Player Matchup

Sol
Sol
AK-Xernos
Sol
Level 34
God Stats
5W - 6L
1,449 SR
Queue Stats
44W - 59L
1,455 Elo+
Party 1
Izanami
Izanami
F4n4TiQu3-60
Izanami
Level 29
God Stats
19W - 27L
1,365 SR
Queue Stats
38W - 46L
1,465 Elo+
Party 1
Bellona
Bellona
Guismo94
Bellona
Level 27
God Stats
1W - 3L
1,459 SR
Queue Stats
120W - 119L
1,533 Elo+
Solo
Bacchus
Bacchus
I-Doni-Kame-I
Bacchus
Level 22
God Stats
16W - 19L
1,462 SR
Queue Stats
29W - 30L
1,495 Elo+
Party 1
Ymir
Ymir
TeQizGaming
Ymir
Level 6
God Stats
7W - 8L
1,542 SR
Queue Stats
7W - 13L
1,393 Elo+
Party 1
Team Averages
Level 24
1,456 SR
1,468 Elo+

VS

Team Averages
Level 36
1,435 SR
1,494 Elo+
Sun Wukong
Sun Wukong
Camgers
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,607 Elo+
Party 2
Medusa
Medusa
Eizqc
Medusa
Level 17
God Stats
18W - 18L
1,450 SR
Queue Stats
35W - 32L
1,491 Elo+
Party 2
Mercury
Mercury
GreckPL
Mercury
Level 29
God Stats
1W - 3L
1,237 SR
Queue Stats
151W - 120L
1,550 Elo+
Solo
Kukulkan
Kukulkan
LFF x Evolved
Kukulkan
Level 106
God Stats
18W - 8L
1,501 SR
Queue Stats
140W - 154L
1,464 Elo+
Party 2
Hades
Hades
Muminek201284
Hades
Level 25
God Stats
1W - 0L
1,485 SR
Queue Stats
9W - 14L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 10 / 9
15,808
1,054
21,066
25,094
8,731
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
F4n4TiQu3-60
Izanami
20
7 / 13 / 14
15,584
1,039
18,904
28,365
11,397
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Guismo94
Bellona
20
7 / 8 / 11
15,714
1,048
16,393
34,438
36,268
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bacchus
20
0 / 3 / 16
13,265
884
7,896
26,045
33,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
1 / 5 / 18
14,028
935
7,707
25,265
36,976
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Camgers
Sun Wukong
20
0 / 12 / 16
14,144
943
5,450
23,684
24,993
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Eizqc
Medusa
20
5 / 9 / 21
16,047
1,070
28,795
22,131
9,738
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
GreckPL
Mercury
20
22 / 5 / 9
19,543
1,303
41,441
21,064
10,100
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
LFF x Evolved
Kukulkan
20
12 / 2 / 18
18,565
1,238
56,013
10,471
5,072
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
0 / 0 / 0
10,880
725
0
0
0

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
103
28
Kills
39
39
Deaths
28
68
Assists
64
Player
Kills
Deaths
Assists
KDA
L
13
10
9
1.75
W
Sun Wukong
Camgers
Sun Wukong
0
12
16
0.67
W
Medusa
Eizqc
Medusa
5
9
21
1.72
L
Izanami
F4n4TiQu3-60
Izanami
7
13
14
1.08
W
Mercury
GreckPL
Mercury
22
5
9
5.3
L
Bellona
Guismo94
Bellona
7
8
11
1.56
L
Bacchus
0
3
16
2.67
W
Kukulkan
LFF x Evolved
Kukulkan
12
2
18
10.5
W
0
0
0
0
L
1
5
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,966
Damage
131,699
139,207
Taken
77,350
126,467
Mitigated
49,903
12,150
Healing
2,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,066
10,206
0
2,711
25,094
8,731
0
11,163
13,680
51,975
0
W
Sun Wukong
Camgers
Sun Wukong
5,450
2,444
0
139
23,684
24,993
0
14,036
9,301
0
12,250
W
Medusa
Eizqc
Medusa
28,795
11,278
0
1,093
22,131
9,738
0
7,296
14,462
0
62,395
L
Izanami
F4n4TiQu3-60
Izanami
18,904
16,890
58
3,208
28,365
11,397
0
9,816
18,267
0
67,989
W
Mercury
GreckPL
Mercury
41,441
29,078
0
1,284
21,064
10,100
0
8,753
12,057
0
74,179
L
Bellona
Guismo94
Bellona
16,393
6,241
0
434
34,438
36,268
0
16,748
17,358
0
41,361
L
Bacchus
7,896
551
694
5,045
26,045
33,095
0
8,040
17,666
17,108
0
W
Kukulkan
LFF x Evolved
Kukulkan
56,013
4,563
0
367
10,471
5,072
0
5,512
4,861
98,660
0
W
0
0
0
0
0
0
0
0
0
0
0
L
7,707
1,206
0
0
25,265
36,976
0
8,661
16,223
14,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,399
Gold Earned
79,179
269
Minions Killed
281
6
Camps Cleared
11
1,422,826
Distance Traveled
1,115,732
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
15,808
1,054
94
6
1
288,211
0
W
Sun Wukong
14,144
943
11
1
2
207,892
0
W
Medusa
16,047
1,070
79
5
2
282,455
0
L
Izanami
15,584
1,039
104
7
1
242,809
0
W
Mercury
19,543
1,303
73
5
6
328,558
0
L
Bellona
15,714
1,048
38
3
3
271,538
1
L
Bacchus
13,265
884
23
2
1
326,492
0
W
Kukulkan
18,565
1,238
118
8
1
296,827
0
W
Hades
10,880
725
0
0
0
0
0
L
Ymir
14,028
935
10
1
0
293,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role