Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Spuhb
Merlin
Level 155
God Stats
5W - 5L
1,721 SR
Queue Stats
135W - 52L
1,816 Elo+
Party 1
Ratatoskr
Ratatoskr
Visceral
Ratatoskr
Level 158
God Stats
1W - 0L
1,583 SR
Queue Stats
110W - 37L
2,014 Elo+
Party 1
Team Averages
Level 158
1,601 SR
1,777 Elo+

VS

Team Averages
Level 137
1,565 SR
1,639 Elo+
Merlin
Merlin
H4KFU
Merlin
Level 156
God Stats
1W - 2L
1,415 SR
Queue Stats
54W - 29L
1,659 Elo+
Party 2
Ra
Ra
MexiCiano
Ra
Level 97
God Stats
4W - 3L
1,651 SR
Queue Stats
24W - 24L
1,590 Elo+
Solo
Odin
Odin
ZeroDeath178
Odin
Level 159
God Stats
1W - 2L
1,631 SR
Queue Stats
58W - 44L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
4 / 5 / 12
9,711
747
10,106
15,089
12,972
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
Spuhb
Merlin
15
5 / 2 / 14
10,660
820
12,766
7,813
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Visceral
Ratatoskr
15
12 / 6 / 6
11,583
891
14,653
12,326
4,881
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
H4KFU
Merlin
14
5 / 8 / 6
9,929
764
8,377
12,802
4,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 9 / 8
8,473
652
5,647
12,687
3,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
7 / 4 / 5
10,381
799
8,882
15,456
18,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
21
Kills
13
13
Deaths
21
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
5
12
2
L
Merlin
H4KFU
Merlin
5
8
6
1
L
1
9
8
0.56
W
Merlin
Spuhb
Merlin
5
2
14
6
W
Ratatoskr
Visceral
Ratatoskr
12
6
6
2.5
L
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,525
Damage
22,906
35,228
Taken
40,945
20,569
Mitigated
26,598
7,400
Healing
4,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
10,106
1,128
0
4,519
15,089
12,972
216
6,393
7,999
28,636
0
L
Merlin
H4KFU
Merlin
8,377
1,595
0
729
12,802
4,592
0
5,962
6,309
26,738
0
L
5,647
844
822
1,842
12,687
3,776
0
6,926
5,404
35,714
0
W
Merlin
Spuhb
Merlin
12,766
1,120
0
745
7,813
2,716
933
4,011
3,670
44,212
0
W
Ratatoskr
Visceral
Ratatoskr
14,653
5,257
0
2,136
12,326
4,881
1,327
3,779
8,104
0
39,245
L
8,882
2,832
0
1,101
15,456
18,230
0
8,147
6,360
177
20,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,954
Gold Earned
28,783
163
Minions Killed
119
0
Camps Cleared
0
642,403
Distance Traveled
629,020
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,711
747
33
3
0
215,216
2
L
Merlin
9,929
764
28
2
0
191,771
3
L
Ra
8,473
652
62
5
0
208,967
2
W
Merlin
10,660
820
90
7
0
197,318
4
W
Ratatoskr
11,583
891
40
3
0
229,869
0
L
Odin
10,381
799
29
2
0
228,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role