Player Matchup

Chaac
Chaac
DaveKeeper
Chaac
Level 25
God Stats
6W - 1L
1,770 SR
Queue Stats
207W - 132L
1,615 Elo+
Party 2
Janus
Janus
Swayn
Janus
Level 43
God Stats
13W - 21L
1,517 SR
Queue Stats
215W - 156L
1,653 Elo+
Party 2
Izanami
Izanami
zParia
Izanami
Level 61
God Stats
21W - 9L
1,752 SR
Queue Stats
115W - 80L
1,615 Elo+
Party 2
Team Averages
Level 43
1,680 SR
1,628 Elo+

VS

Team Averages
Level 44
1,650 SR
1,576 Elo+
Gilgamesh
Gilgamesh
Angelrusua
Gilgamesh
Level 22
God Stats
7W - 3L
1,840 SR
Queue Stats
12W - 9L
1,602 Elo+
Party 1
Arachne
Arachne
SparkOfDeath
Arachne
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 152L
1,555 Elo+
Party 1
Chiron
Chiron
bsfngrl
Chiron
Level 27
God Stats
5W - 4L
1,610 SR
Queue Stats
157W - 143L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
2 / 6 / 4
10,010
589
8,447
20,055
27,294
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Janus
Swayn
Janus
15
2 / 5 / 6
10,863
639
9,605
10,974
3,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
zParia
Izanami
17
7 / 5 / 3
11,916
701
12,997
14,076
5,847
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Angelrusua
Gilgamesh
13
3 / 5 / 5
11,025
649
9,669
15,472
19,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
SparkOfDeath
Arachne
18
11 / 2 / 5
13,058
768
14,533
10,694
5,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
bsfngrl
Chiron
16
2 / 4 / 11
11,403
671
14,110
12,336
4,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
11
Kills
16
16
Deaths
11
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Angelrusua
Gilgamesh
3
5
5
1.1
L
Chaac
2
6
4
0.67
W
Arachne
SparkOfDeath
Arachne
11
2
5
6.75
L
Janus
Swayn
Janus
2
5
6
1
W
Chiron
bsfngrl
Chiron
2
4
11
1.88
L
Izanami
zParia
Izanami
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,049
Damage
38,312
45,105
Taken
38,502
36,842
Mitigated
29,847
14,205
Healing
9,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Angelrusua
Gilgamesh
9,669
1,755
0
1,906
15,472
19,251
210
4,427
11,045
0
20,185
L
Chaac
8,447
1,712
255
7,779
20,055
27,294
0
0
20,055
289
35,442
W
Arachne
SparkOfDeath
Arachne
14,533
8,913
0
3,123
10,694
5,985
0
2,619
8,075
0
32,269
L
Janus
Swayn
Janus
9,605
777
1,135
1,843
10,974
3,701
206
0
10,974
49,612
0
W
Chiron
bsfngrl
Chiron
14,110
5,290
1,308
3,151
12,336
4,611
1,533
2,823
9,441
0
60,969
L
Izanami
zParia
Izanami
12,997
9,427
0
3,193
14,076
5,847
0
0
14,076
0
59,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,789
Gold Earned
35,486
261
Minions Killed
170
0
Camps Cleared
0
930,109
Distance Traveled
924,130
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,025
649
11
1
0
273,591
1
L
Chaac
10,010
589
36
2
0
307,955
2
W
Arachne
13,058
768
40
2
0
379,133
4
L
Janus
10,863
639
92
5
0
313,290
4
W
Chiron
11,403
671
119
7
0
271,406
3
L
Izanami
11,916
701
133
8
0
308,864
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role