Player Matchup

Achilles
Achilles
GayCoins
Achilles
Level 88
God Stats
14W - 17L
1,457 SR
Queue Stats
85W - 88L
1,414 Elo+
Party 1
Artemis
Artemis
Periastar1994
Artemis
Level 48
God Stats
0W - 1L
1,434 SR
Queue Stats
8W - 10L
1,406 Elo+
Party 1
Ymir
Ymir
Revs0rigins
Ymir
Level 112
God Stats
90W - 68L
1,536 SR
Queue Stats
112W - 90L
1,468 Elo+
Party 1
Pele
Pele
Voltic959
Pele
Level 134
God Stats
2W - 2L
1,591 SR
Queue Stats
154W - 151L
1,437 Elo+
Party 1
Anubis
Anubis
ymarquan77
Anubis
Level 44
God Stats
0W - 3L
1,349 SR
Queue Stats
7W - 12L
1,398 Elo+
Party 1
Team Averages
Level 85
1,473 SR
1,425 Elo+

VS

Team Averages
Level 74
1,562 SR
1,505 Elo+
Ra
Ra
BCN Kali
Ra
Level 45
God Stats
23W - 11L
1,516 SR
Queue Stats
281W - 282L
1,371 Elo+
Solo
Kumbhakarna
Kumbhakarna
MBU Alpha
Kumbhakarna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,584 Elo+
Party 2
Horus
Horus
MBU Hezi
Horus
Level 107
God Stats
1W - 0L
1,792 SR
Queue Stats
11W - 7L
1,535 Elo+
Party 2
Bakasura
Bakasura
T44BUG
Bakasura
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,663 Elo+
Party 2
Apollo
Apollo
Vendeith
Apollo
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 147L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GayCoins
Achilles
12
1 / 6 / 0
7,604
475
3,689
11,337
10,119
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
12
1 / 6 / 1
6,770
423
6,881
9,692
1,995
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 3 / 4
7,403
463
9,335
12,868
8,557
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
16
8 / 6 / 1
9,609
601
14,468
13,617
4,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
ymarquan77
Anubis
12
2 / 5 / 4
7,725
483
3,505
9,994
2,545
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
8,101
506
4,871
8,987
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
MBU Alpha
Kumbhakarna
12
0 / 0 / 8
6,786
424
3,953
10,630
7,627
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Horus
MBU Hezi
Horus
14
9 / 2 / 5
9,013
563
12,144
12,768
4,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
T44BUG
Bakasura
17
9 / 4 / 3
10,184
637
15,715
14,605
8,888
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Vendeith
Apollo
15
5 / 3 / 1
8,631
539
5,303
10,544
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
13
Kills
26
26
Deaths
13
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
4
2
1
L
Achilles
GayCoins
Achilles
1
6
0
0.17
W
Kumbhakarna
MBU Alpha
Kumbhakarna
0
0
8
4
W
Horus
MBU Hezi
Horus
9
2
5
5.75
L
Artemis
1
6
1
0.25
L
1
3
4
1
W
Bakasura
T44BUG
Bakasura
9
4
3
2.63
W
Apollo
Vendeith
Apollo
5
3
1
1.83
L
Pele
8
6
1
1.42
L
Anubis
ymarquan77
Anubis
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,878
Damage
41,986
57,508
Taken
57,534
27,612
Mitigated
27,896
11,796
Healing
18,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,871
526
511
2,813
8,987
3,255
195
2,609
6,378
48,479
0
L
Achilles
GayCoins
Achilles
3,689
1,317
0
1,147
11,337
10,119
0
710
8,840
0
44,183
W
Kumbhakarna
MBU Alpha
Kumbhakarna
3,953
972
0
2,097
10,630
7,627
164
3,701
6,929
13,505
0
W
Horus
MBU Hezi
Horus
12,144
5,419
463
1,541
12,768
4,869
419
3,329
9,439
0
39,131
L
Artemis
6,881
3,501
94
1,697
9,692
1,995
620
1,071
8,027
0
30,772
L
9,335
1,099
224
2,321
12,868
8,557
25
3,300
9,170
28,272
0
W
Bakasura
T44BUG
Bakasura
15,715
9,713
0
5,846
14,605
8,888
1,783
1,477
13,128
0
56,263
W
Apollo
Vendeith
Apollo
5,303
3,390
0
4,760
10,544
3,257
815
1,724
8,820
0
60,322
L
Pele
14,468
3,803
0
3,680
13,617
4,396
380
2,437
10,690
0
61,053
L
Anubis
ymarquan77
Anubis
3,505
203
96
2,537
9,994
2,545
0
1,306
8,088
28,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,111
Gold Earned
42,715
364
Minions Killed
415
0
Camps Cleared
0
1,316,105
Distance Traveled
1,473,999
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,101
506
76
5
0
244,445
1
L
Achilles
7,604
475
94
6
0
257,728
0
W
Kumbhakarna
6,786
424
16
1
0
314,436
1
W
Horus
9,013
563
57
4
0
308,097
0
L
Artemis
6,770
423
77
5
0
241,020
0
L
Ymir
7,403
463
37
2
0
272,399
0
W
Bakasura
10,184
637
153
10
0
312,426
4
W
Apollo
8,631
539
113
7
0
294,595
3
L
Pele
9,609
601
101
6
0
286,870
0
L
Anubis
7,725
483
55
3
0
258,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role