Player Matchup

Set
Set
 
Set
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Rick0ff
Raijin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
469W - 292L
1,534 Elo+
Party 1
Osiris
Osiris
XunXai
Osiris
Level 156
God Stats
4W - 6L
1,411 SR
Queue Stats
340W - 266L
1,671 Elo+
Solo
Artio
Artio
raphaelsampaio22
Artio
Level 160
God Stats
3W - 3L
1,521 SR
Queue Stats
509W - 414L
1,491 Elo+
Party 1
Artemis
Artemis
sadrake666
Artemis
Level 82
God Stats
2W - 6L
1,113 SR
Queue Stats
184W - 156L
1,568 Elo+
Party 1
Team Averages
Level 106
1,409 SR
1,553 Elo+

VS

Team Averages
Level 126
1,452 SR
1,577 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Lightrekt
Athena
Level 126
God Stats
2W - 4L
1,209 SR
Queue Stats
1,086W - 561L
1,679 Elo+
Solo
Anubis
Anubis
SnowD3T
Anubis
Level 69
God Stats
146W - 118L
1,598 SR
Queue Stats
200W - 182L
1,598 Elo+
Solo
Fenrir
Fenrir
gianlucapc
Fenrir
Level 117
God Stats
3W - 7L
1,453 SR
Queue Stats
416W - 422L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
3 / 4 / 1
5,836
584
4,053
9,424
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Rick0ff
Raijin
10
2 / 2 / 0
5,584
558
3,983
6,399
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
XunXai
Osiris
11
1 / 3 / 1
5,798
580
4,806
7,231
3,869
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 4 / 1
4,420
442
1,000
5,696
2,867
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
sadrake666
Artemis
7
0 / 6 / 0
4,560
456
2,254
6,253
1,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
8 / 0 / 1
7,634
763
6,064
4,629
1,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
 
Tiamat
11
1 / 1 / 2
5,921
592
4,841
6,015
4,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Lightrekt
Athena
9
3 / 1 / 7
6,302
630
3,862
8,924
6,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Anubis
SnowD3T
Anubis
11
1 / 2 / 4
6,376
638
5,568
7,109
4,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
gianlucapc
Fenrir
10
6 / 2 / 1
6,566
657
3,908
6,094
2,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
19
19
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
4
1
0.88
W
Danzaburou
 
Danzaburou
8
0
1
8.5
W
Tiamat
 
Tiamat
1
1
2
2
W
Athena
Lightrekt
Athena
3
1
7
6.5
L
Raijin
Rick0ff
Raijin
2
2
0
1
W
Anubis
SnowD3T
Anubis
1
2
4
1.5
L
Osiris
XunXai
Osiris
1
3
1
0.5
W
Fenrir
gianlucapc
Fenrir
6
2
1
3.25
L
0
4
1
0.13
L
Artemis
sadrake666
Artemis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,096
Damage
24,243
35,003
Taken
32,771
12,443
Mitigated
18,748
7,826
Healing
10,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,053
2,295
0
2,843
9,424
2,692
0
3,436
5,988
0
23,281
W
Danzaburou
 
Danzaburou
6,064
3,795
0
2,033
4,629
1,350
0
718
3,847
0
35,135
W
Tiamat
 
Tiamat
4,841
515
0
2,830
6,015
4,422
139
1,446
4,569
39,434
0
W
Athena
Lightrekt
Athena
3,862
1,550
0
2,099
8,924
6,353
27
1,132
7,792
16,068
0
L
Raijin
Rick0ff
Raijin
3,983
848
0
750
6,399
1,914
0
3,894
2,505
27,189
0
W
Anubis
SnowD3T
Anubis
5,568
611
0
2,935
7,109
4,112
708
345
6,764
37,502
0
L
Osiris
XunXai
Osiris
4,806
1,978
0
1,901
7,231
3,869
0
4,200
3,031
0
31,713
W
Fenrir
gianlucapc
Fenrir
3,908
1,352
0
940
6,094
2,511
0
1,278
4,816
0
31,547
L
1,000
154
68
1,260
5,696
2,867
0
1,956
3,740
11,154
0
L
Artemis
sadrake666
Artemis
2,254
894
0
1,004
6,253
1,101
0
785
5,468
0
17,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,198
Gold Earned
32,799
258
Minions Killed
305
0
Camps Cleared
0
905,217
Distance Traveled
940,420
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,836
584
56
6
0
189,642
1
W
Danzaburou
7,634
763
76
8
0
185,051
3
W
Tiamat
5,921
592
63
6
0
189,661
2
W
Athena
6,302
630
24
2
0
204,799
2
L
Raijin
5,584
558
63
6
0
176,759
3
W
Anubis
6,376
638
81
8
0
155,070
5
L
Osiris
5,798
580
81
8
0
203,972
2
W
Fenrir
6,566
657
61
6
0
205,839
3
L
Artio
4,420
442
27
3
0
141,887
2
L
Artemis
4,560
456
31
3
0
192,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role