Player Matchup

Achilles
Achilles
EirisStrife
Achilles
Level 89
God Stats
14W - 10L
1,609 SR
Queue Stats
560W - 540L
1,542 Elo+
Party 2
Artio
Artio
Leitnor
Artio
Level 130
God Stats
13W - 7L
1,682 SR
Queue Stats
964W - 970L
1,601 Elo+
Party 2
Chaac
Chaac
Monikahhh
Chaac
Level 113
God Stats
48W - 38L
1,568 SR
Queue Stats
869W - 848L
1,626 Elo+
Party 2
The Morrigan
The Morrigan
dooky88
The Morrigan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 30L
1,457 Elo+
Party 3
Hou Yi
Hou Yi
lagarto400
Hou Yi
Level 143
God Stats
3W - 0L
1,481 SR
Queue Stats
83W - 78L
1,482 Elo+
Party 3
Team Averages
Level 119
1,568 SR
1,542 Elo+

VS

Team Averages
Level 117
1,498 SR
1,529 Elo+
Persephone
Persephone
 
Persephone
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Eléssar
Apollo
Level 146
God Stats
22W - 20L
1,596 SR
Queue Stats
216W - 215L
1,544 Elo+
Party 1
Bacchus
Bacchus
Minevrojx
Bacchus
Level 147
God Stats
0W - 2L
1,225 SR
Queue Stats
165W - 186L
1,513 Elo+
Party 1
Cerberus
Cerberus
Steneor
Cerberus
Level 106
God Stats
16W - 20L
1,541 SR
Queue Stats
142W - 152L
1,523 Elo+
Party 1
Arachne
Arachne
vNewyy
Arachne
Level 64
God Stats
51W - 37L
1,626 SR
Queue Stats
78W - 75L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EirisStrife
Achilles
12
4 / 1 / 5
7,439
620
5,391
7,506
2,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
Leitnor
Artio
10
3 / 3 / 4
5,826
486
3,774
8,422
6,380
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Monikahhh
Chaac
13
3 / 0 / 5
7,178
598
7,585
7,906
5,876
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
dooky88
The Morrigan
9
0 / 4 / 4
5,726
477
2,110
4,994
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
lagarto400
Hou Yi
12
8 / 1 / 4
7,803
650
7,671
6,768
1,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
4 / 5 / 3
6,777
565
5,160
6,606
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Eléssar
Apollo
12
1 / 4 / 2
6,599
550
6,033
6,901
2,110
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Minevrojx
Bacchus
10
4 / 1 / 4
6,274
523
5,577
9,038
8,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Steneor
Cerberus
9
0 / 4 / 0
5,239
437
5,005
9,991
4,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
vNewyy
Arachne
9
0 / 4 / 1
5,499
458
1,969
8,306
3,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
18
Kills
9
9
Deaths
18
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
4
5
3
1.1
W
Achilles
EirisStrife
Achilles
4
1
5
6.5
L
Apollo
Eléssar
Apollo
1
4
2
0.5
W
Artio
Leitnor
Artio
3
3
4
1.67
L
Bacchus
Minevrojx
Bacchus
4
1
4
6
W
Chaac
Monikahhh
Chaac
3
0
5
5.5
L
Cerberus
Steneor
Cerberus
0
4
0
0
W
The Morrigan
dooky88
The Morrigan
0
4
4
0.5
W
Hou Yi
lagarto400
Hou Yi
8
1
4
10
L
Arachne
vNewyy
Arachne
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,531
Damage
23,744
35,596
Taken
40,842
18,648
Mitigated
20,691
8,905
Healing
9,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,160
267
0
1,397
6,606
2,172
282
1,775
4,684
33,601
0
W
Achilles
EirisStrife
Achilles
5,391
1,739
0
1,501
7,506
2,823
0
1,982
5,524
0
45,719
L
Apollo
Eléssar
Apollo
6,033
3,431
0
1,710
6,901
2,110
0
644
6,257
0
50,960
W
Artio
Leitnor
Artio
3,774
561
299
2,309
8,422
6,380
0
3,535
4,887
15,843
0
L
Bacchus
Minevrojx
Bacchus
5,577
927
0
500
9,038
8,748
58
1,878
7,075
17,073
0
W
Chaac
Monikahhh
Chaac
7,585
726
0
3,414
7,906
5,876
0
4,319
2,911
0
42,612
L
Cerberus
Steneor
Cerberus
5,005
215
0
3,282
9,991
4,481
0
148
9,843
27,078
0
W
The Morrigan
dooky88
The Morrigan
2,110
354
0
682
4,994
1,649
0
3,764
1,229
21,353
216
W
Hou Yi
lagarto400
Hou Yi
7,671
3,828
0
700
6,768
1,920
0
1,466
5,302
0
36,588
L
Arachne
vNewyy
Arachne
1,969
1,007
0
2,669
8,306
3,180
0
1,092
7,190
0
29,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,972
Gold Earned
30,388
323
Minions Killed
331
0
Camps Cleared
0
1,148,647
Distance Traveled
1,077,405
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,777
565
75
6
0
202,136
4
W
Achilles
7,439
620
95
8
0
258,247
1
L
Apollo
6,599
550
103
9
0
221,555
3
W
Artio
5,826
486
20
2
0
239,067
4
L
Bacchus
6,274
523
21
2
0
231,046
6
W
Chaac
7,178
598
80
7
0
254,578
2
L
Cerberus
5,239
437
79
7
0
191,386
1
W
The Morrigan
5,726
477
47
4
0
184,279
4
W
Hou Yi
7,803
650
81
7
0
212,476
4
L
Arachne
5,499
458
53
4
0
231,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role