Player Matchup

Eset
Eset
 
Eset
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
AlbertoLNM
Athena
Level 45
God Stats
4W - 0L
1,500 SR
Queue Stats
113W - 79L
1,605 Elo+
Party 1
Neith
Neith
DeanWinch
Neith
Level 15
God Stats
10W - 3L
1,282 SR
Queue Stats
50W - 15L
1,657 Elo+
Party 1
Hades
Hades
S4tanDeVorah
Hades
Level 118
God Stats
11W - 4L
1,631 SR
Queue Stats
763W - 673L
1,571 Elo+
Party 1
Team Averages
Level 99
1,483 SR
1,567 Elo+

VS

Team Averages
Level 71
1,604 SR
1,473 Elo+
Baron Samedi
Baron Samedi
Cinderelo
Baron Samedi
Level 37
God Stats
18W - 17L
1,681 SR
Queue Stats
102W - 109L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
GraveTK
Gilgamesh
Level 81
God Stats
13W - 7L
1,570 SR
Queue Stats
61W - 53L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
LuxSparkle
Nu Wa
Level 39
God Stats
1W - 2L
1,476 SR
Queue Stats
21W - 25L
1,493 Elo+
Solo
Merlin
Merlin
akdk
Merlin
Level 123
God Stats
2W - 2L
1,763 SR
Queue Stats
86W - 83L
1,493 Elo+
Party 2
Loki
Loki
tafoda87
Loki
Level 77
God Stats
4W - 6L
1,529 SR
Queue Stats
368W - 404L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
6 / 0 / 22
10,891
1,089
16,772
8,322
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
 
Hercules
18
2 / 1 / 29
10,392
1,039
8,442
18,268
18,377
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
AlbertoLNM
Athena
18
10 / 0 / 20
11,682
1,168
11,995
14,694
25,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
DeanWinch
Neith
17
3 / 0 / 21
10,577
1,058
12,553
8,606
3,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

18
12 / 1 / 16
12,983
1,298
22,709
12,434
9,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

300

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cinderelo
Baron Samedi
15
0 / 7 / 2
8,734
873
10,065
13,499
4,602
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
GraveTK
Gilgamesh
15
1 / 8 / 1
9,264
926
13,045
22,498
16,462
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
15
0 / 4 / 1
9,039
904
12,471
12,056
3,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
akdk
Merlin
15
0 / 3 / 1
9,165
917
12,216
9,958
3,141
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
15
1 / 11 / 1
8,929
893
3,887
17,783
5,949
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
8
33
Kills
2
2
Deaths
33
108
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
6
0
22
17
W
Hercules
 
Hercules
2
1
29
16.5
W
Athena
AlbertoLNM
Athena
10
0
20
20
L
Baron Samedi
Cinderelo
Baron Samedi
0
7
2
0.14
W
Neith
DeanWinch
Neith
3
0
21
13.5
L
Gilgamesh
GraveTK
Gilgamesh
1
8
1
0.19
L
Nu Wa
0
4
1
0.13
W
12
1
16
20
L
Merlin
akdk
Merlin
0
3
1
0.17
L
Loki
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,471
Damage
51,684
62,324
Taken
75,794
59,933
Mitigated
33,771
21,985
Healing
5,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
16,772
551
3,458
2,319
8,322
3,855
0
6,239
2,083
37,700
0
W
Hercules
 
Hercules
8,442
2,538
756
5,794
18,268
18,377
0
8,815
7,490
0
15,141
W
Athena
AlbertoLNM
Athena
11,995
4,160
0
302
14,694
25,214
0
9,057
5,637
37,533
0
L
Baron Samedi
Cinderelo
Baron Samedi
10,065
960
1,945
1,651
13,499
4,602
0
10,162
3,337
26,108
0
W
Neith
DeanWinch
Neith
12,553
5,633
0
1,825
8,606
3,435
0
5,469
3,137
0
41,959
L
Gilgamesh
GraveTK
Gilgamesh
13,045
2,736
0
90
22,498
16,462
0
13,703
8,795
5,689
15,405
L
Nu Wa
12,471
3,998
29
595
12,056
3,617
0
7,388
4,668
33,322
0
W
22,709
3,337
1,464
6,067
12,434
9,052
0
8,186
4,248
40,779
0
L
Merlin
akdk
Merlin
12,216
837
193
731
9,958
3,141
0
6,890
3,068
38,920
0
L
Loki
3,887
1,812
0
525
17,783
5,949
0
13,333
4,450
0
12,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,525
Gold Earned
45,131
219
Minions Killed
162
8
Camps Cleared
4
1,058,391
Distance Traveled
961,982
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,891
1,089
54
5
3
217,263
1
W
Hercules
10,392
1,039
14
1
0
230,583
3
W
Athena
11,682
1,168
47
5
1
223,548
3
L
Baron Samedi
8,734
873
25
3
0
183,052
0
W
Neith
10,577
1,058
64
6
2
190,886
0
L
Gilgamesh
9,264
926
17
2
0
206,527
0
L
Nu Wa
9,039
904
48
5
1
187,191
0
W
Hades
12,983
1,298
40
4
2
196,111
0
L
Merlin
9,165
917
52
5
0
201,546
2
L
Loki
8,929
893
20
2
3
183,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role