Player Matchup

Artemis
Artemis
JRB309
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
PreaSoleiro0
Neith
Level 3
God Stats
3W - 1L
1,753 SR
Queue Stats
3W - 2L
1,674 Elo+
Solo
Ymir
Ymir
Xx_dunya-_-
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,640 Elo+
Party 1
Bellona
Bellona
hait-GG
Bellona
Level 7
God Stats
7W - 8L
1,681 SR
Queue Stats
100W - 109L
1,566 Elo+
Party 1
Anubis
Anubis
jonassej0101
Anubis
Level 52
God Stats
19W - 9L
1,722 SR
Queue Stats
155W - 149L
1,566 Elo+
Party 1
Team Averages
Level 16
1,631 SR
1,589 Elo+

VS

Team Averages
Level 25
1,498 SR
1,538 Elo+
Scylla
Scylla
CHiRiPA-HAKASE
Scylla
Level 29
God Stats
2W - 1L
1,232 SR
Queue Stats
119W - 87L
1,574 Elo+
Solo
Heimdallr
Heimdallr
CougarHunter138
Heimdallr
Level 29
God Stats
5W - 4L
1,745 SR
Queue Stats
342W - 321L
1,505 Elo+
Solo
Cthulhu
Cthulhu
HBKmullins
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 144L
1,530 Elo+
Solo
Ravana
Ravana
Marshmellasaur
Ravana
Level 13
God Stats
1W - 0L
1,723 SR
Queue Stats
10W - 5L
1,619 Elo+
Solo
Sun Wukong
Sun Wukong
quabe48
Sun Wukong
Level 27
God Stats
1W - 1L
1,291 SR
Queue Stats
78W - 88L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JRB309
Artemis
9
1 / 4 / 1
5,700
438
3,261
7,352
2,042
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
0 / 5 / 0
4,828
371
135
7,796
1,930
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 0
5,371
413
1,245
8,945
4,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
hait-GG
Bellona
10
2 / 6 / 1
6,296
484
7,453
9,563
6,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
12
1 / 3 / 0
6,543
503
3,780
5,956
3,077
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 2
7,506
577
4,543
4,529
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
CougarHunter138
Heimdallr
12
4 / 0 / 2
7,292
561
7,093
6,586
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
HBKmullins
Cthulhu
11
2 / 0 / 5
6,985
537
1,714
6,793
3,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 1 / 1
7,444
573
5,418
6,897
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
quabe48
Sun Wukong
13
4 / 2 / 5
7,910
608
7,480
10,471
5,555
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
19
22
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
W
Heimdallr
CougarHunter138
Heimdallr
4
0
2
5
W
Cthulhu
HBKmullins
Cthulhu
2
0
5
4.5
L
Artemis
JRB309
Artemis
1
4
1
0.38
W
5
1
1
5.5
L
0
5
0
0
L
0
4
0
0
L
Bellona
hait-GG
Bellona
2
6
1
0.42
L
Anubis
1
3
0
0.33
W
Sun Wukong
quabe48
Sun Wukong
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,874
Damage
26,248
39,612
Taken
35,276
18,225
Mitigated
14,789
6,985
Healing
9,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,543
356
99
1,597
4,529
1,092
836
1,028
3,501
39,970
0
W
Heimdallr
CougarHunter138
Heimdallr
7,093
4,738
0
3,090
6,586
2,132
124
2,241
4,345
0
49,762
W
Cthulhu
HBKmullins
Cthulhu
1,714
242
95
558
6,793
3,533
98
1,523
5,270
23,137
0
L
Artemis
JRB309
Artemis
3,261
1,568
0
2,386
7,352
2,042
170
0
7,352
0
20,869
W
5,418
1,507
0
1,559
6,897
2,477
348
100
6,797
0
38,927
L
135
0
0
2,020
7,796
1,930
0
1,267
6,493
0
19,119
L
1,245
735
0
0
8,945
4,312
0
1,082
7,835
13,849
0
L
Bellona
hait-GG
Bellona
7,453
2,888
0
917
9,563
6,864
45
617
8,916
0
29,281
L
Anubis
3,780
134
0
1,662
5,956
3,077
464
3,013
2,755
39,836
0
W
Sun Wukong
quabe48
Sun Wukong
7,480
1,497
0
2,970
10,471
5,555
0
133
10,338
0
42,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,738
Gold Earned
37,137
218
Minions Killed
318
0
Camps Cleared
0
1,155,706
Distance Traveled
1,199,077
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,506
577
67
5
0
237,852
4
W
Heimdallr
7,292
561
71
5
0
220,571
3
W
Cthulhu
6,985
537
36
3
0
220,168
3
L
Artemis
5,700
438
36
3
0
202,788
0
W
Ravana
7,444
573
79
6
0
266,921
0
L
Neith
4,828
371
32
2
0
206,483
5
L
Ymir
5,371
413
25
2
0
262,294
0
L
Bellona
6,296
484
47
4
0
241,767
0
L
Anubis
6,543
503
78
6
0
242,374
2
W
Sun Wukong
7,910
608
65
5
0
253,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role