Player Matchup

Loki
Loki
DrSile
Loki
Level 11
God Stats
2W - 1L
1,766 SR
Queue Stats
7W - 15L
1,329 Elo+
Party 3
Medusa
Medusa
Ivicpivic
Medusa
Level 11
God Stats
1W - 5L
1,063 SR
Queue Stats
7W - 15L
1,329 Elo+
Party 3
Artio
Artio
Krecik5057
Artio
Level 18
God Stats
5W - 4L
1,675 SR
Queue Stats
93W - 105L
1,381 Elo+
Solo
Persephone
Persephone
UraniumSnuiver
Persephone
Level 20
God Stats
26W - 17L
1,534 SR
Queue Stats
119W - 107L
1,356 Elo+
Party 2
Chaac
Chaac
timzonb
Chaac
Level 20
God Stats
26W - 26L
1,400 SR
Queue Stats
118W - 107L
1,349 Elo+
Party 2
Team Averages
Level 16
1,488 SR
1,349 Elo+

VS

Team Averages
Level 22
1,533 SR
1,358 Elo+
Hercules
Hercules
DerRatty
Hercules
Level 18
God Stats
6W - 9L
1,782 SR
Queue Stats
242W - 336L
1,422 Elo+
Party 1
Zeus
Zeus
Iksiasty
Zeus
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 63L
1,420 Elo+
Party 4
Ymir
Ymir
Mizorê
Ymir
Level 27
God Stats
20W - 23L
1,662 SR
Queue Stats
338W - 471L
1,283 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pharagraph1
Tsukuyomi
Level 7
God Stats
4W - 4L
1,413 SR
Queue Stats
20W - 17L
1,412 Elo+
Party 4
Izanami
Izanami
Ziegenmond
Izanami
Level 34
God Stats
15W - 19L
1,310 SR
Queue Stats
204W - 285L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DrSile
Loki
6
2 / 3 / 0
4,738
474
1,066
3,360
607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Ivicpivic
Medusa
6
1 / 4 / 1
4,609
461
4,983
3,893
883
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
9
2 / 1 / 2
5,502
550
2,243
4,981
4,075
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
UraniumSnuiver
Persephone
9
0 / 3 / 0
5,437
544
2,310
4,372
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
timzonb
Chaac
11
5 / 2 / 1
6,620
662
6,233
7,776
5,136
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DerRatty
Hercules
9
2 / 5 / 0
5,399
540
4,716
8,328
4,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
8
2 / 3 / 0
5,162
516
3,269
5,143
1,854
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
Mizorê
Ymir
8
1 / 1 / 3
5,148
515
1,437
4,906
2,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Pharagraph1
Tsukuyomi
10
4 / 1 / 1
5,862
586
3,138
6,625
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Ziegenmond
Izanami
8
3 / 1 / 1
5,076
508
3,221
4,169
931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
10
Kills
12
13
Deaths
11
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
DerRatty
Hercules
2
5
0
0.4
W
Loki
DrSile
Loki
2
3
0
0.67
L
Zeus
2
3
0
0.67
W
Medusa
Ivicpivic
Medusa
1
4
1
0.38
W
Artio
2
1
2
3
L
Ymir
Mizorê
Ymir
1
1
3
2.5
L
Tsukuyomi
Pharagraph1
Tsukuyomi
4
1
1
4.5
W
Persephone
UraniumSnuiver
Persephone
0
3
0
0
L
Izanami
Ziegenmond
Izanami
3
1
1
3.5
W
Chaac
timzonb
Chaac
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,835
Damage
15,781
24,382
Taken
29,171
11,754
Mitigated
11,774
4,103
Healing
9,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DerRatty
Hercules
4,716
2,968
0
2,215
8,328
4,985
0
478
7,850
0
24,426
W
Loki
DrSile
Loki
1,066
333
0
190
3,360
607
0
618
2,742
0
8,653
L
Zeus
3,269
944
0
1,424
5,143
1,854
128
2,105
3,038
17,748
0
W
Medusa
Ivicpivic
Medusa
4,983
2,554
0
0
3,893
883
260
601
3,292
0
16,270
W
Artio
2,243
699
242
1,715
4,981
4,075
370
726
4,255
18,135
0
L
Ymir
Mizorê
Ymir
1,437
701
0
1,087
4,906
2,096
27
571
4,335
10,466
0
L
Tsukuyomi
Pharagraph1
Tsukuyomi
3,138
928
0
3,072
6,625
1,908
0
595
6,030
0
34,055
W
Persephone
UraniumSnuiver
Persephone
2,310
405
0
185
4,372
1,053
906
2,759
1,610
24,917
0
L
Izanami
Ziegenmond
Izanami
3,221
2,197
0
1,834
4,169
931
750
997
3,172
0
24,346
W
Chaac
timzonb
Chaac
6,233
1,924
0
1,771
7,776
5,136
312
0
7,776
0
30,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,906
Gold Earned
26,647
173
Minions Killed
225
0
Camps Cleared
0
875,845
Distance Traveled
854,621
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,399
540
49
5
0
173,195
1
W
Loki
4,738
474
11
1
0
184,297
0
L
Zeus
5,162
516
36
4
0
118,027
0
W
Medusa
4,609
461
25
3
0
158,374
0
W
Artio
5,502
550
26
3
0
156,263
1
L
Ymir
5,148
515
16
2
0
188,254
3
L
Tsukuyomi
5,862
586
72
7
0
195,930
1
W
Persephone
5,437
544
45
5
0
188,804
0
L
Izanami
5,076
508
52
5
0
179,215
3
W
Chaac
6,620
662
66
7
0
188,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role