Player Matchup

Sylvanus
Sylvanus
Dacquoise
Sylvanus
Level 26
God Stats
1W - 1L
1,189 SR
Queue Stats
68W - 93L
1,430 Elo+
Party 2
Zeus
Zeus
MIsTerZynse
Zeus
Level 29
God Stats
4W - 4L
1,881 SR
Queue Stats
28W - 46L
1,385 Elo+
Party 2
Loki
Loki
SulVeY
Loki
Level 26
God Stats
15W - 11L
1,519 SR
Queue Stats
26W - 29L
1,418 Elo+
Party 2
Erlang Shen
Erlang Shen
ZEPYZ
Erlang Shen
Level 108
God Stats
19W - 30L
1,362 SR
Queue Stats
152W - 175L
1,445 Elo+
Party 2
Rama
Rama
lkajonl
Rama
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 33L
1,363 Elo+
Party 2
Team Averages
Level 41
1,490 SR
1,408 Elo+

VS

Team Averages
Level 23
1,485 SR
1,420 Elo+
Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BeeAndBee
Sylvanus
Level 17
God Stats
9W - 5L
1,524 SR
Queue Stats
17W - 20L
1,289 Elo+
Party 3
Artemis
Artemis
MandoFresh
Artemis
Level 14
God Stats
5W - 7L
1,471 SR
Queue Stats
12W - 11L
1,382 Elo+
Party 3
Zhong Kui
Zhong Kui
ZarkoOG
Zhong Kui
Level 27
God Stats
3W - 5L
1,409 SR
Queue Stats
56W - 52L
1,459 Elo+
Party 1
Thanatos
Thanatos
iiGrid
Thanatos
Level 28
God Stats
36W - 31L
1,521 SR
Queue Stats
65W - 60L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dacquoise
Sylvanus
18
3 / 3 / 16
13,502
519
7,953
23,732
22,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
8 / 2 / 13
14,011
539
19,523
11,195
5,751
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
SulVeY
Loki
20
5 / 3 / 9
15,215
585
8,141
18,027
7,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
ZEPYZ
Erlang Shen
20
11 / 5 / 8
15,309
589
16,841
23,505
16,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
lkajonl
Rama
20
4 / 1 / 14
13,957
537
10,589
15,384
7,017
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
3 / 7 / 2
11,724
451
7,102
20,106
16,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
BeeAndBee
Sylvanus
17
1 / 6 / 5
11,530
443
2,453
18,318
23,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
MandoFresh
Artemis
19
3 / 6 / 2
11,555
444
15,310
15,079
6,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
ZarkoOG
Zhong Kui
19
5 / 4 / 3
13,139
505
17,357
17,520
13,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
iiGrid
Thanatos
16
1 / 8 / 5
10,967
422
7,237
19,668
8,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
30
31
Kills
13
14
Deaths
31
60
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
7
2
0.57
L
Sylvanus
BeeAndBee
Sylvanus
1
6
5
0.58
W
Sylvanus
Dacquoise
Sylvanus
3
3
16
3.67
W
8
2
13
7.25
L
Artemis
MandoFresh
Artemis
3
6
2
0.67
W
Loki
SulVeY
Loki
5
3
9
3.17
W
Erlang Shen
ZEPYZ
Erlang Shen
11
5
8
3
L
Zhong Kui
ZarkoOG
Zhong Kui
5
4
3
1.63
L
Thanatos
iiGrid
Thanatos
1
8
5
0.44
W
Rama
lkajonl
Rama
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,047
Damage
49,459
91,843
Taken
90,691
59,194
Mitigated
68,621
36,965
Healing
29,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,102
2,650
0
4,158
20,106
16,698
189
5,415
14,691
0
61,965
L
Sylvanus
BeeAndBee
Sylvanus
2,453
1,180
1,813
2,942
18,318
23,816
0
7,551
10,767
29,395
0
W
Sylvanus
Dacquoise
Sylvanus
7,953
1,072
7,721
9,280
23,732
22,533
1,160
7,631
16,101
31,066
0
W
19,523
1,253
0
2,660
11,195
5,751
0
5,055
6,140
81,866
0
L
Artemis
MandoFresh
Artemis
15,310
8,876
0
4,170
15,079
6,288
0
5,136
9,943
0
117,267
W
Loki
SulVeY
Loki
8,141
2,160
0
4,260
18,027
7,774
2,383
4,424
13,603
0
111,538
W
Erlang Shen
ZEPYZ
Erlang Shen
16,841
8,747
0
6,335
23,505
16,119
1,833
4,693
18,812
0
118,462
L
Zhong Kui
ZarkoOG
Zhong Kui
17,357
1,028
0
5,512
17,520
13,716
272
6,701
10,819
80,641
0
L
Thanatos
iiGrid
Thanatos
7,237
1,273
0
11,121
19,668
8,103
0
3,237
16,431
0
88,572
W
Rama
lkajonl
Rama
10,589
8,288
0
6,709
15,384
7,017
4,317
3,606
11,778
0
120,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,994
Gold Earned
58,915
620
Minions Killed
605
0
Camps Cleared
0
2,424,379
Distance Traveled
2,333,142
31
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,724
451
119
5
0
497,700
1
L
Sylvanus
11,530
443
64
2
0
405,312
1
W
Sylvanus
13,502
519
49
2
0
449,741
10
W
Zeus
14,011
539
97
4
0
477,087
9
L
Artemis
11,555
444
155
6
0
452,427
10
W
Loki
15,215
585
176
7
0
531,116
3
W
Erlang Shen
15,309
589
132
5
0
494,826
2
L
Zhong Kui
13,139
505
153
6
0
491,642
0
L
Thanatos
10,967
422
114
4
0
486,061
6
W
Rama
13,957
537
166
6
0
471,609
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role