Player Matchup

Loki
Loki
CHACKJoSeTe
Loki
Level 10
God Stats
6W - 3L
1,679 SR
Queue Stats
12W - 11L
1,523 Elo+
Solo
Yemoja
Yemoja
Fulika
Yemoja
Level 22
God Stats
6W - 2L
1,802 SR
Queue Stats
15W - 17L
1,362 Elo+
Party 1
Bellona
Bellona
IMadaraIUchihaI
Bellona
Level 5
God Stats
1W - 1L
1,701 SR
Queue Stats
3W - 5L
1,286 Elo+
Solo
Neith
Neith
jschlutter
Neith
Level 18
God Stats
12W - 13L
1,389 SR
Queue Stats
12W - 13L
1,290 Elo+
Party 1
Merlin
Merlin
polloryz
Merlin
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 12L
1,187 Elo+
Solo
Team Averages
Level 12
1,614 SR
1,329 Elo+

VS

Team Averages
Level 33
1,552 SR
1,439 Elo+
Olorun
Olorun
AbaciousAde
Olorun
Level 12
God Stats
9W - 2L
1,611 SR
Queue Stats
13W - 9L
1,347 Elo+
Party 2
Ares
Ares
Nuuuuuz
Ares
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,437 Elo+
Party 2
Nemesis
Nemesis
SwingyWingyShoes
Nemesis
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 7L
1,502 Elo+
Party 2
Hades
Hades
aMangoaMango
Hades
Level 110
God Stats
2W - 0L
1,697 SR
Queue Stats
83W - 88L
1,469 Elo+
Party 2
Skadi
Skadi
idokapara
Skadi
Level 21
God Stats
3W - 6L
1,451 SR
Queue Stats
51W - 47L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 8 / 1
11,561
503
12,552
18,412
7,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
Fulika
Yemoja
13
1 / 8 / 6
9,417
409
11,535
20,406
19,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 7 / 3
9,594
417
11,230
21,929
18,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
13
1 / 10 / 4
8,589
373
13,893
17,182
5,751
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
polloryz
Merlin
13
1 / 9 / 0
8,334
362
5,909
11,936
5,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
11 / 5 / 11
13,748
598
20,526
21,608
11,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Nuuuuuz
Ares
17
2 / 2 / 19
11,674
508
11,262
18,753
15,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
8 / 3 / 14
12,945
563
9,941
14,074
6,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
15 / 1 / 4
15,458
672
9,054
13,318
12,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
idokapara
Skadi
17
5 / 4 / 11
11,278
490
17,312
19,657
7,077
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
100
15
Kills
41
42
Deaths
15
14
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Olorun
11
5
11
3.3
L
8
8
1
1.06
L
Yemoja
Fulika
Yemoja
1
8
6
0.5
L
4
7
3
0.79
W
Ares
Nuuuuuz
Ares
2
2
19
5.75
W
8
3
14
5
W
15
1
4
17
W
Skadi
idokapara
Skadi
5
4
11
2.63
L
Neith
1
10
4
0.3
L
Merlin
polloryz
Merlin
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,119
Damage
68,095
89,865
Taken
87,410
56,734
Mitigated
52,666
15,236
Healing
36,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
20,526
9,641
633
11,444
21,608
11,369
6,018
5,250
16,358
97,950
0
L
12,552
2,883
0
4,980
18,412
7,638
0
5,188
13,224
0
89,026
L
Yemoja
Fulika
Yemoja
11,535
1,988
2,227
2,137
20,406
19,340
218
10,190
10,216
39,555
0
L
11,230
4,348
0
4,256
21,929
18,226
1,023
11,437
10,492
0
44,124
W
Ares
Nuuuuuz
Ares
11,262
606
0
4,278
18,753
15,238
208
4,993
13,760
26,331
0
W
9,941
4,495
0
1,393
14,074
6,201
0
2,469
11,605
0
99,004
W
9,054
1,687
511
9,747
13,318
12,781
1,611
1,762
11,556
120,090
0
W
Skadi
idokapara
Skadi
17,312
6,751
0
8,536
19,657
7,077
1,397
5,801
13,856
0
65,028
L
Neith
13,893
6,398
0
1,636
17,182
5,751
804
9,397
7,785
0
42,394
L
Merlin
polloryz
Merlin
5,909
299
0
0
11,936
5,779
0
4,630
7,306
44,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,495
Gold Earned
65,103
396
Minions Killed
571
0
Camps Cleared
0
1,811,713
Distance Traveled
2,288,602
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,748
598
145
6
0
421,394
3
L
Loki
11,561
503
129
6
0
352,718
1
L
Yemoja
9,417
409
58
3
0
340,905
1
L
Bellona
9,594
417
69
3
0
410,154
3
W
Ares
11,674
508
14
1
0
463,683
1
W
Nemesis
12,945
563
116
5
0
524,936
1
W
Hades
15,458
672
226
10
0
453,450
4
W
Skadi
11,278
490
70
3
0
425,139
3
L
Neith
8,589
373
74
3
0
325,392
0
L
Merlin
8,334
362
66
3
0
382,544
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role