Player Matchup

Janus
Janus
 
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
HOWLERYIN
Achilles
Level 24
God Stats
3W - 6L
1,748 SR
Queue Stats
142W - 136L
1,537 Elo+
Party 1
Thor
Thor
Madreign13
Thor
Level 12
God Stats
3W - 2L
1,658 SR
Queue Stats
15W - 16L
1,412 Elo+
Party 1
Medusa
Medusa
Picoletto
Medusa
Level 12
God Stats
5W - 3L
1,607 SR
Queue Stats
7W - 8L
1,339 Elo+
Solo
Loki
Loki
TheDoorkeepr
Loki
Level 21
God Stats
40W - 48L
1,438 SR
Queue Stats
87W - 91L
1,392 Elo+
Party 1
Team Averages
Level 19
1,590 SR
1,436 Elo+

VS

Team Averages
Level 21
1,460 SR
1,426 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
AntonAllgeier
Khepri
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,377 Elo+
Party 2
Neith
Neith
CharlotteH2201
Neith
Level 15
God Stats
1W - 3L
1,131 SR
Queue Stats
54W - 47L
1,381 Elo+
Party 3
Artemis
Artemis
Kuzake
Artemis
Level 23
God Stats
58W - 45L
1,581 SR
Queue Stats
391W - 432L
1,497 Elo+
Solo
Geb
Geb
Navacc
Geb
Level 23
God Stats
9W - 4L
1,588 SR
Queue Stats
50W - 38L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
1 / 3 / 4
9,387
939
13,115
8,350
2,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
HOWLERYIN
Achilles
16
2 / 6 / 3
9,704
970
10,758
19,756
20,911
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 9 / 4
9,481
948
7,454
17,175
6,415
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Picoletto
Medusa
16
1 / 6 / 1
9,738
974
8,985
17,061
6,118
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 5 / 3
9,690
969
5,600
11,952
4,385
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

138

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
4 / 4 / 10
10,598
1,060
13,293
9,900
5,172
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
3 / 1 / 20
10,537
1,054
5,634
10,844
13,707
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 1 / 14
10,825
1,083
11,765
7,148
3,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
Kuzake
Artemis
17
6 / 2 / 15
11,262
1,126
20,427
10,460
5,176
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
Navacc
Geb
18
10 / 0 / 14
11,796
1,180
18,995
10,480
16,520
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
102
8
Kills
29
29
Deaths
8
15
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
4
1
W
Morgan Le Fay
 
Morgan Le Fay
4
4
10
2.25
W
3
1
20
13
W
6
1
14
13
L
Achilles
HOWLERYIN
Achilles
2
6
3
0.58
W
Artemis
Kuzake
Artemis
6
2
15
6.75
L
2
9
4
0.44
W
Geb
Navacc
Geb
10
0
14
17
L
Medusa
Picoletto
Medusa
1
6
1
0.25
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,912
Damage
70,114
74,294
Taken
48,832
40,731
Mitigated
44,020
3,578
Healing
3,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
13,115
511
0
460
8,350
2,902
0
4,186
4,164
28,286
0
W
Morgan Le Fay
 
Morgan Le Fay
13,293
707
0
449
9,900
5,172
0
2,178
7,722
32,704
0
W
5,634
762
0
0
10,844
13,707
0
2,834
8,010
12,986
0
W
11,765
5,904
0
1,005
7,148
3,445
0
2,417
4,731
0
23,994
L
Achilles
HOWLERYIN
Achilles
10,758
1,593
0
236
19,756
20,911
0
10,995
8,761
0
23,701
W
Artemis
Kuzake
Artemis
20,427
12,493
0
1,584
10,460
5,176
0
2,405
8,055
0
38,359
L
7,454
1,575
0
0
17,175
6,415
0
8,581
8,594
0
9,337
W
Geb
Navacc
Geb
18,995
3,382
0
0
10,480
16,520
0
3,281
7,199
24,756
0
L
Medusa
Picoletto
Medusa
8,985
5,596
0
2,674
17,061
6,118
0
10,219
6,842
0
43,113
L
5,600
528
0
208
11,952
4,385
0
3,941
8,011
0
13,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,000
Gold Earned
55,018
159
Minions Killed
150
10
Camps Cleared
4
1,010,637
Distance Traveled
963,257
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,387
939
37
4
0
194,635
0
W
Morgan Le Fay
10,598
1,060
48
5
0
196,223
1
W
Khepri
10,537
1,054
14
1
1
188,481
0
W
Neith
10,825
1,083
35
4
2
177,694
0
L
Achilles
9,704
970
28
3
1
213,563
3
W
Artemis
11,262
1,126
49
5
1
167,184
0
L
Thor
9,481
948
5
1
0
180,444
0
W
Geb
11,796
1,180
4
0
0
233,675
0
L
Medusa
9,738
974
73
7
7
194,537
4
L
Loki
9,690
969
16
2
2
227,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role