Player Matchup

Arachne
Arachne
Gold V
DutchOverkill
Arachne
Gold V
Level 127
God Stats
90W - 74L
1,634 SR
Queue Stats
967W - 994L
1,295 MMR
Party 1
Nu Wa
Nu Wa
Silver V
Parasomnia zzz
Nu Wa
Silver V
Level 140
God Stats
4W - 1L
1,622 SR
Queue Stats
12W - 19L
1,348 MMR
Solo
Achilles
Achilles
Silver I
WhoDoYouVoodoo2
Achilles
Silver I
Level 65
God Stats
9W - 14L
1,501 SR
Queue Stats
299W - 305L
1,206 MMR
Party 1
Cerberus
Cerberus
Gold III
sergiore22
Cerberus
Gold III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 96L
1,285 MMR
Solo
Neith
Neith
Gold IV
the_warden280
Neith
Gold IV
Level 115
God Stats
7W - 6L
1,552 SR
Queue Stats
176W - 177L
1,337 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,562 SR
1,294 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,412 SR
1,391 MMR
Tsukuyomi
Tsukuyomi
Gold III
 
Tsukuyomi
Gold III
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver I
 
Heimdallr
Silver I
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver I
Broken-Blem
Aphrodite
Silver I
Level 112
God Stats
18W - 18L
1,603 SR
Queue Stats
140W - 150L
1,279 MMR
Solo
Loki
Loki
Silver III
Moooh_Camille
Loki
Silver III
Level 36
God Stats
2W - 2L
1,316 SR
Queue Stats
9W - 8L
1,379 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
MrFlower89
Morgan Le Fay
Gold V
Level 149
God Stats
3W - 4L
1,141 SR
Queue Stats
231W - 247L
1,298 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
7
0 / 5 / 0
4,509
451
1,837
6,019
1,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 2 / 0
5,483
548
3,976
4,340
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
10
0 / 2 / 0
5,269
527
3,013
5,511
4,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
sergiore22
Cerberus
7
2 / 4 / 3
5,114
511
2,503
10,789
4,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
2 / 4 / 3
4,949
495
6,434
6,197
1,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
TiamatAthenaDanzaburouGilgamesh

VS

Bans
ScyllaSetApolloChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
9 / 0 / 3
6,975
698
5,110
6,257
2,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
 
Heimdallr
9
2 / 3 / 6
5,470
547
6,540
7,900
2,304
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Broken-Blem
Aphrodite
8
2 / 1 / 7
5,063
506
2,740
6,324
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 0 / 1
6,285
629
4,524
5,366
1,675
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
MrFlower89
Morgan Le Fay
8
1 / 2 / 3
5,178
518
2,632
3,483
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
17
17
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
9
0
3
10.5
W
Heimdallr
 
Heimdallr
2
3
6
1.67
W
Aphrodite
Broken-Blem
Aphrodite
2
1
7
5.5
L
Arachne
0
5
0
0
W
3
0
1
3.5
W
Morgan Le Fay
MrFlower89
Morgan Le Fay
1
2
3
1.25
L
2
2
0
1
L
Achilles
0
2
0
0
L
Cerberus
sergiore22
Cerberus
2
4
3
0.88
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,763
Damage
21,546
32,856
Taken
29,330
13,914
Mitigated
8,849
9,820
Healing
11,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,110
1,442
0
1,825
6,257
2,014
0
1,502
4,673
0
38,320
W
Heimdallr
 
Heimdallr
6,540
3,662
0
1,717
7,900
2,304
404
1,865
5,995
0
26,979
W
Aphrodite
Broken-Blem
Aphrodite
2,740
657
2,284
3,196
6,324
1,858
0
1,279
4,965
14,117
0
L
Arachne
1,837
977
0
1,359
6,019
1,986
0
163
5,818
0
21,070
W
4,524
1,049
0
2,392
5,366
1,675
0
651
4,685
0
30,926
W
Morgan Le Fay
MrFlower89
Morgan Le Fay
2,632
389
0
437
3,483
998
0
1,293
2,062
21,166
0
L
3,976
1,036
42
1,160
4,340
1,093
0
1,011
3,167
26,874
0
L
Achilles
3,013
757
0
1,791
5,511
4,237
0
0
5,511
3,358
25,426
L
Cerberus
sergiore22
Cerberus
2,503
34
0
4,433
10,789
4,997
0
3,002
7,707
11,546
0
L
6,434
2,710
0
1,035
6,197
1,601
0
878
5,281
0
18,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,324
Gold Earned
28,971
223
Minions Killed
268
0
Camps Cleared
0
995,384
Distance Traveled
962,863
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,975
698
68
7
0
214,174
3
W
Heimdallr
5,470
547
45
5
0
181,985
2
W
Aphrodite
5,063
506
25
3
0
195,510
1
L
Arachne
4,509
451
44
4
0
209,203
1
W
Loki
6,285
629
74
7
0
201,311
3
W
Morgan Le Fay
5,178
518
56
6
0
169,883
5
L
Nu Wa
5,483
548
64
6
0
171,676
2
L
Achilles
5,269
527
65
7
0
180,998
2
L
Cerberus
5,114
511
17
2
0
234,060
1
L
Neith
4,949
495
33
3
0
199,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role