Player Matchup

Hercules
Hercules
MrRobrob
Hercules
Level 68
God Stats
5W - 7L
1,622 SR
Queue Stats
355W - 197L
1,686 Elo+
Party 1
Ne Zha
Ne Zha
Nuddnpreller88
Ne Zha
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
339W - 192L
1,662 Elo+
Party 1
Discordia
Discordia
lKapxn_
Discordia
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 43L
1,660 Elo+
Party 1
Team Averages
Level 68
1,541 SR
1,669 Elo+

VS

Team Averages
Level 17
1,581 SR
1,595 Elo+
Merlin
Merlin
BurntPanther
Merlin
Level 11
God Stats
8W - 3L
1,743 SR
Queue Stats
87W - 15L
1,809 Elo+
Solo
Chaac
Chaac
Jolijyzeppe
Chaac
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
28W - 19L
1,528 Elo+
Solo
Bastet
Bastet
SixsmithCloud
Bastet
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 14L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MrRobrob
Hercules
10
2 / 3 / 6
6,912
691
3,671
9,452
6,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
1 / 8 / 4
6,602
660
3,585
9,391
2,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
lKapxn_
Discordia
11
5 / 2 / 1
7,527
753
5,022
6,440
2,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
5 / 1 / 8
8,319
832
9,588
5,386
2,121
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 3 / 8
7,140
714
5,652
6,957
5,649
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
6 / 4 / 6
8,397
840
6,183
5,682
1,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
8
Kills
13
13
Deaths
8
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
1
8
9
W
2
3
8
2
L
Hercules
MrRobrob
Hercules
2
3
6
1.67
L
1
8
4
0.38
W
6
4
6
2.25
L
Discordia
lKapxn_
Discordia
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,278
Damage
21,423
25,283
Taken
18,025
11,096
Mitigated
9,744
3,962
Healing
2,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
9,588
1,323
0
663
5,386
2,121
1,004
779
4,607
44,033
0
W
5,652
1,192
0
1,616
6,957
5,649
557
2,685
4,272
411
10,291
L
Hercules
MrRobrob
Hercules
3,671
1,568
0
1,831
9,452
6,174
0
3,759
5,519
0
9,688
L
3,585
1,771
0
849
9,391
2,627
0
4,489
4,775
0
16,643
W
6,183
1,430
0
253
5,682
1,974
0
1,558
4,124
0
16,033
L
Discordia
lKapxn_
Discordia
5,022
930
0
1,282
6,440
2,295
0
1,697
4,578
22,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,041
Gold Earned
23,856
81
Minions Killed
104
0
Camps Cleared
0
514,744
Distance Traveled
582,571
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,319
832
71
7
0
185,804
0
W
Chaac
7,140
714
11
1
0
189,785
2
L
Hercules
6,912
691
20
2
0
181,337
1
L
Ne Zha
6,602
660
29
3
0
165,857
2
W
Bastet
8,397
840
22
2
0
206,982
3
L
Discordia
7,527
753
32
3
0
167,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role