Player Matchup

Ymir
Ymir
DPenetrator69
Ymir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 6L
1,586 Elo+
Solo
Neith
Neith
Egadder
Neith
Level 29
God Stats
0W - 1L
1,729 SR
Queue Stats
27W - 32L
1,485 Elo+
Solo
King Arthur
King Arthur
Holmesickle
King Arthur
Level 7
God Stats
2W - 4L
1,517 SR
Queue Stats
2W - 6L
1,333 Elo+
Party 1
Thanatos
Thanatos
Jamalzop
Thanatos
Level 28
God Stats
56W - 43L
1,470 SR
Queue Stats
162W - 137L
1,417 Elo+
Party 1
Chang'e
Chang'e
Ronnnk
Chang'e
Level 26
God Stats
4W - 5L
1,469 SR
Queue Stats
57W - 50L
1,459 Elo+
Party 1
Team Averages
Level 19
1,537 SR
1,456 Elo+

VS

Team Averages
Level 26
1,560 SR
1,452 Elo+
Bacchus
Bacchus
CharlesLazurus
Bacchus
Level 27
God Stats
4W - 4L
1,523 SR
Queue Stats
85W - 80L
1,578 Elo+
Solo
Discordia
Discordia
PerrosinCola
Discordia
Level 31
God Stats
3W - 0L
1,679 SR
Queue Stats
62W - 84L
1,417 Elo+
Solo
Sun Wukong
Sun Wukong
Th3FoRgOtT3N117
Sun Wukong
Level 15
God Stats
7W - 7L
1,324 SR
Queue Stats
12W - 17L
1,291 Elo+
Solo
Ratatoskr
Ratatoskr
Yitxz
Ratatoskr
Level 29
God Stats
6W - 3L
1,474 SR
Queue Stats
177W - 196L
1,462 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lvl3_Psyduck
Ah Muzen Cab
Level 29
God Stats
3W - 5L
1,800 SR
Queue Stats
94W - 108L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 1
9,191
270
1,273
3,302
1,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
Egadder
Neith
20
2 / 12 / 8
14,960
440
16,806
28,475
10,165
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Holmesickle
King Arthur
20
5 / 12 / 8
16,208
477
15,531
41,325
30,828
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Jamalzop
Thanatos
20
20 / 7 / 6
19,413
571
28,648
38,194
32,011
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Ronnnk
Chang'e
20
8 / 10 / 9
16,144
475
28,578
35,779
14,046
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 20
18,852
554
22,228
31,383
67,577
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
PerrosinCola
Discordia
20
11 / 9 / 10
15,773
464
28,898
21,483
8,147
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Th3FoRgOtT3N117
Sun Wukong
14
1 / 10 / 5
11,539
339
4,544
13,995
6,528
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
Yitxz
Ratatoskr
20
9 / 7 / 16
16,880
496
30,231
25,455
17,789
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
lvl3_Psyduck
Ah Muzen Cab
20
14 / 8 / 9
18,857
555
34,726
31,572
12,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
104
35
Kills
44
44
Deaths
35
32
Assists
60
Player
Kills
Deaths
Assists
KDA
W
9
1
20
19
L
0
3
1
0.17
L
Neith
Egadder
Neith
2
12
8
0.5
L
King Arthur
Holmesickle
King Arthur
5
12
8
0.75
L
Thanatos
Jamalzop
Thanatos
20
7
6
3.29
W
Discordia
PerrosinCola
Discordia
11
9
10
1.78
L
Chang'e
Ronnnk
Chang'e
8
10
9
1.25
W
Sun Wukong
Th3FoRgOtT3N117
Sun Wukong
1
10
5
0.35
W
Ratatoskr
Yitxz
Ratatoskr
9
7
16
2.43
W
Ah Muzen Cab
lvl3_Psyduck
Ah Muzen Cab
14
8
9
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,836
Damage
120,627
147,075
Taken
123,888
88,448
Mitigated
112,603
51,305
Healing
17,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,228
3,771
0
4,214
31,383
67,577
726
6,559
24,824
72,893
0
L
1,273
441
0
490
3,302
1,398
0
1,347
1,832
5,714
0
L
Neith
Egadder
Neith
16,806
9,522
0
6,053
28,475
10,165
6,075
9,664
18,522
0
84,345
L
King Arthur
Holmesickle
King Arthur
15,531
3,976
0
7,948
41,325
30,828
1,617
11,775
28,641
0
70,962
L
Thanatos
Jamalzop
Thanatos
28,648
11,928
0
19,860
38,194
32,011
374
11,906
25,633
0
131,154
W
Discordia
PerrosinCola
Discordia
28,898
2,882
0
1,288
21,483
8,147
482
4,334
17,149
82,439
0
L
Chang'e
Ronnnk
Chang'e
28,578
1,954
5,411
11,543
35,779
14,046
1,124
14,070
21,321
85,521
0
W
Sun Wukong
Th3FoRgOtT3N117
Sun Wukong
4,544
1,265
0
44
13,995
6,528
448
3,381
10,614
0
28,195
W
Ratatoskr
Yitxz
Ratatoskr
30,231
6,038
0
0
25,455
17,789
0
7,813
17,642
0
128,116
W
Ah Muzen Cab
lvl3_Psyduck
Ah Muzen Cab
34,726
16,187
0
12,091
31,572
12,562
9,123
7,977
23,595
0
166,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,916
Gold Earned
81,901
580
Minions Killed
629
0
Camps Cleared
0
2,275,162
Distance Traveled
2,726,122
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
18,852
554
97
3
0
675,984
5
L
Ymir
9,191
270
10
0
0
76,900
0
L
Neith
14,960
440
160
5
0
524,294
0
L
King Arthur
16,208
477
107
3
0
510,056
2
L
Thanatos
19,413
571
190
6
0
610,984
1
W
Discordia
15,773
464
104
3
0
531,487
1
L
Chang'e
16,144
475
113
3
0
552,928
0
W
Sun Wukong
11,539
339
39
1
0
332,729
0
W
Ratatoskr
16,880
496
161
5
0
629,195
0
W
Ah Muzen Cab
18,857
555
228
7
0
556,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role