Player Matchup

Thor
Thor
SillyCaasi
Thor
Level 25
God Stats
4W - 4L
1,564 SR
Queue Stats
82W - 79L
1,438 Elo+
Party 1
Medusa
Medusa
cinncinatireds19
Medusa
Level 31
God Stats
0W - 3L
1,168 SR
Queue Stats
58W - 60L
1,444 Elo+
Party 1
Fafnir
Fafnir
temp-750095
Fafnir
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 89L
1,443 Elo+
Party 1
Apollo
Apollo
temp-774372
Apollo
Level 14
God Stats
9W - 7L
1,593 SR
Queue Stats
12W - 13L
1,386 Elo+
Party 1
Ra
Ra
xCLUMZY_KIINGx
Ra
Level 7
God Stats
0W - 2L
1,406 SR
Queue Stats
1W - 6L
1,082 Elo+
Solo
Team Averages
Level 24
1,446 SR
1,359 Elo+

VS

Team Averages
Level 22
1,392 SR
1,362 Elo+
Pele
Pele
AnimalGem4620
Pele
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 125L
1,431 Elo+
Solo
Osiris
Osiris
DumplingBoyo
Osiris
Level 29
God Stats
2W - 0L
1,285 SR
Queue Stats
10W - 8L
1,326 Elo+
Party 2
Jing Wei
Jing Wei
FrostyK1tty
Jing Wei
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,108 Elo+
Party 2
Tiamat
Tiamat
IamEpoch
Tiamat
Level 28
God Stats
20W - 7L
1,261 SR
Queue Stats
124W - 104L
1,520 Elo+
Party 3
Ymir
Ymir
UnSpecialCargo
Ymir
Level 20
God Stats
16W - 13L
1,416 SR
Queue Stats
79W - 80L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,229
519
4,048
9,066
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 4 / 0
5,497
458
4,149
7,246
1,840
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
7
1 / 4 / 1
5,184
432
2,445
10,329
6,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
8
0 / 4 / 0
5,251
438
1,601
5,153
1,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 9 / 1
4,748
396
2,698
6,857
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 4
7,047
587
2,762
6,925
1,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Osiris
12
5 / 0 / 1
7,312
609
5,204
5,840
4,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
FrostyK1tty
Jing Wei
13
12 / 0 / 2
8,330
694
11,932
6,488
2,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
IamEpoch
Tiamat
12
4 / 1 / 1
7,144
595
5,272
4,998
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 8
6,403
534
4,247
7,916
5,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
4
Kills
26
26
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
W
Osiris
5
0
1
5.5
W
Jing Wei
FrostyK1tty
Jing Wei
12
0
2
13
W
Tiamat
IamEpoch
Tiamat
4
1
1
4.5
L
2
5
0
0.4
W
1
2
8
2.5
L
1
4
0
0.25
L
Fafnir
1
4
1
0.38
L
Apollo
0
4
0
0
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,941
Damage
29,417
38,651
Taken
32,167
13,551
Mitigated
16,234
3,234
Healing
8,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,762
933
0
894
6,925
1,973
1,576
1,425
5,384
0
32,003
W
Osiris
5,204
1,539
0
2,967
5,840
4,150
1,012
0
5,840
0
30,640
W
Jing Wei
FrostyK1tty
Jing Wei
11,932
7,174
0
1,816
6,488
2,007
1,647
1,658
4,760
0
50,190
W
Tiamat
IamEpoch
Tiamat
5,272
611
0
1,561
4,998
2,530
424
394
4,562
33,868
0
L
4,048
1,630
0
484
9,066
2,652
0
2,378
6,604
0
34,292
W
4,247
1,252
0
1,645
7,916
5,574
180
1,354
6,478
17,954
0
L
4,149
2,048
0
1,247
7,246
1,840
0
2,366
4,782
0
22,977
L
Fafnir
2,445
1,037
0
1,195
10,329
6,140
0
2,076
8,211
12,093
0
L
Apollo
1,601
758
0
0
5,153
1,526
50
678
4,475
0
18,567
L
2,698
661
80
228
6,857
1,393
0
1,607
5,060
11,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,909
Gold Earned
36,236
188
Minions Killed
309
0
Camps Cleared
0
1,040,753
Distance Traveled
1,131,985
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,047
587
57
5
0
236,998
1
W
Osiris
7,312
609
57
5
0
212,399
0
W
Jing Wei
8,330
694
94
8
0
232,563
1
W
Tiamat
7,144
595
76
6
0
222,502
5
L
Thor
6,229
519
72
6
0
193,342
0
W
Ymir
6,403
534
25
2
0
227,523
2
L
Medusa
5,497
458
50
4
0
207,419
2
L
Fafnir
5,184
432
13
1
0
218,434
1
L
Apollo
5,251
438
37
3
0
216,251
0
L
Ra
4,748
396
16
1
0
205,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role