,621
11,297
3,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 6 / 5
8,853
738
4,352
11,803
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
36
29
Kills
16
16
Deaths
29
49
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
6
7
0.92
L
Hel
 
Hel
2
6
4
0.67
W
Zeus
14
2
4
8
W
Apollo
Hall1987
Apollo
4
5
12
2
L
2
5
3
0.7
W
Hun Batz
5
4
7
2.13
W
3
2
12
4.5
L
Ah Puch
daddy4life58
Ah Puch
8
6
1
1.42
L
2
6
5
0.75
W
Tsukuyomi
slyxx-S
Tsukuyomi
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,197
Damage
32,954
47,088
Taken
58,283
17,576
Mitigated
21,562
8,262
Healing
11,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,974
2,014
194
2,538
13,759
6,398
53
4,907
8,614
0
25,763
L
Hel
 
Hel
6,146
865
1,612
2,134
12,423
4,281
268
5,683
6,450
19,080
0
W
Zeus
19,197
590
124
2,208
7,962
2,856
713
4,025
3,937
45,421
0
W
Apollo
Hall1987
Apollo
8,725
5,101
145
826
11,582
4,128
2,702
4,904
6,678
0
27,962
L
3,861
691
66
942
9,001
2,942
0
4,548
4,241
0
17,045
W
Hun Batz
6,923
1,680
0
2,818
10,136
3,620
185
3,806
6,330
0
23,058
W
6,423
344
0
1,765
6,985
3,043
832
2,895
4,090
31,571
0
L
Ah Puch
daddy4life58
Ah Puch
11,621
635
102
2,042
11,297
3,748
1
3,772
7,351
30,549
0
L
4,352
995
477
1,596
11,803
4,193
0
5,896
5,647
0
24,219
W
Tsukuyomi
slyxx-S
Tsukuyomi
9,929
1,525
0
376
10,423
3,929
0
2,835
7,588
0
26,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,953
Gold Earned
45,492
249
Minions Killed
227
6
Camps Cleared
9
1,038,291
Distance Traveled
982,111
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,644
720
53
4
0
181,292
0
L
Hel
8,438
703
26
2
2
195,085
0
W
Zeus
12,333
1,028
60
5
1
204,545
0
W
Apollo
10,379
865
53
4
0
221,230
0
L
Neith
8,457
705
39
3
0
176,751
0
W
Hun Batz
10,290
858
40
3
2
190,193
3
W
Anubis
9,896
825
52
4
2
196,029
0
L
Ah Puch
11,100
925
62
5
2
200,079
0
L
Pele
8,853
738
47
4
5
228,904
1
W
Tsukuyomi
10,055
838
44
4
1
226,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role