Player Matchup

Ra
Ra
AcnologiaMS
Ra
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 10L
1,354 Elo+
Party 3
Anubis
Anubis
Bhygon
Anubis
Level 21
God Stats
13W - 6L
1,566 SR
Queue Stats
108W - 113L
1,478 Elo+
Solo
Jormungandr
Jormungandr
GRN_PeixotoBR
Jormungandr
Level 106
God Stats
15W - 12L
1,585 SR
Queue Stats
322W - 298L
1,441 Elo+
Party 3
Bellona
Bellona
ZaielZRK
Bellona
Level 6
God Stats
1W - 1L
1,406 SR
Queue Stats
13W - 21L
1,638 Elo+
Solo
Guan Yu
Guan Yu
kiwi_estadual
Guan Yu
Level 23
God Stats
8W - 11L
1,610 SR
Queue Stats
61W - 69L
1,372 Elo+
Solo
Team Averages
Level 33
1,533 SR
1,457 Elo+

VS

Team Averages
Level 18
1,563 SR
1,438 Elo+
Agni
Agni
GianluTH
Agni
Level 32
God Stats
30W - 17L
1,533 SR
Queue Stats
182W - 158L
1,571 Elo+
Party 1
Artemis
Artemis
katyau
Artemis
Level 7
God Stats
1W - 0L
1,711 SR
Queue Stats
3W - 3L
1,418 Elo+
Party 2
Chronos
Chronos
lembasile
Chronos
Level 18
God Stats
19W - 21L
1,332 SR
Queue Stats
23W - 31L
1,284 Elo+
Solo
Aphrodite
Aphrodite
xDiamondOwl
Aphrodite
Level 25
God Stats
3W - 3L
1,505 SR
Queue Stats
4W - 5L
1,287 Elo+
Party 2
Mercury
Mercury
xLaportax
Mercury
Level 7
God Stats
2W - 0L
1,733 SR
Queue Stats
89W - 64L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
7,705
335
3,351
8,965
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
Bhygon
Anubis
19
12 / 7 / 3
13,119
570
23,663
23,806
11,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
GRN_PeixotoBR
Jormungandr
15
1 / 3 / 2
9,747
424
8,479
20,139
19,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ZaielZRK
Bellona
15
1 / 10 / 2
9,758
424
8,177
19,635
14,229
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Guan Yu
16
4 / 6 / 3
10,256
446
12,265
20,579
23,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
12 / 1 / 9
14,266
620
29,691
23,359
8,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
katyau
Artemis
15
0 / 4 / 5
10,126
440
9,199
11,660
3,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
lembasile
Chronos
17
1 / 6 / 5
11,156
485
5,909
16,501
6,781
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
xDiamondOwl
Aphrodite
16
2 / 5 / 4
11,158
485
4,796
15,834
8,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
xLaportax
Mercury
20
17 / 2 / 4
16,033
697
19,920
18,593
8,861
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
18
Kills
32
33
Deaths
18
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Anubis
Bhygon
Anubis
12
7
3
1.93
L
Jormungandr
GRN_PeixotoBR
Jormungandr
1
3
2
0.67
W
Agni
12
1
9
16.5
L
Bellona
ZaielZRK
Bellona
1
10
2
0.2
W
Artemis
katyau
Artemis
0
4
5
0.63
L
Guan Yu
4
6
3
0.92
W
Chronos
lembasile
Chronos
1
6
5
0.58
W
Aphrodite
xDiamondOwl
Aphrodite
2
5
4
0.8
W
Mercury
xLaportax
Mercury
17
2
4
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,935
Damage
69,515
93,124
Taken
85,947
71,004
Mitigated
36,020
28,393
Healing
20,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,351
335
263
1,418
8,965
2,703
150
3,358
5,607
31,090
0
L
Anubis
Bhygon
Anubis
23,663
535
0
11,117
23,806
11,915
349
6,568
17,238
93,744
0
L
Jormungandr
GRN_PeixotoBR
Jormungandr
8,479
2,065
96
4,780
20,139
19,094
810
10,164
9,969
52,516
0
W
Agni
29,691
1,612
99
7,175
23,359
8,870
1,338
7,416
15,352
121,660
0
L
Bellona
ZaielZRK
Bellona
8,177
2,140
0
2,784
19,635
14,229
513
9,281
10,354
0
42,575
W
Artemis
katyau
Artemis
9,199
4,685
0
1,367
11,660
3,132
2,952
8,611
2,995
0
48,586
L
Guan Yu
12,265
299
1,061
6,874
20,579
23,063
634
11,025
9,554
8,017
38,126
W
Chronos
lembasile
Chronos
5,909
2,714
0
3,112
16,501
6,781
1,391
4,938
10,714
45,748
0
W
Aphrodite
xDiamondOwl
Aphrodite
4,796
700
3,008
5,345
15,834
8,376
1,484
10,196
5,584
39,925
0
W
Mercury
xLaportax
Mercury
19,920
12,527
0
634
18,593
8,861
2,510
6,277
11,993
0
143,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,585
Gold Earned
62,739
414
Minions Killed
589
0
Camps Cleared
0
1,928,784
Distance Traveled
2,154,802
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,705
335
51
2
0
267,829
0
L
Anubis
13,119
570
137
6
0
375,293
2
L
Jormungandr
9,747
424
85
4
0
416,485
2
W
Agni
14,266
620
166
7
0
469,385
6
L
Bellona
9,758
424
78
3
0
445,407
2
W
Artemis
10,126
440
85
4
0
381,367
0
L
Guan Yu
10,256
446
63
3
0
423,770
0
W
Chronos
11,156
485
75
3
0
364,382
0
W
Aphrodite
11,158
485
70
3
0
391,602
5
W
Mercury
16,033
697
193
8
0
548,066
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role