Player Matchup

Hachiman
Hachiman
Accendino
Hachiman
Level 74
God Stats
0W - 1L
1,358 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
Gwizzz TGOD
Agni
Level 69
God Stats
2W - 5L
1,330 SR
Queue Stats
311W - 349L
1,463 Elo+
Solo
Kuzenbo
Kuzenbo
Rogsasin
Kuzenbo
Level 57
God Stats
25W - 30L
1,548 SR
Queue Stats
71W - 117L
1,339 Elo+
Party 2
Zeus
Zeus
SirGordan
Zeus
Level 24
God Stats
6W - 8L
1,475 SR
Queue Stats
17W - 34L
1,301 Elo+
Party 2
Tsukuyomi
Tsukuyomi
heresj1ggy
Tsukuyomi
Level 62
God Stats
2W - 3L
1,544 SR
Queue Stats
71W - 104L
1,375 Elo+
Party 2
Team Averages
Level 57
1,451 SR
1,395 Elo+

VS

Team Averages
Level 89
1,474 SR
1,388 Elo+
Tyr
Tyr
HanmaBl00dline
Tyr
Level 129
God Stats
3W - 1L
1,373 SR
Queue Stats
43W - 50L
1,445 Elo+
Party 1
Ra
Ra
Prince-JC96-
Ra
Level 18
God Stats
2W - 1L
1,496 SR
Queue Stats
9W - 12L
1,247 Elo+
Solo
Artio
Artio
Professorjaee
Artio
Level 68
God Stats
22W - 34L
1,385 SR
Queue Stats
277W - 310L
1,470 Elo+
Solo
Cernunnos
Cernunnos
Xy-Joker97-Yx
Cernunnos
Level 120
God Stats
4W - 6L
1,580 SR
Queue Stats
71W - 72L
1,374 Elo+
Solo
Loki
Loki
lFiendfyre
Loki
Level 111
God Stats
1W - 0L
1,539 SR
Queue Stats
18W - 16L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Accendino
Hachiman
15
3 / 8 / 4
9,408
724
10,679
12,878
4,678
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 3 / 3
7,399
569
2,493
4,396
1,379
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
Rogsasin
Kuzenbo
15
2 / 4 / 4
9,502
731
5,436
18,799
27,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
16
1 / 5 / 6
9,248
711
15,728
11,205
4,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
heresj1ggy
Tsukuyomi
16
4 / 6 / 3
9,913
763
11,964
17,339
10,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 9
13,005
1,000
13,866
13,074
12,491
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
5 / 2 / 13
11,224
863
11,995
10,023
3,629
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
5 / 2 / 11
10,923
840
8,256
20,064
20,033
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Xy-Joker97-Yx
Cernunnos
17
1 / 1 / 8
9,945
765
11,385
9,807
3,525
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 5 / 6
10,010
770
6,727
11,943
4,532
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
73
10
Kills
26
26
Deaths
10
20
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Accendino
Hachiman
3
8
4
0.63
L
0
3
3
0.5
W
12
0
9
16.5
W
5
2
13
5.75
W
5
2
11
5.25
L
Kuzenbo
Rogsasin
Kuzenbo
2
4
4
1
L
Zeus
1
5
6
0.8
W
Cernunnos
Xy-Joker97-Yx
Cernunnos
1
1
8
5
L
Tsukuyomi
heresj1ggy
Tsukuyomi
4
6
3
0.92
W
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,300
Damage
52,229
64,617
Taken
64,911
48,451
Mitigated
44,210
6,216
Healing
20,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Accendino
Hachiman
10,679
7,198
0
1,400
12,878
4,678
721
4,349
8,529
0
26,202
L
2,493
118
0
539
4,396
1,379
0
1,428
2,968
12,176
0
W
13,866
770
0
3,177
13,074
12,491
996
5,030
7,543
287
27,214
W
11,995
1,799
2,553
2,105
10,023
3,629
1,732
3,292
6,411
38,554
0
W
8,256
482
2,558
6,441
20,064
20,033
0
7,970
11,400
20,798
0
L
Kuzenbo
Rogsasin
Kuzenbo
5,436
2,300
0
0
18,799
27,168
136
6,711
12,088
17,892
0
L
Zeus
15,728
2,725
0
1,912
11,205
4,272
212
3,447
7,758
42,793
0
W
Cernunnos
Xy-Joker97-Yx
Cernunnos
11,385
5,376
0
3,558
9,807
3,525
2,470
4,040
5,360
0
50,575
L
Tsukuyomi
heresj1ggy
Tsukuyomi
11,964
2,732
0
2,365
17,339
10,954
615
4,603
12,736
0
29,176
W
6,727
615
0
146
11,943
4,532
1,286
2,821
8,714
0
29,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,470
Gold Earned
55,107
197
Minions Killed
281
6
Camps Cleared
10
1,034,905
Distance Traveled
1,304,390
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,408
724
37
3
0
200,707
3
L
Agni
7,399
569
34
3
1
145,223
3
W
Tyr
13,005
1,000
39
3
0
307,666
3
W
Ra
11,224
863
74
6
1
231,798
0
W
Artio
10,923
840
26
2
1
261,033
4
L
Kuzenbo
9,502
731
27
2
0
245,620
2
L
Zeus
9,248
711
63
5
2
211,404
3
W
Cernunnos
9,945
765
101
8
2
242,935
1
L
Tsukuyomi
9,913
763
36
3
3
231,951
1
W
Loki
10,010
770
41
3
6
260,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role