Player Matchup

Nu Wa
Nu Wa
And80
Nu Wa
Level 27
God Stats
6W - 10L
1,327 SR
Queue Stats
107W - 118L
1,467 Elo+
Solo
Janus
Janus
Derictorx
Janus
Level 26
God Stats
1W - 2L
1,140 SR
Queue Stats
12W - 11L
1,445 Elo+
Solo
Nemesis
Nemesis
EUC4IO
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,366 Elo+
Solo
Ymir
Ymir
Reizinho07
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Medusa
Medusa
robesontoledo2
Medusa
Level 25
God Stats
2W - 1L
1,561 SR
Queue Stats
25W - 29L
1,469 Elo+
Solo
Team Averages
Level 18
1,406 SR
1,450 Elo+

VS

Team Averages
Level 20
1,460 SR
1,417 Elo+
He Bo
He Bo
Frisers
He Bo
Level 43
God Stats
1W - 3L
1,299 SR
Queue Stats
194W - 184L
1,423 Elo+
Party 1
Persephone
Persephone
Natan2896
Persephone
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,330 Elo+
Solo
Kukulkan
Kukulkan
Nillyan
Kukulkan
Level 25
God Stats
10W - 8L
1,574 SR
Queue Stats
122W - 101L
1,479 Elo+
Party 1
Discordia
Discordia
snorklrat
Discordia
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Rama
Rama
vanderjuniorgk
Rama
Level 13
God Stats
12W - 16L
1,427 SR
Queue Stats
20W - 29L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
And80
Nu Wa
20
9 / 4 / 15
15,773
1,052
33,006
19,650
7,213
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Janus
Derictorx
Janus
20
6 / 2 / 14
14,570
971
15,670
7,396
2,833
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
EUC4IO
Nemesis
20
5 / 1 / 15
15,068
1,005
12,555
13,676
5,887
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
0 / 8 / 5
11,569
771
614
15,844
6,166
20
14 / 4 / 8
15,961
1,064
16,616
14,044
5,193
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

73

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Frisers
He Bo
20
8 / 6 / 3
14,722
981
21,316
17,176
5,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
Natan2896
Persephone
20
0 / 9 / 2
12,723
848
3,528
17,778
5,888
Kukulkan
Nillyan
Kukulkan
20
3 / 1 / 7
14,376
958
17,704
10,366
3,508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
snorklrat
Discordia
20
0 / 13 / 9
13,520
901
11,040
17,873
5,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 5 / 3
14,406
960
11,970
20,605
7,051
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
42
34
Kills
18
19
Deaths
34
57
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
And80
Nu Wa
9
4
15
4.13
W
Janus
Derictorx
Janus
6
2
14
6.5
W
Nemesis
EUC4IO
Nemesis
5
1
15
12.5
L
He Bo
Frisers
He Bo
8
6
3
1.58
L
Persephone
Natan2896
Persephone
0
9
2
0.11
L
Kukulkan
Nillyan
Kukulkan
3
1
7
6.5
W
0
8
5
0.31
W
14
4
8
4.5
L
Discordia
snorklrat
Discordia
0
13
9
0.35
L
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,461
Damage
65,558
70,610
Taken
83,798
27,292
Mitigated
27,624
4,308
Healing
2,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
And80
Nu Wa
33,006
5,302
56
2,622
19,650
7,213
0
15,244
4,406
61,856
0
W
Janus
Derictorx
Janus
15,670
1,003
0
228
7,396
2,833
0
4,746
2,650
40,795
0
W
Nemesis
EUC4IO
Nemesis
12,555
1,310
0
952
13,676
5,887
0
9,482
4,194
63
58,667
L
He Bo
Frisers
He Bo
21,316
1,354
0
142
17,176
5,716
0
7,677
9,499
52,347
0
L
Persephone
Natan2896
Persephone
3,528
106
0
638
17,778
5,888
0
11,070
6,699
31,048
0
L
Kukulkan
Nillyan
Kukulkan
17,704
2,270
0
1,114
10,366
3,508
0
6,989
3,377
64,152
0
W
614
103
0
0
15,844
6,166
0
12,491
3,336
900
0
W
16,616
7,565
0
450
14,044
5,193
0
11,625
2,419
0
37,880
L
Discordia
snorklrat
Discordia
11,040
654
0
204
17,873
5,461
0
9,745
8,128
48,110
0
L
11,970
10,258
0
0
20,605
7,051
0
13,868
6,737
0
39,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,941
Gold Earned
69,747
295
Minions Killed
355
5
Camps Cleared
8
1,340,306
Distance Traveled
1,319,582
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,773
1,052
51
3
1
256,874
0
W
Janus
14,570
971
76
5
2
276,152
2
W
Nemesis
15,068
1,005
100
7
0
367,230
0
L
He Bo
14,722
981
75
5
4
295,242
0
L
Persephone
12,723
848
52
3
1
245,045
0
L
Kukulkan
14,376
958
110
7
2
301,492
0
W
Ymir
11,569
771
0
0
0
162,354
2
W
Medusa
15,961
1,064
68
5
2
277,696
1
L
Discordia
13,520
901
70
5
1
221,863
0
L
Rama
14,406
960
48
3
0
255,940
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role