Player Matchup

Sun Wukong
Sun Wukong
Asalingbo
Sun Wukong
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
943 Elo+
Party 2
Nemesis
Nemesis
DJ_Flick4115
Nemesis
Level 28
God Stats
1W - 1L
1,588 SR
Queue Stats
7W - 4L
1,253 Elo+
Solo
Janus
Janus
Mr_BearWoods
Janus
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Merlin
Merlin
orelia35
Merlin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,091 Elo+
Party 3
Izanami
Izanami
steam919kind
Izanami
Level 8
God Stats
8W - 4L
1,729 SR
Queue Stats
8W - 10L
1,299 Elo+
Party 3
Team Averages
Level 16
1,563 SR
1,217 Elo+

VS

Team Averages
Level 18
1,357 SR
1,380 Elo+
Merlin
Merlin
Angelcrush_yt
Merlin
Level 16
God Stats
28W - 17L
1,433 SR
Queue Stats
28W - 19L
1,450 Elo+
Party 4
Gilgamesh
Gilgamesh
ChubaNinja
Gilgamesh
Level 27
God Stats
0W - 4L
1,223 SR
Queue Stats
129W - 158L
1,387 Elo+
Party 1
Thor
Thor
Chubalord
Thor
Level 26
God Stats
1W - 4L
1,268 SR
Queue Stats
150W - 177L
1,396 Elo+
Party 1
Medusa
Medusa
Plawdza
Medusa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,232 Elo+
Solo
Artio
Artio
bouboa
Artio
Level 13
God Stats
12W - 10L
1,363 SR
Queue Stats
20W - 16L
1,437 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Asalingbo
Sun Wukong
20
5 / 2 / 13
14,002
1,000
9,915
18,360
19,339
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
DJ_Flick4115
Nemesis
20
8 / 2 / 14
14,797
1,057
24,011
19,119
10,253
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 3 / 13
14,999
1,071
31,421
12,225
4,971
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
orelia35
Merlin
20
4 / 10 / 13
13,316
951
20,351
22,951
9,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
steam919kind
Izanami
20
7 / 10 / 10
13,735
981
26,336
24,898
10,557
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

82

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 13
13,775
984
21,727
15,227
7,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ChubaNinja
Gilgamesh
20
7 / 7 / 14
14,798
1,057
26,572
29,040
18,679
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thor
20
8 / 6 / 7
14,182
1,013
15,690
20,290
9,206
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
Plawdza
Medusa
20
4 / 13 / 9
12,985
928
15,495
23,236
9,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
bouboa
Artio
20
3 / 2 / 13
13,019
930
11,860
33,923
43,268
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
83
30
Kills
27
27
Deaths
30
63
Assists
56
Player
Kills
Deaths
Assists
KDA
L
5
2
13
5.75
W
Sun Wukong
Asalingbo
Sun Wukong
5
2
13
5.75
L
Gilgamesh
ChubaNinja
Gilgamesh
7
7
14
2
L
Thor
8
6
7
1.92
W
Nemesis
DJ_Flick4115
Nemesis
8
2
14
7.5
W
6
3
13
4.17
L
Medusa
Plawdza
Medusa
4
13
9
0.65
L
Artio
bouboa
Artio
3
2
13
4.75
W
Merlin
orelia35
Merlin
4
10
13
1.05
W
Izanami
steam919kind
Izanami
7
10
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,034
Damage
91,344
97,553
Taken
121,716
54,911
Mitigated
87,713
11,981
Healing
13,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,727
4,045
0
3,161
15,227
7,134
0
6,626
8,601
42,987
0
W
Sun Wukong
Asalingbo
Sun Wukong
9,915
2,029
0
1,584
18,360
19,339
0
6,348
12,012
0
25,241
L
Gilgamesh
ChubaNinja
Gilgamesh
26,572
8,844
0
394
29,040
18,679
0
12,638
16,402
228
60,505
L
Thor
15,690
4,522
0
85
20,290
9,206
0
9,169
11,121
0
35,841
W
Nemesis
DJ_Flick4115
Nemesis
24,011
11,631
0
5,671
19,119
10,253
0
6,750
12,369
0
38,451
W
31,421
2,590
285
1,233
12,225
4,971
0
5,027
7,198
79,841
0
L
Medusa
Plawdza
Medusa
15,495
12,223
0
2,044
23,236
9,426
0
6,965
16,271
0
28,638
L
Artio
bouboa
Artio
11,860
1,582
1,747
6,154
33,923
43,268
0
16,374
17,549
27,012
0
W
Merlin
orelia35
Merlin
20,351
3,906
108
1,332
22,951
9,791
0
7,099
15,852
35,448
0
W
Izanami
steam919kind
Izanami
26,336
15,011
0
1,768
24,898
10,557
0
8,556
16,342
0
53,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,849
Gold Earned
68,759
274
Minions Killed
246
8
Camps Cleared
10
1,342,278
Distance Traveled
1,296,811
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,775
984
57
4
1
252,683
0
W
Sun Wukong
14,002
1,000
39
3
2
277,084
0
L
Gilgamesh
14,798
1,057
65
5
7
279,287
2
L
Thor
14,182
1,013
55
4
0
278,559
0
W
Nemesis
14,797
1,057
20
1
5
336,701
1
W
Janus
14,999
1,071
134
10
1
249,452
0
L
Medusa
12,985
928
41
3
0
189,906
0
L
Artio
13,019
930
28
2
2
296,376
0
W
Merlin
13,316
951
35
3
0
223,627
0
W
Izanami
13,735
981
46
3
0
255,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role