Player Matchup

Heimdallr
Heimdallr
Chubaca 7u7
Heimdallr
Level 20
God Stats
117W - 114L
1,199 SR
Queue Stats
296W - 351L
1,251 Elo+
Solo
Nu Wa
Nu Wa
FearlessTakeOve
Nu Wa
Level 27
God Stats
20W - 19L
1,449 SR
Queue Stats
73W - 77L
1,292 Elo+
Solo
Guan Yu
Guan Yu
ZeroPurse853224
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
diga-_-07
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
piantamutante07
Sun Wukong
Level 4
God Stats
0W - 1L
1,201 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 11
1,370 SR
1,409 Elo+

VS

Team Averages
Level 20
1,388 SR
1,275 Elo+
Bakasura
Bakasura
Bobbythe0ne
Bakasura
Level 12
God Stats
3W - 8L
997 SR
Queue Stats
14W - 24L
1,215 Elo+
Solo
Neith
Neith
FOMINHA2006
Neith
Level 25
God Stats
24W - 28L
1,498 SR
Queue Stats
130W - 145L
1,308 Elo+
Party 1
Ra
Ra
Saveropeganobreu
Ra
Level 17
God Stats
10W - 10L
1,497 SR
Queue Stats
150W - 190L
1,260 Elo+
Party 1
Sun Wukong
Sun Wukong
ammy y beto
Sun Wukong
Level 24
God Stats
6W - 6L
1,522 SR
Queue Stats
97W - 89L
1,274 Elo+
Solo
Cthulhu
Cthulhu
angeloZ4761
Cthulhu
Level 23
God Stats
16W - 15L
1,423 SR
Queue Stats
120W - 149L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chubaca 7u7
Heimdallr
18
3 / 5 / 2
12,137
450
9,963
22,169
9,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 1 / 4
12,438
461
22,782
11,508
4,680
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 16 / 0
8,991
333
3,123
25,972
24,883
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
diga-_-07
Olorun
7
1 / 7 / 1
7,639
283
2,691
6,914
2,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
piantamutante07
Sun Wukong
5
2 / 6 / 1
7,651
283
1,479
5,508
1,995
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bobbythe0ne
Bakasura
14
6 / 6 / 0
11,860
439
5,530
13,837
5,862
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
12 / 1 / 3
14,275
529
17,989
13,194
5,049
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 0 / 7
14,945
554
12,138
13,274
5,540
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
ammy y beto
Sun Wukong
18
4 / 0 / 3
12,795
474
6,480
15,951
13,444
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
angeloZ4761
Cthulhu
16
2 / 6 / 8
11,296
418
6,072
18,716
14,966
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
13
Kills
32
35
Deaths
13
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Bobbythe0ne
Bakasura
6
6
0
1
L
Heimdallr
Chubaca 7u7
Heimdallr
3
5
2
0.8
W
12
1
3
13.5
L
5
1
4
7
W
8
0
7
11.5
L
2
16
0
0.13
W
Sun Wukong
ammy y beto
Sun Wukong
4
0
3
5.5
W
Cthulhu
angeloZ4761
Cthulhu
2
6
8
1
L
Olorun
diga-_-07
Olorun
1
7
1
0.21
L
Sun Wukong
piantamutante07
Sun Wukong
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,038
Damage
48,209
72,071
Taken
74,972
43,823
Mitigated
44,861
11,797
Healing
14,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Bobbythe0ne
Bakasura
5,530
4,309
0
1,643
13,837
5,862
1,343
3,193
10,644
0
33,364
L
Heimdallr
Chubaca 7u7
Heimdallr
9,963
8,597
0
8,175
22,169
9,772
777
3,260
18,629
0
78,108
W
17,989
9,885
0
2,731
13,194
5,049
8,140
5,068
8,126
0
104,165
L
22,782
6,288
172
2,402
11,508
4,680
196
3,508
8,000
97,824
0
W
12,138
2,042
2,401
4,402
13,274
5,540
2,974
5,766
7,508
127,079
0
L
3,123
1,655
0
502
25,972
24,883
79
7,237
18,173
0
27,624
W
Sun Wukong
ammy y beto
Sun Wukong
6,480
2,443
13
1,691
15,951
13,444
1,318
5,202
10,749
0
76,763
W
Cthulhu
angeloZ4761
Cthulhu
6,072
1,159
763
1,075
18,716
14,966
1,755
5,911
12,805
40,626
0
L
Olorun
diga-_-07
Olorun
2,691
1,562
0
434
6,914
2,493
112
2,535
4,284
11,996
4,130
L
Sun Wukong
piantamutante07
Sun Wukong
1,479
842
0
112
5,508
1,995
73
1,943
3,455
0
5,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,856
Gold Earned
65,171
354
Minions Killed
626
0
Camps Cleared
0
1,689,689
Distance Traveled
2,444,068
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,860
439
92
3
0
371,915
0
L
Heimdallr
12,137
450
123
5
0
404,299
0
W
Neith
14,275
529
142
5
0
506,858
3
L
Nu Wa
12,438
461
153
6
0
472,299
0
W
Ra
14,945
554
209
8
0
523,888
4
L
Guan Yu
8,991
333
50
2
0
416,770
0
W
Sun Wukong
12,795
474
117
4
0
541,511
3
W
Cthulhu
11,296
418
66
2
0
499,896
0
L
Olorun
7,639
283
20
1
0
195,749
0
L
Sun Wukong
7,651
283
8
0
0
200,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role