Player Matchup

Baron Samedi
Baron Samedi
Dlj_86
Baron Samedi
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,235 Elo+
Solo
Merlin
Merlin
EdikIc
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,371 Elo+
Solo
Thanatos
Thanatos
IcedSavagee
Thanatos
Level 22
God Stats
46W - 37L
1,471 SR
Queue Stats
61W - 51L
1,437 Elo+
Solo
Artemis
Artemis
Laeraneth
Artemis
Level 28
God Stats
0W - 2L
1,597 SR
Queue Stats
30W - 23L
1,517 Elo+
Solo
Ra
Ra
NPCLV998
Ra
Level 19
God Stats
32W - 35L
1,145 SR
Queue Stats
57W - 65L
1,273 Elo+
Solo
Team Averages
Level 20
1,443 SR
1,367 Elo+

VS

Team Averages
Level 18
1,494 SR
1,417 Elo+
Anhur
Anhur
BradlesJR
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,379 Elo+
Party 1
Anubis
Anubis
Dether0ck
Anubis
Level 20
God Stats
3W - 5L
1,246 SR
Queue Stats
3W - 5L
1,227 Elo+
Party 1
Zeus
Zeus
HolyHavok1
Zeus
Level 17
God Stats
2W - 1L
1,474 SR
Queue Stats
25W - 20L
1,498 Elo+
Party 1
Rama
Rama
LaborLamb777
Rama
Level 18
God Stats
4W - 2L
1,678 SR
Queue Stats
6W - 4L
1,534 Elo+
Solo
Odin
Odin
Slojoe
Odin
Level 17
God Stats
9W - 7L
1,570 SR
Queue Stats
26W - 26L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dlj_86
Baron Samedi
20
4 / 10 / 9
15,277
955
19,043
32,793
18,676
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
EdikIc
Merlin
18
0 / 3 / 0
11,459
716
1,308
2,703
778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
IcedSavagee
Thanatos
20
11 / 7 / 6
15,556
972
19,584
18,917
5,269
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Artemis
Laeraneth
Artemis
20
2 / 7 / 9
14,766
923
23,585
27,003
15,584
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
2 / 5 / 5
14,675
917
15,851
14,819
4,333
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BradlesJR
Anhur
20
3 / 3 / 20
14,805
925
5,017
16,831
7,336
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Dether0ck
Anubis
20
4 / 5 / 11
14,343
896
12,998
16,873
8,896
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
19 / 2 / 10
18,133
1,133
46,599
13,833
5,280
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
1 / 8 / 14
13,832
865
16,199
22,904
9,172
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
Slojoe
Odin
20
4 / 1 / 21
15,924
995
10,816
15,360
21,163
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
107
19
Kills
31
32
Deaths
19
29
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Anhur
BradlesJR
Anhur
3
3
20
4.33
W
Anubis
Dether0ck
Anubis
4
5
11
1.9
L
Baron Samedi
Dlj_86
Baron Samedi
4
10
9
0.85
L
Merlin
EdikIc
Merlin
0
3
0
0
W
19
2
10
12
L
Thanatos
IcedSavagee
Thanatos
11
7
6
2
W
1
8
14
1
L
Artemis
Laeraneth
Artemis
2
7
9
0.93
L
2
5
5
0.9
W
Odin
Slojoe
Odin
4
1
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,371
Damage
91,629
96,235
Taken
85,801
44,640
Mitigated
51,847
18,984
Healing
12,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BradlesJR
Anhur
5,017
1,222
0
1,316
16,831
7,336
0
7,824
9,007
0
30,186
W
Anubis
Dether0ck
Anubis
12,998
206
0
4,646
16,873
8,896
0
6,586
10,287
38,661
0
L
Baron Samedi
Dlj_86
Baron Samedi
19,043
1,437
1,091
2,952
32,793
18,676
0
24,370
8,423
35,081
0
L
Merlin
EdikIc
Merlin
1,308
123
0
11
2,703
778
0
1,791
912
2,665
0
W
46,599
3,469
0
1,962
13,833
5,280
0
6,498
7,335
72,788
0
L
Thanatos
IcedSavagee
Thanatos
19,584
2,724
0
5,543
18,917
5,269
0
11,126
7,791
0
22,620
W
16,199
15,440
0
4,994
22,904
9,172
0
7,805
15,099
0
39,480
L
Artemis
Laeraneth
Artemis
23,585
6,455
0
3,116
27,003
15,584
0
14,885
12,118
0
68,255
L
15,851
828
3,967
2,304
14,819
4,333
0
7,425
7,394
64,753
0
W
Odin
Slojoe
Odin
10,816
666
0
0
15,360
21,163
0
7,489
7,871
0
27,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,733
Gold Earned
77,037
264
Minions Killed
281
5
Camps Cleared
6
1,238,573
Distance Traveled
1,341,099
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,805
925
60
4
2
275,584
0
W
Anubis
14,343
896
64
4
1
254,010
0
L
Baron Samedi
15,277
955
43
3
0
239,043
1
L
Merlin
11,459
716
0
0
0
54,118
0
W
Zeus
18,133
1,133
64
4
0
259,240
0
L
Thanatos
15,556
972
8
1
2
328,190
0
W
Rama
13,832
865
43
3
3
214,883
0
L
Artemis
14,766
923
79
5
1
289,491
1
L
Ra
14,675
917
134
8
2
327,731
0
W
Odin
15,924
995
50
3
0
337,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role