Player Matchup

Tyr
Tyr
Durmal
Tyr
Level 47
God Stats
3W - 2L
1,455 SR
Queue Stats
37W - 25L
1,555 Elo+
Party 1
Merlin
Merlin
MissLippie
Merlin
Level 26
God Stats
4W - 4L
1,564 SR
Queue Stats
157W - 177L
1,431 Elo+
Solo
Mercury
Mercury
Sealpope
Mercury
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,569 Elo+
Party 1
Team Averages
Level 29
1,506 SR
1,519 Elo+

VS

Team Averages
Level 25
1,500 SR
1,389 Elo+
Bellona
Bellona
DECRlPTT
Bellona
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 2
Ra
Ra
darenzx
Ra
Level 5
God Stats
4W - 6L
1,500 SR
Queue Stats
142W - 199L
1,376 Elo+
Solo
Anhur
Anhur
littlemancall
Anhur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 44L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Durmal
Tyr
16
11 / 0 / 11
11,580
772
14,529
11,872
13,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
MissLippie
Merlin
15
4 / 1 / 13
10,397
693
7,468
4,627
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Sealpope
Mercury
14
8 / 3 / 10
11,266
751
10,145
8,836
3,018
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DECRlPTT
Bellona
13
2 / 7 / 1
8,991
599
6,225
14,533
12,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 7 / 1
8,213
548
4,745
11,156
5,786
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 9 / 2
8,623
575
5,586
12,883
4,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
23
Kills
3
4
Deaths
23
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
DECRlPTT
Bellona
2
7
1
0.36
W
Tyr
Durmal
Tyr
11
0
11
16.5
W
Merlin
MissLippie
Merlin
4
1
13
10.5
W
Mercury
Sealpope
Mercury
8
3
10
4.33
L
0
7
1
0.07
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,142
Damage
16,556
25,335
Taken
38,572
18,213
Mitigated
23,300
4,225
Healing
1,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DECRlPTT
Bellona
6,225
1,145
0
1,128
14,533
12,826
0
4,279
9,510
0
25,345
W
Tyr
Durmal
Tyr
14,529
1,835
0
3,015
11,872
13,743
707
2,953
8,578
8,971
23,311
W
Merlin
MissLippie
Merlin
7,468
386
0
570
4,627
1,452
1,128
1,285
3,215
44,925
0
W
Mercury
Sealpope
Mercury
10,145
4,930
0
640
8,836
3,018
782
507
8,076
0
31,000
L
4,745
812
405
165
11,156
5,786
0
2,775
8,144
32,888
0
L
5,586
1,706
0
0
12,883
4,688
0
2,853
9,730
0
24,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,243
Gold Earned
25,827
161
Minions Killed
128
0
Camps Cleared
0
852,682
Distance Traveled
649,673
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,991
599
32
2
0
228,585
1
W
Tyr
11,580
772
57
4
0
296,269
4
W
Merlin
10,397
693
77
5
0
225,944
3
W
Mercury
11,266
751
27
2
0
330,469
0
L
Ra
8,213
548
58
4
0
209,138
0
L
Anhur
8,623
575
38
3
0
211,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role