Player Matchup

Hercules
Hercules
Josiethekilla55
Hercules
Level 124
God Stats
16W - 8L
1,593 SR
Queue Stats
139W - 107L
1,539 Elo+
Solo
Cthulhu
Cthulhu
Luzifyr
Cthulhu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,672 Elo+
Party 2
Fenrir
Fenrir
SPITGAME12
Fenrir
Level 120
God Stats
28W - 28L
1,645 SR
Queue Stats
368W - 383L
1,503 Elo+
Solo
Neith
Neith
Satanizim
Neith
Level 129
God Stats
3W - 0L
1,552 SR
Queue Stats
15W - 4L
1,636 Elo+
Party 2
Tiamat
Tiamat
xXReyAleXx
Tiamat
Level 148
God Stats
19W - 13L
1,667 SR
Queue Stats
348W - 351L
1,511 Elo+
Solo
Team Averages
Level 134
1,591 SR
1,572 Elo+

VS

Team Averages
Level 140
1,570 SR
1,467 Elo+
Odin
Odin
ELXxD3M3NT3XxPR
Odin
Level 106
God Stats
1W - 1L
1,641 SR
Queue Stats
5W - 6L
1,424 Elo+
Party 1
Ra
Ra
IDECID3URF4TE
Ra
Level 139
God Stats
0W - 1L
1,162 SR
Queue Stats
1W - 6L
1,265 Elo+
Party 1
Artemis
Artemis
XxX Cromper XxX
Artemis
Level 156
God Stats
8W - 2L
1,855 SR
Queue Stats
108W - 114L
1,454 Elo+
Solo
Kukulkan
Kukulkan
limltededitionO
Kukulkan
Level 144
God Stats
1W - 3L
1,484 SR
Queue Stats
20W - 13L
1,589 Elo+
Party 1
Cabrakan
Cabrakan
xChaosRainx
Cabrakan
Level 156
God Stats
14W - 6L
1,709 SR
Queue Stats
406W - 389L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
8 / 3 / 12
13,445
840
16,748
21,080
23,253
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
Luzifyr
Cthulhu
18
3 / 3 / 10
11,522
720
11,552
18,599
25,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
SPITGAME12
Fenrir
19
2 / 2 / 13
12,013
751
9,761
15,606
9,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Satanizim
Neith
19
9 / 1 / 6
13,159
822
14,778
12,446
5,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
xXReyAleXx
Tiamat
18
1 / 1 / 12
10,955
685
10,049
8,737
8,347
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 4
10,215
638
8,634
18,591
15,707
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 5 / 5
12,027
752
11,746
13,898
6,498
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 5 / 3
10,785
674
10,980
11,296
4,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
17
1 / 4 / 3
10,390
649
11,796
8,694
3,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
xChaosRainx
Cabrakan
15
1 / 4 / 5
10,079
630
4,447
16,671
21,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
30
23
Kills
10
10
Deaths
23
53
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
4
5
5
1.3
W
Hercules
8
3
12
4.67
W
Cthulhu
Luzifyr
Cthulhu
3
3
10
2.67
W
Fenrir
SPITGAME12
Fenrir
2
2
13
4.25
W
Neith
Satanizim
Neith
9
1
6
12
L
3
5
3
0.9
L
Kukulkan
1
4
3
0.63
L
Cabrakan
xChaosRainx
Cabrakan
1
4
5
0.88
W
Tiamat
xXReyAleXx
Tiamat
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,888
Damage
47,603
76,468
Taken
69,150
72,349
Mitigated
51,855
22,162
Healing
8,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,634
1,337
0
2,233
18,591
15,707
0
5,231
12,972
2,130
19,842
L
11,746
1,149
1,727
2,456
13,898
6,498
1
5,387
8,411
55,313
0
W
Hercules
16,748
4,480
0
7,000
21,080
23,253
634
6,319
14,428
0
28,245
W
Cthulhu
Luzifyr
Cthulhu
11,552
60
1,408
2,917
18,599
25,043
228
8,683
9,508
41,849
0
W
Fenrir
SPITGAME12
Fenrir
9,761
561
0
2,654
15,606
9,778
337
6,221
9,239
0
41,136
W
Neith
Satanizim
Neith
14,778
4,151
0
5,399
12,446
5,928
1,294
5,630
6,680
0
55,019
L
10,980
4,721
0
0
11,296
4,340
0
3,026
8,270
0
34,773
L
Kukulkan
11,796
724
0
1,077
8,694
3,475
1
2,419
6,211
43,522
0
L
Cabrakan
xChaosRainx
Cabrakan
4,447
930
0
815
16,671
21,835
0
5,207
11,092
14,463
0
W
Tiamat
xXReyAleXx
Tiamat
10,049
326
0
2,784
8,737
8,347
807
3,550
5,187
51,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,094
Gold Earned
53,496
385
Minions Killed
336
9
Camps Cleared
7
1,663,540
Distance Traveled
1,350,728
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,215
638
34
2
0
298,012
3
L
Ra
12,027
752
128
8
2
323,004
2
W
Hercules
13,445
840
31
2
0
335,240
1
W
Cthulhu
11,522
720
82
5
0
347,616
1
W
Fenrir
12,013
751
72
5
4
328,940
1
W
Neith
13,159
822
91
6
1
315,436
2
L
Artemis
10,785
674
63
4
3
200,208
3
L
Kukulkan
10,390
649
88
6
2
274,539
1
L
Cabrakan
10,079
630
23
1
0
254,965
1
W
Tiamat
10,955
685
109
7
4
336,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role