Player Matchup

Izanami
Izanami
Haku704
Izanami
Level 28
God Stats
20W - 18L
1,661 SR
Queue Stats
109W - 113L
1,516 Elo+
Solo
Danzaburou
Danzaburou
HappySeid
Danzaburou
Level 8
God Stats
4W - 2L
1,699 SR
Queue Stats
7W - 8L
1,474 Elo+
Solo
Da Ji
Da Ji
PinheadLarry102
Da Ji
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 30L
1,519 Elo+
Solo
Vamana
Vamana
Strawhat Joe488
Vamana
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 27L
1,603 Elo+
Party 1
Ganesha
Ganesha
USAWARRIOR69
Ganesha
Level 25
God Stats
1W - 0L
1,290 SR
Queue Stats
20W - 15L
1,565 Elo+
Party 1
Team Averages
Level 20
1,530 SR
1,535 Elo+

VS

Team Averages
Level 22
1,643 SR
1,601 Elo+
Morgan Le Fay
Morgan Le Fay
Harriger93
Morgan Le Fay
Level 25
God Stats
3W - 3L
1,506 SR
Queue Stats
52W - 58L
1,460 Elo+
Solo
Bacchus
Bacchus
ItsSimplyAce
Bacchus
Level 30
God Stats
4W - 3L
1,939 SR
Queue Stats
105W - 128L
1,466 Elo+
Solo
Odin
Odin
SabastienB05
Odin
Level 13
God Stats
1W - 1L
1,383 SR
Queue Stats
1W - 2L
1,534 Elo+
Solo
Loki
Loki
Ultra092
Loki
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,739 Elo+
Solo
Scylla
Scylla
daddysans01
Scylla
Level 22
God Stats
1W - 1L
1,889 SR
Queue Stats
1W - 1L
1,806 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Haku704
Izanami
15
5 / 5 / 4
9,723
486
10,037
14,474
4,768
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
HappySeid
Danzaburou
15
2 / 4 / 5
9,294
465
3,977
13,972
4,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
8 / 2 / 5
11,291
565
15,405
15,668
6,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
9 / 0 / 4
12,328
616
11,907
9,600
9,404
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
USAWARRIOR69
Ganesha
14
3 / 2 / 5
9,054
453
4,542
10,298
9,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Harriger93
Morgan Le Fay
17
3 / 2 / 4
10,443
522
13,542
12,876
5,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ItsSimplyAce
Bacchus
14
3 / 5 / 2
9,697
485
6,797
15,684
15,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 11 / 2
7,951
398
3,613
15,649
7,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
17
5 / 6 / 3
10,114
506
9,849
16,684
6,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
13
1 / 5 / 3
8,251
413
5,964
9,954
3,944
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
27
Kills
13
13
Deaths
29
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Haku704
Izanami
5
5
4
1.4
W
Danzaburou
HappySeid
Danzaburou
2
4
5
1.13
L
Morgan Le Fay
Harriger93
Morgan Le Fay
3
2
4
2.5
L
Bacchus
ItsSimplyAce
Bacchus
3
5
2
0.8
W
8
2
5
5.25
L
1
11
2
0.18
W
9
0
4
11
W
Ganesha
USAWARRIOR69
Ganesha
3
2
5
2.75
L
Loki
5
6
3
1.08
L
Scylla
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,868
Damage
39,765
64,012
Taken
70,847
35,179
Mitigated
37,689
20,086
Healing
12,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Haku704
Izanami
10,037
7,753
0
3,785
14,474
4,768
1,424
7,795
6,679
0
58,996
W
Danzaburou
HappySeid
Danzaburou
3,977
1,722
543
3,873
13,972
4,578
1,636
6,759
7,213
0
40,569
L
Morgan Le Fay
Harriger93
Morgan Le Fay
13,542
217
0
3,139
12,876
5,142
1,347
0
12,876
84,855
0
L
Bacchus
ItsSimplyAce
Bacchus
6,797
736
29
2,082
15,684
15,208
271
1,987
13,697
35,546
0
W
15,405
4,129
0
6,388
15,668
6,539
0
4,308
11,360
0
98,020
L
3,613
767
0
307
15,649
7,337
8
241
15,408
0
22,895
W
11,907
6,782
0
3,817
9,600
9,404
2,061
818
8,782
0
69,348
W
Ganesha
USAWARRIOR69
Ganesha
4,542
795
0
1,680
10,298
9,890
478
6,623
3,675
22,743
0
L
Loki
9,849
3,137
0
4,268
16,684
6,058
0
199
16,485
0
64,716
L
Scylla
5,964
1,821
55
2,487
9,954
3,944
807
2,115
7,839
34,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,690
Gold Earned
46,456
522
Minions Killed
427
0
Camps Cleared
0
1,733,970
Distance Traveled
1,724,938
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,723
486
130
7
0
339,673
4
W
Danzaburou
9,294
465
73
4
0
305,331
6
L
Morgan Le Fay
10,443
522
148
7
0
373,303
2
L
Bacchus
9,697
485
48
2
0
322,641
2
W
Da Ji
11,291
565
143
7
0
341,521
5
L
Odin
7,951
398
52
3
0
351,743
0
W
Vamana
12,328
616
151
8
0
368,627
6
W
Ganesha
9,054
453
25
1
0
378,818
1
L
Loki
10,114
506
107
5
0
391,947
1
L
Scylla
8,251
413
72
4
0
285,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role