Player Matchup

Khepri
Khepri
FeedRấtCọc
Khepri
Level 14
God Stats
3W - 6L
1,321 SR
Queue Stats
16W - 26L
1,089 Elo+
Party 1
Hachiman
Hachiman
HySky01
Hachiman
Level 14
God Stats
1W - 2L
1,137 SR
Queue Stats
15W - 24L
1,198 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JangTy
Morgan Le Fay
Level 11
God Stats
1W - 2L
1,137 SR
Queue Stats
12W - 14L
1,273 Elo+
Party 1
Ne Zha
Ne Zha
MonChơiNgu
Ne Zha
Level 13
God Stats
1W - 5L
1,500 SR
Queue Stats
12W - 17L
1,102 Elo+
Party 1
Merlin
Merlin
nikhongngu
Merlin
Level 9
God Stats
3W - 4L
1,340 SR
Queue Stats
6W - 10L
1,133 Elo+
Party 1
Team Averages
Level 12
1,287 SR
1,159 Elo+

VS

Team Averages
Level 13
1,472 SR
1,399 Elo+
Erlang Shen
Erlang Shen
Clion63
Erlang Shen
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 8L
1,385 Elo+
Solo
Cupid
Cupid
DaddyN33dsJuice
Cupid
Level 27
God Stats
2W - 3L
1,547 SR
Queue Stats
3W - 6L
1,321 Elo+
Party 2
Bacchus
Bacchus
EggDudeZ7
Bacchus
Level 24
God Stats
2W - 2L
1,315 SR
Queue Stats
2W - 5L
1,288 Elo+
Party 2
Olorun
Olorun
IGYY357
Olorun
Level 3
God Stats
4W - 8L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Solo
Medusa
Medusa
JErus03
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 6
10,550
406
5,252
20,526
29,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
HySky01
Hachiman
18
8 / 4 / 2
12,047
463
18,792
19,296
8,487
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
JangTy
Morgan Le Fay
19
0 / 4 / 2
11,570
445
11,584
16,255
9,455
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
20
7 / 6 / 1
12,959
498
11,362
25,759
10,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
nikhongngu
Merlin
18
1 / 7 / 7
11,658
448
12,571
16,862
8,747
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Clion63
Erlang Shen
20
16 / 0 / 4
17,050
656
36,922
27,885
23,639
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
1 / 3 / 1
14,167
545
6,538
13,846
5,813
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
EggDudeZ7
Bacchus
17
0 / 1 / 11
12,660
487
6,661
22,817
31,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
IGYY357
Olorun
19
2 / 6 / 6
13,537
521
9,432
16,955
8,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
JErus03
Medusa
19
4 / 7 / 3
13,080
503
12,083
18,725
7,792
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
17
Kills
23
24
Deaths
17
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Clion63
Erlang Shen
16
0
4
18
W
1
3
1
0.5
W
Bacchus
EggDudeZ7
Bacchus
0
1
11
5.5
L
1
3
6
1.33
L
Hachiman
HySky01
Hachiman
8
4
2
2.25
W
Olorun
IGYY357
Olorun
2
6
6
0.83
W
Medusa
JErus03
Medusa
4
7
3
0.79
L
Morgan Le Fay
JangTy
Morgan Le Fay
0
4
2
0.25
L
Ne Zha
7
6
1
1.25
L
Merlin
nikhongngu
Merlin
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,561
Damage
71,636
98,698
Taken
100,228
66,747
Mitigated
76,588
23,692
Healing
31,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Clion63
Erlang Shen
36,922
22,175
0
12,168
27,885
23,639
2,051
7,307
20,578
0
173,332
W
6,538
2,432
26
3,770
13,846
5,813
2,814
6,257
7,589
0
79,431
W
Bacchus
EggDudeZ7
Bacchus
6,661
1,199
0
3,928
22,817
31,301
500
5,845
16,972
50,245
0
L
5,252
391
0
1,808
20,526
29,221
38
2,887
17,639
21,931
0
L
Hachiman
HySky01
Hachiman
18,792
13,521
0
7,104
19,296
8,487
344
6,353
12,943
0
75,348
W
Olorun
IGYY357
Olorun
9,432
4,187
454
6,224
16,955
8,043
3,497
6,663
10,292
72,174
6,737
W
Medusa
JErus03
Medusa
12,083
8,501
0
4,957
18,725
7,792
2,774
5,162
13,563
0
95,573
L
Morgan Le Fay
JangTy
Morgan Le Fay
11,584
699
0
1,694
16,255
9,455
64
1,071
15,184
74,992
0
L
Ne Zha
11,362
4,717
0
10,952
25,759
10,837
304
1,549
24,210
0
106,803
L
Merlin
nikhongngu
Merlin
12,571
1,780
0
2,134
16,862
8,747
0
3,525
13,337
73,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,784
Gold Earned
70,494
543
Minions Killed
676
0
Camps Cleared
0
2,137,935
Distance Traveled
2,352,999
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
17,050
656
198
8
0
596,319
2
W
Cupid
14,167
545
163
6
0
445,272
4
W
Bacchus
12,660
487
64
2
0
481,158
6
L
Khepri
10,550
406
30
1
0
502,275
3
L
Hachiman
12,047
463
107
4
0
391,812
1
W
Olorun
13,537
521
128
5
0
413,632
5
W
Medusa
13,080
503
123
5
0
416,618
6
L
Morgan Le Fay
11,570
445
130
5
0
448,277
4
L
Ne Zha
12,959
498
146
6
0
399,225
0
L
Merlin
11,658
448
130
5
0
396,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role