Player Matchup

Cthulhu
Cthulhu
AbjectTest
Cthulhu
Level 21
God Stats
1W - 2L
1,219 SR
Queue Stats
3W - 3L
1,309 Elo+
Party 3
Izanami
Izanami
AdmiralLongbar
Izanami
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 37L
1,449 Elo+
Party 3
Nu Wa
Nu Wa
Bluekong
Nu Wa
Level 47
God Stats
6W - 11L
1,500 SR
Queue Stats
37W - 38L
1,501 Elo+
Party 3
Osiris
Osiris
IamBjerg01
Osiris
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 38L
1,500 Elo+
Party 3
Odin
Odin
Iwatchyoum00
Odin
Level 17
God Stats
8W - 5L
1,579 SR
Queue Stats
23W - 29L
1,473 Elo+
Party 3
Team Averages
Level 36
1,460 SR
1,446 Elo+

VS

Team Averages
Level 58
1,468 SR
1,349 Elo+
Chang'e
Chang'e
Cavmpt
Chang'e
Level 102
God Stats
4W - 2L
1,678 SR
Queue Stats
218W - 185L
1,660 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KauaiGrown 3302
Tsukuyomi
Level 34
God Stats
40W - 40L
1,508 SR
Queue Stats
70W - 77L
1,407 Elo+
Party 2
Danzaburou
Danzaburou
SaacAttack
Danzaburou
Level 23
God Stats
3W - 5L
1,156 SR
Queue Stats
16W - 14L
958 Elo+
Party 1
Cthulhu
Cthulhu
diegopro1
Cthulhu
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,298 Elo+
Solo
Guan Yu
Guan Yu
ksab1
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 52L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AbjectTest
Cthulhu
11
4 / 2 / 3
6,545
545
4,972
6,135
3,805
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
3 / 2 / 3
6,775
565
4,371
8,153
2,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Bluekong
Nu Wa
13
0 / 1 / 5
7,233
603
4,858
4,200
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
IamBjerg01
Osiris
12
5 / 0 / 5
7,284
607
6,388
8,928
6,856
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
8 / 2 / 2
7,910
659
6,547
8,867
6,500
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cavmpt
Chang'e
13
3 / 2 / 1
7,803
650
6,061
6,092
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
KauaiGrown 3302
Tsukuyomi
11
2 / 5 / 1
6,589
549
3,610
10,423
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
SaacAttack
Danzaburou
8
0 / 5 / 1
5,056
421
3,348
5,902
1,174
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
diegopro1
Cthulhu
9
1 / 3 / 1
5,566
464
3,423
9,238
5,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
ksab1
Guan Yu
9
0 / 5 / 0
5,479
457
2,624
9,592
8,750
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
20
Kills
6
7
Deaths
20
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AbjectTest
Cthulhu
4
2
3
2.75
W
3
2
3
2.25
W
Nu Wa
Bluekong
Nu Wa
0
1
5
2.5
L
Chang'e
Cavmpt
Chang'e
3
2
1
1.75
W
Osiris
IamBjerg01
Osiris
5
0
5
7.5
W
8
2
2
4.5
L
Tsukuyomi
KauaiGrown 3302
Tsukuyomi
2
5
1
0.5
L
Danzaburou
SaacAttack
Danzaburou
0
5
1
0.1
L
Cthulhu
diegopro1
Cthulhu
1
3
1
0.5
L
Guan Yu
ksab1
Guan Yu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,136
Damage
19,066
36,283
Taken
41,247
20,635
Mitigated
20,552
12,526
Healing
12,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AbjectTest
Cthulhu
4,972
672
91
1,402
6,135
3,805
0
2,572
3,481
14,148
0
W
4,371
3,537
0
3,529
8,153
2,272
0
3,492
4,539
0
47,146
W
Nu Wa
Bluekong
Nu Wa
4,858
1,357
0
1,420
4,200
1,202
733
1,783
2,279
40,313
0
L
Chang'e
Cavmpt
Chang'e
6,061
1,134
0
2,743
6,092
1,788
0
3,199
2,724
50,116
0
W
Osiris
IamBjerg01
Osiris
6,388
1,740
0
3,664
8,928
6,856
8
1,421
7,417
5,354
34,961
W
6,547
1,246
0
2,420
8,867
6,500
598
49
8,818
0
35,227
L
Tsukuyomi
KauaiGrown 3302
Tsukuyomi
3,610
739
0
3,124
10,423
3,129
54
701
9,456
0
35,947
L
Danzaburou
SaacAttack
Danzaburou
3,348
1,180
0
1,128
5,902
1,174
0
2,486
3,170
0
17,487
L
Cthulhu
diegopro1
Cthulhu
3,423
335
0
1,133
9,238
5,711
0
2,993
5,997
19,042
0
L
Guan Yu
ksab1
Guan Yu
2,624
457
475
3,449
9,592
8,750
36
753
8,592
0
20,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,747
Gold Earned
30,493
347
Minions Killed
305
0
Camps Cleared
0
1,123,862
Distance Traveled
1,149,323
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,545
545
14
1
0
242,266
3
W
Izanami
6,775
565
96
8
0
217,600
2
W
Nu Wa
7,233
603
89
7
0
228,741
0
L
Chang'e
7,803
650
114
10
0
249,461
4
W
Osiris
7,284
607
73
6
0
220,648
2
W
Odin
7,910
659
75
6
0
214,607
0
L
Tsukuyomi
6,589
549
81
7
0
214,254
0
L
Danzaburou
5,056
421
33
3
0
219,272
3
L
Cthulhu
5,566
464
33
3
0
251,078
0
L
Guan Yu
5,479
457
44
4
0
215,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role